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////////////////////////////////////////////////////////////////////////////////
// This source file is part of the ZipArchive library source distribution and
// is Copyrighted 2000 - 2007 by Artpol Software - Tadeusz Dracz
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// For the licensing details refer to the License.txt file.
//
// Web Site: http://www.artpol-software.com
////////////////////////////////////////////////////////////////////////////////
#include "_platform.h"
#ifdef ZIP_ARCHIVE_LNX
#include "stdafx.h"
#include "ZipPathComponent.h"
CZipPathComponent::~CZipPathComponent()
{
}
void CZipPathComponent::SetFullPath(LPCTSTR lpszFullPath)
{
CZipString szTempPath(lpszFullPath);
const CZipString szPrefix = _T("\\\\?\\unc\\");
int i = -1, iLen = szPrefix.GetLength();
if (iLen > szTempPath.GetLength())
iLen = szTempPath.GetLength();
CZipString szPossiblePrefix = szTempPath.Left(iLen);
szPossiblePrefix.MakeLower(); // must perform case insensitive comparison
while (++i < iLen && szPossiblePrefix[i] == szPrefix[i]);
if (i == 2 || i == 4 || i == 8) // unc path, unicode path or unc path meeting windows file name conventions
{
m_szPrefix = szTempPath.Left(i);
szTempPath = szTempPath.Mid(i);
}
else
m_szPrefix.Empty();
m_szDrive.Empty();
m_szFileTitle.Empty();
m_szDirectory.Empty();
m_szFileExt.Empty();
int p;
for (p = szTempPath.GetLength() - 1; p >= 0; p--)
if (szTempPath[p] == m_cSeparator)
break;
if (p != -1)
{
m_szDirectory = szTempPath.Left(p);
if (p == szTempPath.GetLength() - 1 )
return; // no filename present
else
p++;
}
else
p = 0;
// p points at the beginning of the filename
m_szFileTitle = szTempPath.Mid(p);
for (p = m_szFileTitle.GetLength() - 1; p >= 0; p--)
if (m_szFileTitle[p] == _T('.'))
break;
if (p != -1)
{
m_szFileExt = m_szFileTitle.Mid(p+1);
m_szFileTitle = m_szFileTitle.Left(p);
}
}
CZipString CZipPathComponent::GetNoDrive() const
{
CZipString szPath = m_szDirectory;
CZipString szFileName = GetFileName();
if (!szFileName.IsEmpty() && !szPath.IsEmpty())
szPath += m_cSeparator;
szPath += szFileName;
return szPath;
}
#endif // ZIP_ARCHIVE_LNX
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