File: encoding.h

package info (click to toggle)
tworld 2.3.0-1
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 8,648 kB
  • sloc: ansic: 13,347; cpp: 3,175; perl: 2,465; makefile: 10
file content (22 lines) | stat: -rw-r--r-- 604 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
/* encoding.h: Functions to read the level data.
 *
 * Copyright (C) 2001-2006 by Brian Raiter, under the GNU General Public
 * License. No warranty. See COPYING for details.
 */

#ifndef	HEADER_encoding_h_
#define	HEADER_encoding_h_

#include	"state.h"

/* Initialize the gamestate by reading the level data from the setup.
 * FALSE is returned if the level data is invalid.
 */
extern int expandleveldata(gamestate *state);

/* Return the setup for a small level, created at runtime, that can be
 * displayed at the completion of a series.
 */
extern void getenddisplaysetup(gamestate *state);

#endif