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/**
*
* This file is part of Tulip (https://tulip.labri.fr)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#ifndef LinLogLayout_H
#define LinLogLayout_H
#include <tulip/TulipPluginHeaders.h>
#include "OctTree.h"
namespace tlp {
class LinLogLayout {
public:
LinLogLayout(tlp::Graph *_graph, tlp::PluginProgress *pluginProgress);
bool initAlgo(tlp::LayoutProperty *_layoutResult, tlp::NumericProperty *_weight,
double _attrExponent, double _repuExponent, double _gravFactor,
unsigned int _max_iter, bool _is3D, bool _useOctTree,
tlp::BooleanProperty *_skipNodes);
bool startAlgo();
private:
tlp::NumericProperty *edgeWeight;
tlp::LayoutProperty *layoutResult;
tlp::DoubleProperty linLogWeight;
tlp::BooleanProperty *skipNodes;
tlp::Graph *graph;
tlp::PluginProgress *pluginProgress;
unsigned int _dim; // 2 or 3;
unsigned int _nbNodes; // number of nodes in the graph
unsigned int max_iter; // the max number of iterations
bool useOctTree;
/** Factor for repulsion energy. */
double repuFactor;
/** Exponent of the Euclidean distance in the repulsion energy. */
double repuExponent;
/** Exponent of the Euclidean distance in the attraction energy. */
double attrExponent;
/** Factor for the gravitation energy = attraction to the barycenter.
Set to 0.0 for no gravitation. */
double gravFactor;
/** Position of the barycenter of the nodes. */
Coord baryCenter;
double getGravitationEnergy(node u);
double getAttractionEnergy(node u);
double getRepulsionEnergy(node u);
double getEnergy(node u);
double getDist(const Coord &pos1, const Coord &pos2);
double getDistForComparison(const Coord &pos1, const Coord &pos2);
double addRepulsionDir(node u, double *dir);
double addAttractionDir(node u, double *dir);
double addGravitationDir(node u, double *dir);
void getDirection(node u, double *dir);
bool minimizeEnergyNoTree(int nrIterations);
void initEnergyFactors();
void computeBaryCenter();
void setComputationalWeigths();
void initWeights();
OctTree *buildOctTree();
bool minimizeEnergy(int nrIterations);
double addRepulsionDir(node u, double *dir, OctTree *tree);
double getRepulsionEnergy(node u, OctTree *tree);
double getEnergy(node u, OctTree *tree);
void getDirection(node u, double *dir, OctTree *tree);
};
} // namespace tlp
#endif
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