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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head><title>Tux Paint README</title>
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</head>
<body bgcolor="#FFFFFF" text="#000000" link="#0000FF" vlink="#FF0000"
alink="#FF00FF">
<center>
<h1><img src="../../html/images/tuxpaint-title.png" width=205 height=210
alt="Tux Paint"><br>
version
0.9.23
</h1>
<h3>A simple drawing program for children</h3>
<p>Copyright 2002-2018 by various contributors; see AUTHORS.txt<br>
<a href="http://www.tuxpaint.org/">http://www.tuxpaint.org/</a></p>
<p>June 14, 2002 -
August 28, 2018</p>
</center>
<hr size=2 noshade>
<table border=2 cellspacing=0 cellpadding=2>
<tr><th>Table of Contents</th></tr>
<tr><td>
<ul>
<li><a href="#about">About</a>
<li><a href="#using">Using Tux Paint</a>
<li><a href="#loading_into">Loading Other Pictures into Tux Paint</a>
<li><a href="#further">Further Reading</a>
<li><a href="#help">How to Get Help</a>
</ul>
</td></tr>
</table>
<hr size=2 noshade>
<h1><a name="about">About</a></h1>
<blockquote>
<h2>What Is 'Tux Paint?'</h2>
<blockquote>
<p>Tux Paint is a free drawing program designed for young children
(kids ages 3 and up). It has a simple, easy-to-use interface, fun
sound effects, and an encouraging cartoon mascot who helps guide
children as they use the program. It provides a blank canvas and
a variety of drawing tools to help your child be creative.</p>
</blockquote>
<h2>License:</h2>
<blockquote>
<p>Tux Paint is an Open Source project, Free Software
released under the GNU General Public License (GPL). It is free, and
the 'source code' behind the program is available. (This allows
others to add features, fix bugs, and use parts of the program in their
own GPL'd software.)</p>
<p>See <a href="../COPYING.txt">COPYING.txt</a> for the full text of
the GPL license.</p>
</blockquote>
<h2>Objectives:</h2>
<blockquote>
<dl>
<dt><b>Easy and Fun</b></dt>
<dd>
Tux Paint is meant to be a simple drawing program for young children.
It is not meant as a general-purpose drawing tool. It <i>is</i> meant to
be fun and easy to use. Sound effects and a cartoon character help let
the user know what's going on, and keeps them entertained.
There are also extra-large cartoon-style mouse pointer shapes.
</dd>
<dt><b>Extensibility</b></dt>
<dd>
Tux Paint is extensible. Brushes and "rubber stamp" shapes can be
dropped in and pulled out. For example, a teacher can drop in a
collection of animal shapes and ask their students to draw an
ecosystem. Each shape can have a sound which is played, and
textual facts which are displayed, when the child selects the shape.
</dd>
<dt><b>Portability</b></dt>
<dd>
Tux Paint is portable among various computer platforms:
Windows, Macintosh, Linux, etc. The interface looks the same among
them all. Tux Paint runs suitably well on older systems (like a
Pentium 133), and can be built to run better on slow systems.
</dd>
<dt><b>Simplicity</b></dt>
<dd>
There is no direct access to the computer's underlying intricacies.
The current image is kept when the program quits, and reappears when
it is restarted. Saving images requires no need to create filenames
or use the keyboard. Opening an image is done by selecting it from
a collection of thumbnails. Access to other files on the computer is
restricted.
</dd>
</dl>
</blockquote>
</blockquote>
<hr size=2 noshade>
<h1><a name="using">Using Tux Paint</a></h1>
<blockquote>
<h2>Loading Tux Paint</h2>
<blockquote>
<h3>Linux/Unix Users</h3>
<blockquote>
<p>Tux Paint should have placed a laucher icon in your KDE and/or GNOME
menus, under 'Graphics.'</p>
<p>Alternatively, you can run the following command at a shell prompt
(e.g., "$"):</p>
<blockquote>
<code>$ tuxpaint</code>
</blockquote>
<p>If any errors occur, they will be displayed on the terminal
(to "stderr").</p>
</blockquote>
<hr size=1 noshade>
<h3>Windows Users</h3>
<blockquote>
<table border=0 cellspacing=0 cellpadding=4 bgcolor="#AAAAFF"
align=right summary=""><tr><td align=center>
<img src="../../html/images/icon-win32.png" width=32 height=32 alt="[Icon]"><br>
Tux Paint
</td></tr></table>
<p>If you installed Tux Paint on your computer using the
'Tux Paint Installer,' it will have asked you whether you
wanted a 'Start' menu short-cut, and/or a desktop shortcut. If you
agreed, you can simply run Tux Paint from the 'Tux Paint'
section of your 'Start' menu (e.g., under "All Programs" on
Windows XP), or by double-clicking the "Tux Paint" icon
on your desktop.</p>
<p>If you installed Tux Paint using the 'ZIP-file' download,
or if you used the 'Tux Paint Installer,' but chose not to
have shortcuts installed, you'll need to double-click the
"<code>tuxpaint.exe</code>" icon in the 'Tux Paint' folder on
your computer.</p>
<p>By default, the 'Tux Paint Installer' will put
Tux Paint's folder in "<code>C:\Program Files\</code>",
though you may have changed this when the installer ran.</p>
<p>If you used the 'ZIP-file' download, Tux Paint's folder will
be wherever you put it when you unzipped the ZIP file.</p>
<br clear=all>
</blockquote>
<hr size=1 noshade>
<h3>Mac OS X Users</h3>
<blockquote>
Simply double-click the "Tux Paint" icon.<p>
</blockquote>
</blockquote>
<hr size=1 noshade>
<h2>Title Screen</h2>
<blockquote>
<p>When Tux Paint first loads, a title/credits screen will appear.</p>
<p align=center><img src="../../html/images/tuxpaint-title.jpg" width=324 height=254
alt="[Title Screenshot]"></p>
<p>Once loading is complete, press a key or click on the mouse to continue.
