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/**
*
* This file is part of Tulip (https://tulip.labri.fr)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#include <tulip/MouseInteractors.h>
#include <tulip/MouseShowElementInfo.h>
#include <tulip/GraphElementModel.h>
#include <tulip/StandardInteractorPriority.h>
#include "ScatterPlot2DInteractors.h"
#include "ScatterPlot2DViewNavigator.h"
#include "ScatterPlotTrendLine.h"
#include "ScatterPlotCorrelCoeffSelector.h"
#include "ScatterPlot2DView.h"
#include "ScatterPlot2D.h"
#include "ScatterPlotCorrelCoeffSelectorOptionsWidget.h"
#include "../../utils/PluginNames.h"
using namespace std;
namespace tlp {
ScatterPlot2DInteractor::ScatterPlot2DInteractor(const QString &iconPath, const QString &text,
const unsigned int priority)
: NodeLinkDiagramComponentInteractor(iconPath, text, priority) {}
bool ScatterPlot2DInteractor::isCompatible(const std::string &viewName) const {
return (viewName == ViewName::ScatterPlot2DViewName);
}
PLUGIN(ScatterPlot2DInteractorTrendLine)
PLUGIN(ScatterPlot2DInteractorCorrelCoeffSelector)
PLUGIN(ScatterPlot2DInteractorGetInformation)
ScatterPlot2DInteractorTrendLine::ScatterPlot2DInteractorTrendLine(const PluginContext *)
: ScatterPlot2DInteractor(":/i_scatter_trendline.png", "Trend line",
StandardInteractorPriority::ViewInteractor1) {}
void ScatterPlot2DInteractorTrendLine::construct() {
push_back(new ScatterPlotTrendLine);
push_back(new MousePanNZoomNavigator);
}
ScatterPlot2DInteractorCorrelCoeffSelector::ScatterPlot2DInteractorCorrelCoeffSelector(
const tlp::PluginContext *)
: ScatterPlot2DInteractor(":/tulip/gui/icons/i_magic.png", "Correlation Coefficient Selector",
StandardInteractorPriority::ViewInteractor2),
optionsWidget(nullptr) {}
void ScatterPlot2DInteractorCorrelCoeffSelector::construct() {
optionsWidget = new ScatterPlotCorrelCoeffSelectorOptionsWidget();
push_back(new ScatterPlotCorrelCoeffSelector(optionsWidget));
push_back(new MousePanNZoomNavigator);
}
ScatterPlot2DInteractorCorrelCoeffSelector::~ScatterPlot2DInteractorCorrelCoeffSelector() {
delete optionsWidget;
}
QWidget *ScatterPlot2DInteractorCorrelCoeffSelector::configurationOptionsWidget() const {
return optionsWidget;
}
/**
* We define a specific interactor to show element graph info
*/
class ScatterPlot2DMouseShowElementInfo : public MouseShowElementInfo {
ScatterPlot2DView *scp2DView;
public:
ScatterPlot2DMouseShowElementInfo() : MouseShowElementInfo(), scp2DView(nullptr) {}
~ScatterPlot2DMouseShowElementInfo() override {}
void viewChanged(View *v) override {
scp2DView = static_cast<ScatterPlot2DView *>(v);
MouseShowElementInfo::viewChanged(v);
}
protected:
/**
* @brief buildModel create and returns the model to visualize edit elements parameters.
* @param elementType the type of the element can be NODE or EDGE
* @param elementId elementId the id of the element
* @param parent the parent for the model creation.
* @return
*/
QAbstractItemModel *buildModel(ElementType elementType, unsigned int elementId,
QObject *parent) const override {
if (scp2DView->getDataLocation() == EDGE) {
elementId = scp2DView->getMappedId(elementId);
return new GraphEdgeElementModel(scp2DView->graph(), elementId, parent);
}
return MouseShowElementInfo::buildModel(elementType, elementId, parent);
}
/**
* @brief elementName returns the title of the element.
* @param elementType the type of the element can be NODE or EDGE
* @param elementId the id of the element
* @return
*/
QString elementName(ElementType elementType, unsigned int elementId) const override {
if (scp2DView->getDataLocation() == EDGE) {
elementId = scp2DView->getMappedId(elementId);
return QString("Edge") + " #" + QString::number(elementId);
}
return MouseShowElementInfo::elementName(elementType, elementId);
}
};
ScatterPlot2DInteractorGetInformation::ScatterPlot2DInteractorGetInformation(
const tlp::PluginContext *)
: InteractorViewExplorer(
QString("<p>This interactor allows to navigate in the view.</p>") +
"<p>When there is more than one graph properties selected, the corresponding Scatter Plot 2D "
"previews are generated and displayed in a matrix form. By <b>double clicking on a Scatter Plot 2D preview, "
"this one is displayed in fullscreen </b> in a more detailed way and the others interactors "
"become available. To go back to the histogram previews matrix, double click anywhere "
"in the view.</p>When the mouse cursor looks like <img src=\":/tulip/gui/icons/i_information.png\">, "
"indicating it is on top of a graph element (node or edge), "
"<b>Mouse left</b> click to display a panel showing the element properties.<br/>"
"As the properties panel is displayed, <b>Mouse left</b> click in a property row to edit the "
"corresponding value.<br/>"
"The visible properties can be filtered using the list of properties displayed in the "
"<b>Options</b> tab.<br/>"
"If none is filtered, when the element properties panel is displayed, the display of the "
"visual rendering properties can be then toggled using a dedicated check box."
"<p>Otherwise, this interactor offers the same functionalities as the one in the \"Node "
"Link Diagram view\".<br/>The commands are described below:</p>" +
"Translation: <ul><li><b>Mouse left</b> down + moves</li><li>or <b>Arrow</b> keys </li></ul>"
#if !defined(__APPLE__)
"Zoom/Unzoom: <ul><li><b>Mouse wheel</b> up/down</li><li> or <b>Ctrl + Mouse left</b> down "
"+ up/down moves</li><li> or <b>Pg up/Pg down</b> keys</li></ul>"
#else
"Zoom/Unzoom: <ul><li><b>Mouse wheel</b> down/up</li><li> or <b>⌥ + Mouse left</b> down "
"+ up/down moves</li><li> or <b>Pg up/Pg down</b> keys</li></ul>"
#endif
,
new ScatterPlot2DViewNavigator, new ScatterPlot2DMouseShowElementInfo) {
}
bool ScatterPlot2DInteractorGetInformation::isCompatible(const std::string &viewName) const {
return (viewName == ViewName::ScatterPlot2DViewName);
}
} // namespace tlp
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