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/**
*
* This file is part of Tulip (https://tulip.labri.fr)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#include <vector>
#include <tulip/InteractorViewExplorer.h>
#include "../utils/PluginNames.h"
using namespace tlp;
class InteractorGetInformation : public InteractorViewExplorer {
public:
/**
* Default constructor
*/
InteractorGetInformation(const tlp::PluginContext *) : InteractorViewExplorer() {}
/**
* Construct chain of responsibility
*/
void construct() override {
InteractorViewExplorer::construct();
setConfigurationWidgetText(
QString("<h3>Explore %1</h3>").arg(view()->name().c_str()) +
"When the mouse cursor looks like <img src=\":/tulip/gui/icons/i_information.png\">, "
"indicating it is on top of a graph element (node or edge), "
"<b>Mouse left</b> click to display a panel showing the element properties.<br/>"
"As the properties panel is displayed, <b>Mouse left</b> click in a property row to edit the "
"corresponding value.<br/>"
"The visible properties can be filtered using the list of properties displayed in the "
"<b>Options</b> tab.<br/>"
"If none is filtered, when the element properties panel is displayed, the display of the "
"visual rendering properties can be then toggled using a dedicated check box.<br/><br/>" +
(view()->name() == NodeLinkDiagramComponent::viewName ? "<u>3D" : "<u>2D") +
" Navigation in the view</u><br/><br/>" +
"Translation: <ul><li><b>Mouse left</b> down + moves</li><li>or <b>Arrow</b> keys "
"</li></ul>" +
(view()->name() == NodeLinkDiagramComponent::viewName
? "X or Y rotation: <ul><li><b>Shift + Mouse left</b> down + up/down or left/right "
"moves</li></ul>"
: "") +
#if !defined(__APPLE__)
(view()->name() == NodeLinkDiagramComponent::viewName
? "Z rotation: <ul><li><b>Ctrl + Mouse left</b> down + left/right moves</li><li> or <b>Insert</b> key</li></ul>"
: "") +
"Zoom/Unzoom: <ul><li><b>Mouse wheel</b> up/down</li><li> or <b>Ctrl + Mouse left</b> down " +
#else
(view()->name() == NodeLinkDiagramComponent::viewName
? "Z rotation: <ul><li><b>⌥ + Mouse left</b> down + left/right moves</li><li> or <b>Insert</b> key</li></ul>"
: "") +
"Zoom/Unzoom: <ul><li><b>Mouse wheel</b> down/up</li><li> or <b>⌥ + Mouse left</b> down "
#endif
"+ up/down moves</li><li> or <b>Pg up/Pg down</b> keys</li></ul>" +
(view()->name() == NodeLinkDiagramComponent::viewName
? (QString(
"Meta node navigation: <ul><li><b>double Mouse left</b> click go inside the metanode<br/>(press Shift to avoid element properties display)</li>") +
#if !defined(__APPLE__)
"<li><b>Ctrl + Double Mouse left</b> click go outside the metanode</li></ul>"
#else
"<li><b>⌥ or ⌘ + Double Mouse left</b> click go outside the metanode</li></ul>"
#endif
)
: ""));
}
bool isCompatible(const std::string &viewName) const override {
return ((viewName == ViewName::MatrixViewName) ||
(viewName == NodeLinkDiagramComponent::viewName));
}
};
PLUGIN(InteractorGetInformation)
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