(Or, after about 30 seconds, the title screen will go away
automatically.)</p>
</blockquote>
<hr size=1 noshade>
<h2>Main Screen</h2>
<blockquote>
The main screen is divided into the following sections:
<dl>
<dt>Left Side: Toolbar</dt>
<dd>
<p>The toolbar contains the drawing and editing controls.</p>
<!-- FIXME: Updated screenshot -->
<p align=center><img src="../../html/images/tools.jpg" width=324 height=254
alt="[Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Label, Undo, Redo,
Eraser, New, Open, Save, Print, Quit]"></p>
</dd>
<dt>Middle: Drawing Canvas</dt>
<dd>
<p>The largest part of the screen, in the center, is the drawing
canvas. This is, obviously, where you draw!</p>
<p align=center><img src="../../html/images/canvas.jpg" width=324 height=254
alt="[(Canvas)]"></p>
<p><b>Note:</b> The size of the drawing canvas depends on the size
of Tux Paint. You can change the size of Tux Paint using
the <i>Tux Paint Config.</i> configuration tool, or
by other means. See the <a href="OPTIONS.html">OPTIONS</a> documentation
for more details.</p>
</dd>
<dt>Right Side: Selector</dt>
<dd>
<p>Depending on the current tool, the selector shows different
things. e.g., when the Paint Brush tool is selected, it shows
the various brushes available. When the Rubber Stamp tool
is selected, it shows the different shapes you can use.</p>
<p align=center><img src="../../html/images/selector.jpg" width=324 height=254
alt="[Selectors - Brushes, Letters, Shapes, Stamps]"></p>
</dd>
<dt>Lower: Colors</dt>
<dd>
<p>A palette of available colors are shown near the bottom of the
screen.</p>
<p align=center><img src="../../html/images/colors.jpg" width=324 height=254
alt="[Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan,
Blue, Purple, Brown, Grey]"></p>
<p>On the far right are two special color options, the
"color picker", which has an outline of an eye-dropper,
and allows you to pick a color found within your drawing, and
the rainbow palette, which allows you to pick a color from
within a box containing thousands of colors.</p>
<p>(NOTE: You can define your own colors for Tux Paint.
See the "<a href="OPTIONS.html"><i>Options</i></a>"
documentation.)</p>
</dd>
<dt>Bottom: Help Area</dt>
<dd>
<p>At the very bottom of the screen, Tux, the Linux Penguin,
provides tips and other information while you draw.</p>
<p align=center><img src="../../html/images/tips.jpg" width=324 height=254
alt="(For example: 'Pick a shape. Click to pick the center, drag, then
let go when it is the size you want. Move around to rotate it, and
click to draw it.)"></p>
</dd>
</dl>
</blockquote>
<hr size=1 noshade>
<h2>Available Tools</h2>
<blockquote>
<h3>Drawing Tools</h3>
<blockquote>
<dl>
<dt><b>Paint (Brush)</b></dt>
<dd>
<img src="../../html/images/tool_paint.png" width=48 height=48 alt="" align=right>
<p>The Paint Brush tool lets you draw freehand, using various
brushes (chosen in the Selector on the right) and colors
(chosen in the Color palette towards the bottom).</p>
<p>If you hold the mouse button down, and move the mouse, it will
draw as you move.</p>
<p>As you draw, a sound is played. The bigger the brush, the
lower the pitch.</p>
<br clear=all>
<p align=center><img src="../../html/images/ex_paint.png" width=120 height=95
alt=""></p>
<hr size=1>
</dd>
<dt><b>Stamp (Rubber Stamp)</b></dt>
<dd>
<img src="../../html/images/tool_stamp.png" width=48 height=48 alt="" align=right>
<p>The Stamp tool is like a set of rubber stamps or stickers.
