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/**
*
* This file is part of Tulip (https://tulip.labri.fr)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#include <tulip/MouseInteractors.h>
#include <tulip/MouseSelector.h>
#include <tulip/MouseEdgeBendEditor.h>
#include <tulip/NodeLinkDiagramComponentInteractor.h>
#include <tulip/NodeLinkDiagramComponent.h>
#include <tulip/StandardInteractorPriority.h>
#include "../utils/PluginNames.h"
using namespace tlp;
/** \brief Tulip interactor to edit edge bends
*
*/
class InteractorEditEdgeBends : public NodeLinkDiagramComponentInteractor {
public:
PLUGININFORMATION("InteractorEditEdgeBends", "Tulip Team", "01/04/2009",
"Edit Edge Bends Interactor", "1.0", "Modification")
/**
* Default constructor
*/
InteractorEditEdgeBends(const tlp::PluginContext *)
: NodeLinkDiagramComponentInteractor(":/tulip/gui/icons/i_bends.png", "Edit edge bends",
StandardInteractorPriority::EditEdgeBends) {}
/**
* Construct chain of responsibility
*/
void construct() override {
setConfigurationWidgetText(
QString("<h3>Edit edge bends</h3>") + "<>Modify edge bends</u><br/><br/>" +
"Select edge: <ul><li>use rectangle selection</li></ul>" +
"Translate bend: <ul><li><b>Mouse left</b> down on a selected bend + moves</li></ul>" +
"Change source node: <ul><li><b>Drag and drop circle</b> on source node</li></ul>" +
"Change target node: <ul><li><b>Drag and drop triangle</b> on target node</li></ul>" +
"Add bend: <ul><li><b>Double Mouse left</b> click on the selected "
"edge</li></ul>" +
#if !defined(__APPLE__)
"Delete bend: <ul><li><b>Ctrl + Mouse left</b> click on a selected bend</li></ul>"
#else
"Delete bend: <ul><li><b>⌥ + Mouse left</b> click on a selected bend</li></ul>"
#endif
+ "<u>Navigation in the graph</u><br/><br/>" +
"Translation: <ul><li><b>Arrow</b> keys</li></ul>" +
#if !defined(__APPLE__)
"Zoom/Unzoom: <ul><li><b>Mouse wheel</b> up/down</li><li> or <b>Pg up/Pg "
"down</b> keys</li></ul>"
#else
"Zoom/Unzoom: <ul><li><b>Mouse wheel</b> down/up</li><li> or <b>Pg up/Pg "
"down</b> keys</li></ul>"
#endif
);
push_back(new MouseNKeysNavigator(false));
push_back(new MouseSelector(Qt::LeftButton, Qt::NoModifier, MouseSelector::EdgesOnly));
push_back(new MouseEdgeBendEditor);
}
bool isCompatible(const std::string &viewName) const override {
return (viewName == NodeLinkDiagramComponent::viewName);
}
};
PLUGIN(InteractorEditEdgeBends)
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