File: tutorial002i.cpp

package info (click to toggle)
tulip 6.0.1%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 196,224 kB
  • sloc: cpp: 571,851; ansic: 13,983; python: 4,105; sh: 1,555; yacc: 522; xml: 484; makefile: 168; pascal: 148; lex: 55
file content (135 lines) | stat: -rw-r--r-- 3,722 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
#include <iostream>
#include <tulip/TlpTools.h>
#include <tulip/Graph.h>

/**
 * Tutorial 002
 *
 * Create a graph
 * display all the structure using iterators
 *
 */

using namespace std;
using namespace tlp;

void buildGraph(Graph *graph) {
  // add three nodes
  node n0 = graph->addNode();
  node n1 = graph->addNode();
  node n2 = graph->addNode();
  // add three edges
  graph->addEdge(n1, n2);
  graph->addEdge(n0, n1);
  graph->addEdge(n2, n0);
}

int main() {
  // initialize the Tulip libs
  initTulipLib(nullptr);

  // create an empty graph
  Graph *graph = newGraph();

  // build the graph
  buildGraph(graph);

  //===========================
  // Iterate all nodes and display the structure
  Iterator<node> *itNodes = graph->getNodes();
  while (itNodes->hasNext()) {
    node n = itNodes->next();
    cout << "node: " << n.id << endl;
    cout << " degree: " << graph->deg(n) << endl;
    cout << " in-degree: " << graph->indeg(n) << endl;
    cout << " out-degree: " << graph->outdeg(n) << endl;

    //===========================
    // iterate all ancestors of a node
    cout << " predecessors: {";
    Iterator<node> *itN = graph->getInNodes(n);
    while (itN->hasNext()) {
      cout << itN->next().id;
      if (itN->hasNext())
        cout << ",";
    }
    delete itN; //!!!Warning : do not forget to delete iterators (memory leak)
    cout << "}" << endl;

    //===========================
    // iterate all successors of a node
    cout << " successors: {";
    itN = graph->getOutNodes(n);
    while (itN->hasNext()) {
      cout << itN->next().id;
      if (itN->hasNext())
        cout << ",";
    }
    delete itN; //!!!Warning : do not forget to delete iterators (memory leak)
    cout << "}" << endl;

    //===========================
    // iterate the neighborhood of a node
    cout << " neighborhood: {";
    itN = graph->getInOutNodes(n);
    while (itN->hasNext()) {
      cout << itN->next().id;
      if (itN->hasNext())
        cout << ",";
    }
    delete itN; //!!!Warning : do not forget to delete iterators (memory leak)
    cout << "}" << endl;

    //===========================
    // iterate the incoming edges
    cout << " incoming edges: {";
    Iterator<edge> *itE = graph->getInEdges(n);
    while (itE->hasNext()) {
      cout << itE->next().id;
      if (itE->hasNext())
        cout << ",";
    }
    delete itE; //!!!Warning : do not forget to delete iterators (memory leak)
    cout << "}" << endl;
    cout << " outcoming edges: {";

    //===========================
    // iterate the outcomming edges
    itE = graph->getOutEdges(n);
    while (itE->hasNext()) {
      cout << itE->next().id;
      if (itE->hasNext())
        cout << ",";
    }
    delete itE; //!!!Warning : do not forget to delete iterators (memory leak)
    cout << "}" << endl;

    //===========================
    // iterate the adjacent edges
    cout << " adjacent edges: {";
    itE = graph->getInOutEdges(n);
    while (itE->hasNext()) {
      cout << itE->next().id;
      if (itE->hasNext())
        cout << ",";
    }
    delete itE; //!!!Warning : do not forget to delete iterators (memory leak)
    cout << "}" << endl;
  }
  delete itNodes; //!!!Warning : do not forget to delete iterators (memory leak)

  //===========================
  // Iterate all edges
  Iterator<edge> *itEdges = graph->getEdges();
  while (itEdges->hasNext()) {
    edge e = itEdges->next();
    cout << "edge: " << e.id;
    cout << " source: " << graph->source(e).id;
    cout << " target: " << graph->target(e).id;
    cout << endl;
  }
  delete itEdges; //!!!Warning : do not forget to delete iterators (memory leak)

  delete graph; // delete the entire graph
  return EXIT_SUCCESS;
}