It lets you paste pre-drawn or photographic images (like a picture
of a horse, or a tree, or the moon) in your picture.</p>
<p>As you move the mouse around the canvas, an outline follows the
mouse, showing where the stamp will be placed, and how big it will
be.</p>
<p align=center><img src="../../html/images/ex_stamps.png" width=182 height=156
alt=""></p>
<img src="../../html/images/tool_stamp_categories.png" width=96 height=48 alt=""
align=right>
<p>There can be numerous categories of stamps (e.g., animals,
plants, outer space, vehicles, people, etc.). Use the
Left and Right arrows to cycle through the collections.</p>
<p>Prior to 'stamping' an image onto your drawing, various
effects can sometimes be applied (depending on the stamp):</p>
<ul>
<li>Some stamps can be colored or tinted. If the color palette
below the canvas is activated, you can click the colors to change
the tint or color of the stamp before placing it in the picture.</li>
<li>Stamps can be shrunk and expanded, by clicking within the
triangular-shaped series of bars at the bottom right;
the larger the bar, the larger the stamp will appear in your
picture.</li>
<li>Many stamps may be flipped vertically, or displayed as a
mirror-image, using the control buttons at the bottom right.</li>
</ul>
<p align=center>
<img src="../../html/images/tool_stamp_controls.png" width=96 height=96 alt="">
</p>
<img src="../../html/images/tool_sfx.png" width=48 height=24 alt="" align=right>
<p>Different stamps can have different sound effects and/or
descriptive (spoken) sounds. Buttons at the lower left
(near Tux, the Linux penguin) allow you to re-play the sound effects
and descriptive sounds for the currently-selected stamp.</p>
<p>(NOTE: If the "<code>nostampcontrols</code>" option is set,
Tux Paint won't display the Mirror, Flip, Shrink and Grow
controls for stamps.
See the "<a href="OPTIONS.html"><i>Options</i></a>"
documentation.)</p>
<hr size=1>
</dd>
<dt><b>Lines</b></dt>
<dd>
<img src="../../html/images/tool_lines.png" width=48 height=48 alt="" align=right>
<p>This tool lets you draw straight lines using the various
brushes and colors you normally use with the Paint Brush.</p>
<p>Click the mouse and hold it to choose the starting point of the
line. As you move the mouse around, a thin 'rubber-band' line
will show where the line will be drawn.</p>
<p>Let go of the mouse to complete the line. A "sproing!" sound will
play.</p>
<br clear=all>
<p align=center><img src="../../html/images/ex_lines.png" width=76 height=103
alt=""></p>
<hr size=1>
</dd>
<dt><b>Shapes</b></dt>
<dd>
<img src="../../html/images/tool_shapes.png" width=48 height=48 alt=""
align=right>
<p>This tool lets you draw some simple filled, and un-filled shapes.</p>
<p>Select a shape from the selector on the right (circle, square,
oval, etc.).</p>
<p>In the canvas, click the mouse and hold it to stretch the shape
out from where you clicked. Some shapes can change proportion
(e.g., rectangle and oval), others cannot (e.g., square and circle).</p>
<p>Let go of the mouse when you're done stretching.</p>
<dl>
<dt>Normal Mode</dt>
<dd>
<p>Now you can move the mouse around the canvas to rotate the
shape.</p>
<p>Click the mouse button again and the shape will be drawn in the
current color.</p>
</dd>
<dt>Simple Shapes Mode</dt>
<dd>
If simple shapes are enabled (e.g., with the
"<code>--simpleshapes</code>" option),
the shape will be drawn on the canvas when you let go of the
mouse button. (There's no rotation step.)
</dd>
</dl>
<br clear=all>
<p align=center><img src="../../html/images/ex_shapes.png" width=177 height=104
alt=""></p>
<hr size=1>
</dd>
<dt><b>Text</b> and <b>Label</b></dt>
<dd>
<img src="../../html/images/tool_text.png" width=48 height=48 alt="" align=right>
<p>Choose a font (from the 'Letters' available on the right) and a color
(from the color palette near the bottom). Click on the screen and a
cursor will appear. Type text and it will show up on the screen.</p>
<p>Press <b>[Enter]</b> or <b>[Return]</b> and the text will be drawn
onto the picture and the cursor will move down one line.</p>
<p>Alternatively, press <b>[Tab]</b> and the text will be drawn onto
the picture, but the cursor will move to the right of the text,
rather than down a line, and to the left. (This can be useful to
create a line of text with mixed colors, fonts, styles and sizes:
<code>Like</code> <font color="#880000"><i><b>this</b></i></font>.)</p>
<p>Clicking elsewhere in the picture while the text entry is still
active causes the current line of text to move to that location
(where you can continue editing it).</p>
<p align=center><img src="../../html/images/ex_text.png" width=139 height=69
alt=""></p>
<dl>
<dt><b>Text versus Label</b></dt>
<dd>
<p>The <b>Text</b> tool is the original text-entry tool in
Tux Paint. Text entered using this tool can't be modified
or moved later, since it becomes part of the drawing. However,
because the text becomes part of the picture, it can be drawn
over or modified using <b>Magic</b> tool effects (e.g., smudged,
tinted, embossed, etc.)</p>
<p>When using the <b>Label</b> tool (which was added to
Tux Paint in version 0.9.22), the text 'floats' over the
image, and the details of the label (the text, the position of
the label, the font choice and the color) get stored separately.
