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/* timer.c - Copyright (C) 2001-2002 Jacob Kroon, see COPYING for details */
#include <stdlib.h>
#include <SDL_timer.h>
#include "tuxpuck.h"
/* structs */
struct _Timer {
Uint32 start, end, elapsed_time;
};
/* functions */
Timer *timer_create(void)
{
Timer *timer = NULL;
timer = malloc(sizeof(Timer));
timer->start = SDL_GetTicks();
timer->end = timer->start;
timer->elapsed_time = 0;
return timer;
}
void timer_free(Timer * timer)
{
free(timer);
}
void timer_reset(Timer * timer)
{
timer->start = SDL_GetTicks();
timer->end = 0;
}
void timer_update(Timer * timer)
{
timer->end = SDL_GetTicks();
timer->elapsed_time = timer->end - timer->start;
}
Uint32 timer_elapsed(Timer * timer)
{
return timer->elapsed_time;
}
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