File: PlanarGraph.cpp

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/**
 *
 * This file is part of Tulip (https://tulip.labri.fr)
 *
 * Authors: David Auber and the Tulip development Team
 * from LaBRI, University of Bordeaux
 *
 * Tulip is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation, either version 3
 * of the License, or (at your option) any later version.
 *
 * Tulip is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 */
#include <climits>
#include <tulip/TulipPluginHeaders.h>

using namespace std;
using namespace tlp;

static const char *paramHelp[] = {
    // nodes
    "Number of nodes in the final graph."};

namespace {
struct Triangle {
  Triangle(node a, node b, node c) : a(a), b(b), c(c) {}
  node a, b, c;
};
} // namespace
//=============================================================
/** \addtogroup import */

/// Planar Graph - Import of a planar graph
/** This plugin enables to create a planar graph
 *
 *  User can specify the number of nodes.
 */
class PlanarGraph : public ImportModule {
public:
  PLUGININFORMATION("Planar Graph", "Auber", "25/06/2005",
                    "Imports a new randomly generated planar graph.", "1.0", "Graph")
  PlanarGraph(tlp::PluginContext *context) : ImportModule(context) {
    addInParameter<unsigned int>("nodes", paramHelp[0], "30");
  }
  ~PlanarGraph() override {}

  bool importGraph() override {
    unsigned int nbNodes = 30;

    if (dataSet != nullptr) {
      dataSet->get("nodes", nbNodes);
    }

    if (nbNodes < 3)
      nbNodes = 3;

    // initialize a random sequence according the given seed
    tlp::initRandomSequence();

    LayoutProperty *newLayout = graph->getLocalProperty<LayoutProperty>("viewLayout");
    SizeProperty *newSize = graph->getLocalProperty<SizeProperty>("viewSize");
    newSize->setAllNodeValue(Size(1.0, 1.0, 1.0));

    // reserve graph needed elts
    graph->reserveNodes(nbNodes);
    graph->reserveEdges(3 * (nbNodes - 2));

    vector<Triangle> faces;
    Triangle f(graph->addNode(), graph->addNode(), graph->addNode());
    faces.push_back(f);
    graph->addEdge(f.a, f.b);
    graph->addEdge(f.b, f.c);
    graph->addEdge(f.c, f.a);
    float val = nbNodes;
    newLayout->setNodeValue(f.a, Coord(-val, -val, 0));
    newLayout->setNodeValue(f.b, Coord(0, val, 0));
    newLayout->setNodeValue(f.c, Coord(val, -val, 0));
    unsigned int nb = 3;

    while (nb < nbNodes) {
      // choose a Triangle randomly
      unsigned int i = randomUnsignedInteger(faces.size() - 1);
      Triangle f = faces[i];
      node n = graph->addNode();
      Coord &&tmp = newLayout->getNodeValue(f.a) + newLayout->getNodeValue(f.b) +
                    newLayout->getNodeValue(f.c);
      tmp /= 3.0;
      newLayout->setNodeValue(n, tmp);

      // Split the triangle in three part
      graph->addEdge(n, f.a);
      graph->addEdge(n, f.b);
      graph->addEdge(n, f.c);
      // add the three new Triangle, remove the old one(replace)
      Triangle f1(f.a, f.b, n);
      Triangle f2(f.b, f.c, n);
      Triangle f3(f.c, f.a, n);
      faces[i] = f1;
      faces.push_back(f2);
      faces.push_back(f3);
      ++nb;
    }

    return pluginProgress->state() != TLP_CANCEL;
  }
};

PLUGIN(PlanarGraph)