This allows the label to be repositioned or edited later.</p>
<p>The <b>Label</b> tool can be disabled (e.g., by selecting
"Disable 'Label' Tool" in <i>Tux Paint Config.</i>
or running <i>Tux Paint</i> with the "<code>--nolabel</code>"
command-line option).</p>
</dd>
<dt><b>International Character Input</b></dt>
<dd>
<p>Tux Paint allows inputting characters in different languages.
Most Latin characters (<i>A</i>-<i>Z</i>,
<i>ñ</i>, <i>è</i>, etc.) can by entered directly.
Some languages require that Tux Paint be switched into an
alternate input mode before entering, and some characters must be
composed using numerous keypresses.</p>
<p>When Tux Paint's locale is set to one of the
languages that provide alternate input modes, a key is used to
cycle through normal (Latin character) and locale-specific
mode or modes.</p>
<p>Currently supported locales, the input methods available, and
the key to toggle or cycle modes, are listed below.
<b>Note:</b> Many fonts do not include all characters for
all languages, so sometimes you'll need to change fonts to see the
characters you're trying to type.
<ul>
<li>Japanese — Romanized Hiragana and Romanized Katakana
— <b>right [Alt]</b>
<li>Korean — Hangul 2-Bul
— <b>right [Alt]</b> or <b>left [Alt]</b>
<li>Traditional Chinese
— <b>right [Alt]</b> or <b>left [Alt]</b>
<li>Thai
— <b>right [Alt]</b>
</ul>
</p>
</dl>
</dd>
<hr size=1>
</dd>
<dt><b>Magic (Special Effects)</b></dt>
<dd>
<img src="../../html/images/tool_magic.png" width=48 height=48 alt="" align=right>
<p>The 'Magic' tool is actually a set of special tools. Select one of
the "magic" effects from the selector on the right. Then, depending
on the tool, you can either click and drag around the picture,
and/or simply click the picture once, to apply the effect.</p>
<p>If the tool can be used by clicking and dragging, a 'painting'
button will be available on the left, below the list of "magic" tools
on the right side of the screen. If the tool can affect the entire
picture at once, an 'entire picture' button will be available
on the right.</p>
<br clear=all>
<p>See the <a href="../magic-docs/html/index.html">instructions for each Magic tool</a> (in the 'magic-docs' folder).</p>
<hr size=1>
</dd>
<dt><b>Eraser</b></dt>
<dd>
<img src="../../html/images/tool_eraser.png" width=48 height=48 alt=""
align=right>
<p>This tool is similar to the Paint Brush. Wherever you click
(or click and drag), the picture will be erased. (This may be
white, some other color, or to a background picture, depending on
the picture.)</p>
<p>A number of eraser sizes are available, both round and square..</p>
<p>As you move the mouse around, a square outline follows
the pointer, showing what part of the picture will be erased to
white.</p>
<p>As you erase, a "squeaky clean" eraser/wiping sound is played.</p>
<br clear=all>
</dd>
</dl>
</blockquote>
<hr size=1 noshade>
<h3>Other Controls</h3>
<blockquote>
<dl>
<dt><b>Undo</b></dt>
<dd>
<img src="../../html/images/tool_undo.png" width=48 height=48 alt="" align=right>
<p>Clicking this tool will undo the last drawing action. You can
even undo more than once!</p>
<p>Note: You can also press <b>[Control]-[Z]</b> on the keyboard to
undo.</p>
<br clear=all>
<hr size=1>
</dd>
<dt><b>Redo</b></dt>
<dd>
<img src="../../html/images/tool_redo.png" width=48 height=48 alt="" align=right>
<p>Clicking this tool will redo the drawing action you just "undid"
with the 'Undo' button.</p>
<p>As long as you don't draw again, you can redo as many times as you
had "undone!"</p>
<p>Note: You can also press <b>[Control]-[R]</b> on the keyboard to
redo.</p>
<br clear=all>
<hr size=1>
</dd>
<dt><b>New</b></dt>
<dd>
<img src="../../html/images/tool_new.png" width=48 height=48 alt="" align=right>
<p>Clicking the "New" button will start a new drawing.
A dialog will appear where you may choose to start a new picture
using a solid background color, or using a 'Starter' image (see below).
