File: TreeLeaf.h

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/**
 *
 * This file is part of Tulip (https://tulip.labri.fr)
 *
 * Authors: David Auber and the Tulip development Team
 * from LaBRI, University of Bordeaux
 *
 * Tulip is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation, either version 3
 * of the License, or (at your option) any later version.
 *
 * Tulip is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 */
#ifndef _TREELEAFLAYOUT_H
#define _TREELEAFLAYOUT_H

#include <tulip/LayoutProperty.h>

/** \addtogroup layout */

/**
 * \file
 * \brief An implementation of a simple tree layout.
 *
 * This plugin is an implementation of a simple tree layout.
 * All leaves are placed at a distance one (x-coordinates) and the order
 * is the one of a suffix ordering. The y coordinates is the depth in the
 * tree. The other nodes are placed at the center of their children
 * (x-coordinates), and the y-coordinate is their depth in the tree.
 *
 * \note Let n be the number of nodes, the algorithm complexity is in O(n).
 *
 *
 * \author David Auber University Bordeaux I France: Email:auber@labri.fr
 */
class OrientableLayout;
class OrientableSizeProxy;

class TreeLeaf : public tlp::LayoutAlgorithm {
public:
  PLUGININFORMATION("Tree Leaf", "David Auber", "01/12/1999",
                    "Implements a simple level-based tree layout.<br/>"
                    "All leaves are placed at a distance one (x-coordinate) and the order"
                    " is the one of a suffix ordering. The y-coordinate is the depth in the"
                    " tree. The other nodes are placed at the center of their children"
                    " (x-coordinate), and the y-coordinate is their depth in the tree.",
                    "1.1", "Tree")
  TreeLeaf(const tlp::PluginContext *context);
  ~TreeLeaf() override;
  bool run() override;

private:
  float minLayerSpacing;
  float nodeSpacing;
  bool uniformLayerDistance;
  std::vector<float> levelHeights;
  float dfsPlacement(tlp::Graph *tree, tlp::node n, float x, float y, unsigned int depth,
                     OrientableLayout *oriLayout, OrientableSizeProxy *oriSize);
  void computeLevelHeights(tlp::Graph *tree, tlp::node n, unsigned int depth,
                           OrientableSizeProxy *oriSize);
};

#endif