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/* font.c - Copyright (C) 2001-2002 Jacob Kroon, see COPYING for details */
#include <stdlib.h>
#include <string.h>
#include "video.h"
#include "font.h"
/* structs */
typedef struct _Glyph Glyph;
struct _Glyph {
Sint16 x_move, y_move, advance;
SDL_Surface *sdl_image;
};
struct _Font {
Glyph **glyph;
Uint16 x, y;
};
/* statics */
static Uint8 _alpha = 255;
/* functions */
Font *font_create(Uint8 * data, Uint32 * memcounter)
{
Uint32 index = 0, i, size;
Uint8 ch;
Sint16 x_size, y_size;
SDL_Color palette[256];
Font *font = NULL;
memcpy(&size, data, sizeof(Uint32));
if (memcounter)
*memcounter += size + sizeof(Uint32);
data += sizeof(Uint32);
font = (Font *) malloc(sizeof(Font));
for (i = 0; i < 256; i++)
palette[i].r = palette[i].g = palette[i].b = i;
font->glyph = (Glyph **) malloc(256 * sizeof(Glyph *));
memset(font->glyph, 0, 256 * sizeof(Glyph *));
while (index < size) {
ch = data[index++];
memcpy(&x_size, &data[index], 2);
index += 2;
memcpy(&y_size, &data[index], 2);
index += 2;
font->glyph[ch] = (Glyph *) malloc(sizeof(Glyph));
memcpy(&font->glyph[ch]->x_move, &data[index], 2);
index += 2;
memcpy(&font->glyph[ch]->y_move, &data[index], 2);
index += 2;
memcpy(&font->glyph[ch]->advance, &data[index], 2);
index += 2;
font->glyph[ch]->sdl_image =
SDL_CreateRGBSurfaceFrom(&data[index], x_size, y_size, 8, x_size, 0,
0, 0, 0);
SDL_SetPalette(font->glyph[ch]->sdl_image, SDL_LOGPAL, palette, 0, 256);
SDL_SetColorKey(font->glyph[ch]->sdl_image, SDL_SRCCOLORKEY, 0);
index += x_size * y_size;
}
font->x = font->y = 0;
return font;
}
void font_free(Font * font)
{
Uint32 i;
for (i = 0; i < 256; i++)
if (font->glyph[i]) {
SDL_FreeSurface(font->glyph[i]->sdl_image);
free(font->glyph[i]);
}
free(font->glyph);
free(font);
}
void font_set_color(Font * font, Uint8 r, Uint8 g, Uint8 b)
{
Uint32 i;
SDL_Color palette[256];
for (i = 0; i < 256; i++) {
palette[i].r = (Uint8) (r * i / 256.0);
palette[i].g = (Uint8) (g * i / 256.0);
palette[i].b = (Uint8) (b * i / 256.0);
}
for (i = 0; i < 256; i++)
if (font->glyph[i])
SDL_SetPalette(font->glyph[i]->sdl_image, SDL_LOGPAL, palette, 0, 256);
}
void font_set_alpha(Font * font, Uint8 alpha)
{
_alpha = alpha;
}
void font_print(Font * font, char *string, SDL_Rect * fill)
{
Uint32 ruler = 0, i;
SDL_Rect rect, area;
for (i = 0; i < strlen(string); i++)
if (font->glyph[(Uint8) string[i]]) {
rect.x = font->x + font->glyph[(Uint8) string[i]]->x_move + ruler;
rect.y = font->y - font->glyph[(Uint8) string[i]]->y_move;
rect.w = rect.h = 0;
video_set_alpha(font->glyph[(Uint8) string[i]]->sdl_image, _alpha);
video_blit(font->glyph[(Uint8) string[i]]->sdl_image, NULL, &rect);
if (i == 0)
area = rect;
else {
if (rect.x < area.x)
area.x = rect.x;
if (rect.y < area.y)
area.y = rect.y;
if (rect.x + rect.w > area.x + area.w)
area.w = rect.x + rect.w - area.x;
if (rect.y + rect.h > area.y + area.h)
area.h = rect.y + rect.h - area.y + 1;
}
ruler += font->glyph[(Uint8) string[i]]->advance;
}
if (fill)
*fill = area;
}
Uint32 font_calc_width(Font * font, char *string)
{
Uint32 width = 0, i;
if (string == NULL)
return 0;
for (i = 0; i < strlen(string); i++)
width += font->glyph[(Uint8) string[i]]->advance;
return width;
}
Uint32 font_calc_height(Font * font, char *string)
{
Uint32 height = 0, i;
Glyph *glyph;
if (string == NULL)
return 0;
for (i = 0; i < strlen(string); i++) {
glyph = font->glyph[(Uint8) string[i]];
if (glyph->sdl_image->h > height)
height = glyph->sdl_image->h;
}
return height;
}
void font_move_pen(Font * font, Uint16 dx, Uint16 dy)
{
font->x += dx;
font->y += dy;
}
void font_set_pen(Font * font, Uint16 x, Uint16 y)
{
font->x = x;
font->y = y;
}
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