You will first be asked whether you really want to do this.</p>
<p>Note: You can also press <b>[Control]-[N]</b> on the keyboard to
start a new drawing.</p>
<b>'Starter' Images</b>
<blockquote>
<p>'Starters' can be like a page from a coloring book (a
black-and-white outline of a picture, which you can then
color in), or like a 3D photograph, where you draw the bits
in between.</p>
<p>When you load a 'Starter,' draw on it, and then click 'Save,'
it creates a new picture file (it doesn't overwrite the original
'Starter,' so you can use it again later).</p>
</blockquote>
<br clear=all>
<hr size=1>
</dd>
<dt><b>Open</b></dt>
<dd>
<img src="../../html/images/tool_open.png" width=48 height=48 alt="" align=right>
<p>This shows you a list of all of the pictures you've saved.
If there are more than can fit on the screen, use the "Up"
and "Down" arrows at the top and bottom of the list to scroll
through the list of pictures.</p>
<br clear=all>
<p align=center><img src="../../html/images/open_dialog.jpg" width=194 height=152
alt=""></p>
<p>Click a picture to select it, then...</p>
<blockquote>
<ul>
<li>
<img src="../../html/images/open_open.png" width=48 height=48 alt=""
align=right>
<p>Click the green "Open" button at the lower left of the list to
load the selected picture.</p>
<p>(Alternatively, you can double-click a picture's icon to load
it.)</p>
<br clear=all>
<li>
<img src="../../html/images/open_erase.png" width=48 height=48 alt=""
align=right>
<p>Click the brown "Erase" (trash can) button at the lower right of
the list to erase the selected picture. (You will be asked to
confirm.)</p>
<p><b>Note:</b> As of version 0.9.22, the picture will be
placed in your desktop's trash can, on Linux only.</p>
<br clear=all>
<li>
<img src="../../html/images/open_slides.png" width=48 height=48 alt=""
align=right>
<p>Click the blue "Slides" (slide projector) button at the lower
left to go to slideshow mode. See "<a href="#slides">Slides</a>",
below, for details.</p>
<br clear=all>
<li>
<img src="../../html/images/open_back.png" width=48 height=48 alt=""
align=right>
<p>Or click the red "Back" arrow button at the lower right of the
list to cancel and return to the picture you were drawing.</p>
<br clear=all>
</ul>
</blockquote>
<p>If choose to open a picture, and your current drawing hasn't been
saved, you will be prompted as to whether you want to save it or not.
(See "<a href="#save">Save</a>," below.)</p>
<p>Note: You can also press <b>[Control]-[O]</b> on the keyboard to get
the 'Open' dialog.</p>
<br clear=all>
<hr size=1>
</dd>
<dt><b><a name="save">Save</a></b></dt>
<dd>
<img src="../../html/images/tool_save.png" width=48 height=48 alt="" align=right>
<p>This saves your current picture.</p>
<p>If you haven't saved it before, it will create a new entry in
the list of saved images. (i.e., it will create a new file)</p>
<p>Note: It won't ask you anything (e.g., for a filename).
It will simply save the picture, and play a "camera shutter" sound
effect.</p>
<p>If you HAVE saved the picture before, or this is a picture you
just loaded using the "Open" command, you will first be asked
whether you want to save over the old version, or create a new
entry (a new file).</p>
<p align=center><img src="../../html/images/saveover.png" width=177 height=110
alt=""></p>
<p>(NOTE: If either the "<code>saveover</code>" or
"<code>saveovernew</code>" options are set, it won't ask before saving
over.
See the "<a href="OPTIONS.html"><i>Options</i></a>"
documentation.)</p>
<p>Note: You can also press <b>[Control]-[S]</b> on the keyboard to
save.</p>
<br clear=all>
<hr size=1>
</dd>
<dt><b>Print</b></dt>
<dd>
<img src="../../html/images/tool_print.png" width=48 height=48 alt="" align=right>
<p>Click this button and your picture will be printed!</p>
<p>On most platforms, you can also hold the <b>[Alt]</b> key
(called <b>[Option]</b> on Macs) while clicking the 'Print' button
to get a printer dialog. Note that this may not work if you're
running Tux Paint in fullscreen mode. See below.</p>
<dl>
<dt>Disabling Printing</dt>
<dd>
<p>If the "noprint" option was set (either with
"<code>noprint=yes</code>" in Tux Paint's configuration file,
or using "<code>--noprint</code>" on the
command-line), the "Print" button will be disabled.</p>
<p>See the "<a href="OPTIONS.html"><i>Options</i></a>"
documentation.)</p>
</dd>
<dt>Restricting Printing</dt>
<dd>
