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#include <wx/wx.h>
#include <wx/colordlg.h>
#include <wx/image.h>
#include <wx/artprov.h>
#include <vector>
#include "LogoFrame.h"
#include "logo.h"
#include "wxTerminal.h"
#include <wx/colordlg.h>
#include <wx/image.h>
#include <wx/artprov.h>
#include "wxGlobals.h"
// ----------------------------------------------------------------------------
// structs
// ----------------------------------------------------------------------------
struct line {
short int x1;
short int y1;
short int x2;
short int y2;
short int pw;
unsigned char color;
unsigned char pm;
int vis;
};
typedef struct {
int color;
int xpos;
int ypos;
int vis;
int pw;
int ph;
int pen_mode;
} pen_info;
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// what do we show on screen (there are too many shapes to put them all on
// screen simultaneously)
enum ScreenToShow
{
Show_Default,
Show_Text,
Show_Lines,
Show_Brushes,
Show_Polygons,
Show_Mask,
Show_Ops,
Show_Regions,
Show_Circles
};
enum messageEnum {
PREPARE = 0,
SPLITSCREEN,
FULLSCREEN,
TEXTSCREEN,
DRAWLINE,
EDITCALL,
CLEARSCREEN,
SAVEPEN,
RESTOREPEN,
KILLAPPLICATION,
SETPENCOLOR,
ADDLINE,
SETPENWIDTH,
GETPALETTE,
FLOODFILL,
TOPRINTER,
GETMOUSECOORDS,
GETMOUSEDOWN,
SETINFO,
GETINFO,
DRAWLABEL,
CATCHUP,
PRINTPICT,
PRINTPREVIEWPICT,
PRINTTEXT,
PRINTPREVIEWTEXT
};
#define PEN_REVERSE 0
#define PEN_ERASE 1
#define PEN_DOWN 2
#define NUMCOLORS 512
#define NUMINITCOLORS 16
// ----------------------------------------------------------------------------
// Classes
// ----------------------------------------------------------------------------
class TurtleCanvas;
// This frame will contain the TurtleCanvas
class TurtleFrame : public wxFrame
{
public:
TurtleFrame( wxFrame * parent, const wxString& title, const wxPoint& pos, const wxSize& size);
// event handlers (these functions should _not_ be virtual)
void OnQuit(wxCommandEvent& event);
void OnShow(wxCommandEvent &event);
static int
back_ground,
screen_height,
screen_width,
in_graphics_mode,
in_splitscreen;
static pen_info xgr_pen;
int m_backgroundMode;
int m_textureBackground;
int m_mapMode;
double m_xUserScale;
double m_yUserScale;
int m_xLogicalOrigin;
int m_yLogicalOrigin;
bool m_xAxisReversed,
m_yAxisReversed;
wxColour m_colourForeground, // these are _text_ colours
m_colourBackground;
wxBrush m_backgroundBrush;
TurtleCanvas *m_canvas;
TurtleCanvas * GetCanvas ();
private:
// any class wishing to process wxWindows events must use this macro
DECLARE_EVENT_TABLE()
};
struct mypoint {
int x,y;
};
// define a scrollable canvas for drawing onto
class TurtleCanvas: public wxWindow
{
public:
TurtleCanvas( wxFrame *parent );
virtual ~TurtleCanvas();
wxFrame *m_owner;
wxPaintDC * dc;
static void FinishedEvent();
static void WaitForEvent();
void OnPaint(wxPaintEvent &event);
void OnSize(wxSizeEvent &event);
void OnDraw(wxDC &dc);
bool SetFont(const wxFont &f);
void Show(ScreenToShow show) { m_show = show; Refresh(); }
void internalPrepare();
void TurtlePrintPreview(wxCommandEvent& event);
void PrintTurtleWindow(wxCommandEvent& event);
void SetOwner (wxFrame * frame);
void SetDC (wxPaintDC * dc);
void drawLine(wxCommandEvent & e);
void editCall();
void logoHandle ( wxCommandEvent & e);
void exitApplication();
void OnFocus (wxFocusEvent & event);
void LoseFocus (wxFocusEvent & event);
void OnLeftDown(wxMouseEvent& event) ;
void OnLeftUp(wxMouseEvent& event);
void OnMiddleDown(wxMouseEvent& event) ;
void OnMiddleUp(wxMouseEvent& event);
void OnRightDown(wxMouseEvent& event) ;
void OnRightUp(wxMouseEvent& event);
void OnMouseMove(wxMouseEvent& event) ;
void OnChar(wxKeyEvent& event);
static void setInfo(int type, int val);
static int getInfo(int type);
void OnTimer (wxTimerEvent& event);
void OnEraseBackGround(wxEraseEvent& event) ;
void OnPageSetup(wxCommandEvent& event);
static void drawOneLine(struct line *, wxDC *);
static void realFloodFill(int, wxDC *);
static void realdoFilled(int fillcolor, int count,
struct mypoint *points, wxDC *dc);
static void realDrawLabel(char *, wxDC *);
static void realClearScreen(wxDC *);
void PaintBackground(wxDC& dc) ;
wxFrame * GetOwner();
wxDC * GetDC();
static int mousePosition_x;
static int mousePosition_y;
static int clickPosition_x;
static int clickPosition_y;
static int mouse_down_left;
static int mouse_down_middle;
static int mouse_down_right;
static int mouse_down_last;
static wxColour colors[NUMCOLORS+SPECIAL_COLORS];
private:
wxBitmap
*m_bitmap;
int resized;
ScreenToShow m_show;
wxBitmap m_smile_bmp;
wxIcon m_std_icon;
bool m_clip;
wxTimer * m_timer;
DECLARE_EVENT_TABLE()
};
// ----------------------------------------------------------------------------
// Accessed by interpreter
// ----------------------------------------------------------------------------
extern "C" void nop();
extern "C" void set_palette(int, unsigned int, unsigned int, unsigned int);
extern "C" void get_palette(int, unsigned int*, unsigned int*, unsigned int*);
extern "C" void save_pen(pen_info *p);
extern "C" void restore_pen(pen_info *p);
extern "C" void set_pen_patter();
extern "C" void logofill();
extern "C" void wx_clear();
extern "C" NODE lclearscreen(NODE *);
extern "C" void wxDrawLine(int x1, int y1, int x2, int y2, int vis);
extern "C" void wxSplitScreen();
extern "C" void wxFullScreen();
extern "C" void wxTextScreen();
extern "C" void wxPrepare();
extern "C" int wxEditFile(char * f);
extern "C" int wxGetMouseX();
extern "C" int wxGetMouseY();
extern "C" int wxGetButton();
extern "C" void redraw_graphics();
extern "C" void wxSetInfo(int type, int val);
extern "C" int wxGetInfo(int type);
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