<p>If the "printdelay" option was used (either with
"<code>printdelay=<i>SECONDS</i></code>" in the configuration file,
or using "<code>--printdelay=<i>SECONDS</i></code>" on the
command-line), you can only print once every <i>SECONDS</i>
seconds.</p>
<p>For example, with "<code>printdelay=60</code>", you can print only
once a minute.</p>
<p>See the "<a href="OPTIONS.html"><i>Options</i></a>"
documentation.)</p>
</dd>
<dt>Printing Commands</dt>
<dd>
<p><i>(Linux and Unix only)</i></p>
<p><i>Tux Paint</i> prints by generating a PostScript
representation of the drawing and sending it to an external
program. By default, the program is:</p>
<blockquote><code>
lpr
</code></blockquote>
<p>This command can be changed by setting the "printcommand" value
in Tux Paint's configuration file.</p>
<p>If the <b>[Alt]</b> key on the keyboard is being pushed
while clicking the 'Print' button, as long as you're not in
fullscreen mode, an alternative program is run. By default,
the program is KDE's graphical print dialog:</p>
<blockquote><code>
kprinter
</code></blockquote>
<p>This command can be changed by setting the "altprintcommand" value
in Tux Paint's configuration file.</p>
<p>For information on how to change the printing commands,
see the "<a href="OPTIONS.html"><i>Options</i></a>"
documentation.</p>
</dd>
<dt>Printer Settings</dt>
<dd>
<p><i>(Windows and Mac OS X)</i></p>
<p>By default, Tux Paint simply prints to the default
printer with default settings when the 'Print' button is
pushed.</p>
<p>However, if you hold the <b>[Alt]</b> (or <b>[Option]</b>) key
on the keyboard while pushing the button, as long as you're
not in fullscreen mode, your operating system's printer dialog
will appear, where you can change the settings.</p>
<p>You can have the printer configuration changes stored
by using the "printcfg" option, either by using
"<code>--printcfg</code>" on the command-line, or
"<code>printcfg=yes</code>" in Tux Paint's own configuration
file ("<code>tuxpaint.cfg</code>").</p>
<p>If the "printcfg" option is used, printer settings will
be loaded from the file "<code>print.cfg</code>" in your
personal folder (see below).
Any changes will be saved there as well.</p>
<p>See the "<a href="OPTIONS.html"><i>Options</i></a>"
documentation.)</p>
</dd>
<dt>Printer Dialog Options</dt>
<dd>
<p>By default, Tux Paint only shows the printer dialog
(or, on Linux/Unix, runs the "altprintcommand", e.g.,
"kprinter" instead of "lpr") if the <b>[Alt]</b>
(or <b>[Option]</b>) key is held while clicking the 'Print'
button.</p>
<p>However, this behavior can be changed. You can have the
printer dialog always appear by using
"<code>--altprintalways</code>" on the command-line, or
"<code>altprint=always</code>" in Tux Paint's configuration
file. Or, you can prevent the <b>[Alt]</b>/<b>[Option]</b>
key from having any effect by using "<code>--altprintnever</code>", or
"<code>altprint=never</code>".</p>
<p>See the "<a href="OPTIONS.html"><i>Options</i></a>"
documentation.)</p>
</dd>
</dl>
<br clear=all>
<hr size=1>
</dd>
<dt><a name="slides"><b>Slides</b> (under "Open")</a></dt>
<dd>
<img src="../../html/images/open_slides.png" width=48 height=48 alt=""
align=right>
<p>The "Slides" button is available in the "Open" dialog.
It displays a list of your saved files, just like the "Open" dialog.</p>
<p>Click each of the images you wish to display in a slideshow-style
presentation, one by one. A digit will appear over each image,
letting you know in which order they will be displayed.</p>
<p>You can click a selected image to unselect it (take it out of your
slideshow).</p>
<p>A sliding scale at the lower left of the screen (next to the "Play"
button) can be used to adjust the speed of the slideshow, from slowest
to fastest. Choose the leftmost setting to disable automatic
advancement — you will need to press a key or click to go to
the next slide (see below).</p>
<p><b>Note:</b> The slowest setting does not automatically advance
through the slides. Use it for when you want to step through them
manually.</p>
<p>When you're ready, click the "Play" button to begin the slideshow.
(Note: If you hadn't selected ANY images, then ALL images will be
played in the slideshow.)</p>
<p>During the slideshow, press <b>[Space]</b>, <b>[Enter]</b> or
<b>[Return]</b> or the <b>[Right Arrow]</b>, or click the "Next"
button at the lower left, to manually advance to the next slide.
Press <b>[Left]</b> to go back to the previous slide.</p>
<p>Press <b>[Escape]</b>, or click the "Back" button at the
lower right, to exit the slideshow and return to the slideshow
image selection screen.</p>
<p>Click "Back" in the slideshow image selection screen to return to
the "Open" dialog.</p>
<br clear=all>
</dd>
<dt><b>Quit</b></dt>
<dd>
<img src="../../html/images/tool_quit.png" width=48 height=48 alt="" align=right>
<p>Clicking the "Quit" button, closing the Tux Paint window, or
pushing the <b>[Escape]</b> key will quit Tux Paint.</p>
<p>You will first be prompted as to whether you really want to quit.</p>
<p>If you choose to quit, and you haven't saved the current picture,
you will first be asked if wish to save it. If it's not a new image,
you will then be asked if you want to save over the old version,
or create a new entry. (See "<a href="#save">Save</a>" above.)</p>
<p>NOTE: If the image is saved, it will be reloaded automatically
the next time you run Tux Paint!</p>
<p><b>NOTE:</b> The "Quit" button and <b>[Escape]</b> key can be
disabled (e.g., by selecting "Disable 'Quit' Button" in
<i>Tux Paint Config.</i> or running <i>Tux Paint</i>
with the "<code>--noquit</code>" command-line option).</p>
<p>In that case, the "window close" button on
<i>Tux Paint's</i> title bar (if not in fullscreen mode) or
the <b>[Alt]</b> + <b>[F4]</b> key sequence may be used
to quit.</p>
<p>If neither of those are possible, the key sequence of
<b>[Shift]</b> + <b>[Control]</b> + <b>[Escape]</b>
may be used to quit. (See the
"<a href="OPTIONS.html"><i>Options</i></a>" documentation.)</p>
<br clear=all>
</dd>
<dt><b>Sound Muting</b></dt>
<dd>
<p>There is no on-screen control button at this time, but
by pressing <b>[Alt]</b> + <b>[S]</b>, sound effects
can be disabled and re-enabled (muted and unmuted) while the
program is running.</p>
<p>Note that if sounds are completely disabled
(e.g., by unselecting "Enable Sound Effects" in
<i>Tux Paint Config</i> or running <i>Tux Paint</i>
with the "<code>--nosound</code>" command-line option),
the <b>[Alt]</b> + <b>[S]</b> key sequence has no
effect. (i.e., it cannot be used to turn on sounds when the
parent/teacher wants them disabled.)</p>
</dl>
</blockquote>
</blockquote>
</blockquote>
<hr size=2 noshade>
<h1><a name="loading_into">Loading Other Pictures into Tux Paint</a></h1>
<blockquote>
<p>Since Tux Paint's 'Open' dialog only displays pictures you created
with Tux Paint, what if you want to load some other picture or
photograph into Tux Paint to edit?</p>
<p>To do so, you simply need to convert the picture into
a PNG (Portable Network Graphic) image file, and place it in Tux Paint's
"saved" directory:</p>
<dl>
<dt>Windows Vista</dt>
<dd>Inside the user's "<code>AppData</code>" folder,
e.g.: <code>"C:\Users\<i>(user name)</i>\AppData\Roaming\TuxPaint\saved\</code>"</dd>
<dt>Windows 95, 98, ME, 2000, XP</dt>
<dd>Inside the user's "<code>Application Data</code>" folder,
e.g.: <code>"C:\Documents and Settings\<i>(user name)</i>\Application
Data\TuxPaint\saved\</code>"</dd>
<dt>Mac OS X</dt>
<dd>Inside the user's "<code>Library</code>" folder:
<code>"/Users/<i>(user name)</i>/Library/Application Support/Tux Paint/saved/</code>"</dd>
<dt>Linux/Unix</dt>
<dd>Inside a hidden "<code>.tuxpaint</code>" directory, in the user's
home directory: "<code>$(HOME)/.tuxpaint/saved/</code>"</dd>
</dl>
<p><b>Note:</b> It is from this folder that you can copy or open pictures
drawn in Tux Paint using other applications.</p>
<h2>Using '<code>tuxpaint-import</code>'</h2>
<blockquote>
<p>Linux and Unix users can use the "<code><b>tuxpaint-import</b></code>"
shell script which gets installed when you install Tux Paint.
It uses some NetPBM tools to convert the image ("<code>anytopnm</code>"),
resize it so that it will fit in Tux Paint's canvas
("<code>pnmscale</code>"), and convert it to a PNG
("<code>pnmtopng</code>").</p>
<p>It also uses the "<code>date</code>" command to get the current time and
date, which is the file-naming convention Tux Paint uses for saved
files. (Remember, you are never asked for a 'filename' when you go to
Save or Open pictures!)</p>
<p>To use '<code>tuxpaint-import</code>', simply run the command from a
command-line prompt and provide it the name(s) of the file(s) you wish
to convert.</p>
<p>They will be converted and placed in your Tux Paint 'saved'
directory. (Note: If you're doing this for a different user - e.g.,
your child, you'll need to make sure to run the command under their
account.)</p>
<p>Example:</p>
<blockquote><code>
$ <b>tuxpaint-import grandma.jpg</b><br>
grandma.jpg -> /home/username/.tuxpaint/saved/20020921123456.png<br>
jpegtopnm: WRITING A PPM FILE
</code></blockquote>
<p>The first line ("<code>tuxpaint-import grandma.jpg</code>") is the
command to run. The following two lines are output from the program while
it's working.</p>
<p>Now you can load Tux Paint, and a version of that original picture
will be available under the 'Open' dialog. Just double-click its icon!</p>
</blockquote>
<h2>Doing it Manually</h2>
<blockquote>
<p>Windows, Mac OS X and BeOS users must currently do the conversion
manually.</p>
<p>Load a graphics program that is capable of both loading your picture
and saving a PNG format file. (See the documentation file
"<a href="../PNG.txt">PNG.txt</a>" for a list of suggested software,
and other references.)</p>
<p>When Tux Paint loads an image that's not the same size as its drawing
canvas, it scales (and sometimes smears the edges of) the image so that
it fits within the canvas.</p>
<p>To avoid having the image stretched or smeared, you can resize it
to Tux Paint's canvas size. This size depends on the size of
the Tux Paint window, or resolution at which Tux Paint is
run, if in fullscreen. (<b>Note:</b> The default resolution is 800x600.)
See "Calculating Image Dimensions", below.</p>
<p>Save the picture in PNG format. It is <b>highly</b> recommended that you
name the filename using the current date and time, since that's
the convention Tux Paint uses:</p>
<blockquote>
<code><b>YYYYMMDDhhmmss</b>.png</code>
</blockquote>
<ul>
<li>YYYY = Year
<li>MM = Month (01-12)
<li>DD = Day (01-31)
<li>HH = Hour, in 24-hour format (00-23)
<li>mm = Minute (00-59)
<li>ss = Second (00-59)
</ul>
<p>e.g.:</p>
<blockquote>
<code>20020921130500</code> - for September 21, 2002, 1:05:00pm
</blockquote>
<p>Place this PNG file in your Tux Paint '<code>saved</code>'
directory. (See above.)</p>
<h3>Calculating Image Dimensions</h3>
<blockquote>
<p>The width of Tux Paint's canvas is simply the width of the
window (e.g., 640, 800 or 1024 pixels), minus 192.</p>
<p>Calculating the height of Tux Paint's canvas requires multiple
steps:
<ol>
<li>Take the height of the window (e.g, 480, 600 or 768 pixels) and
subtract 144
<li>Take the result of Step 1 and divide it by 48
<li>Take the result of Step 2 and round it down (e.g., 9.5 becomes
simply 9)
<li>Take the result of Step 3 and multiply it by 48
<li>Finally, take the result of Step 4 and add 40
</ol></p>
<p><b>Example:</b> Tux Paint running at fullscreen on a 1440x900
display.
<ul>
<li>The canvas width is simply 1440 - 192, or 1248.
<li>The canvas height is calculated as:
<ol>
<li>900 - 144, or 756
<li>756 / 48, or 15.75
<li>15.75 rounded down, or 15
<li>15 * 48, or 720
<li>720 + 40, or 760
</ol>
</ul>
So the canvas within a 1440x900 Tux Paint window is 1248x760.</p>
</blockquote>
</blockquote>
</blockquote>
<hr size=2 noshade>
<h1><a name="further">Further Reading</a></h1>
<blockquote>
Other documentation included with Tux Paint (in the "<code>docs</code>"
folder/directory) include:
<ul>
<li><a href="../magic-docs/html/">"Magic" Tool Documentation
("magic-docs")</a><br>
Documentation for each of the currently-installed "Magic" tools.
<li><a href="../AUTHORS.txt">AUTHORS.txt</a><br>
List of authors and contributors.
<li><a href="../CHANGES.txt">CHANGES.txt</a><br>
Summary of changed between releases.
<li><a href="../COPYING.txt">COPYING.txt</a><br>
Copying license (The GNU General Public License).
<li><a href="../INSTALL.txt">INSTALL.txt</a><br>
Instructions for compiling/installing, when applicable.
<li><a href="EXTENDING.html">EXTENDING.html</a><br>
Detailed instructions on creating brushes, stamps and starters,
and adding fonts, to extend Tux Paint.
<li><a href="OPTIONS.html">OPTIONS.html</a><br>
Detailed instructions on command-line and configuration-file options,
for those who don't want to use Tux Paint Config.
<li><a href="../PNG.txt">PNG.txt</a><br>
Notes on creating PNG format bitmapped images for use in Tux Paint.
<li><a href="../SVG.txt">SVG.txt</a><br>
Notes on creating SVG format vector images for use in Tux Paint.
</ul>
</blockquote>
<hr size=2 noshade>
<h1><a name="help">How to Get Help</a></h1>
<blockquote>
<p>If you need help, feel free to contact New Breed Software:</p>
<blockquote>
<a href="http://www.newbreedsoftware.com/">http://www.newbreedsoftware.com/</a>
</blockquote>
<p>You may also wish to participate in the numerous Tux Paint mailing
lists:</p>
<blockquote>
<a href="http://www.tuxpaint.org/lists/">http://www.tuxpaint.org/lists/</a>
</blockquote>
</blockquote>
</body></html>
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