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/*===========================================================================*
* frame.c *
* *
* basic frame procedures *
* *
* EXPORTED PROCEDURES: *
* Frame_Init *
* Frame_Exit *
* Frame_New *
* Frame_Free *
* Frame_AllocPPM *
* Frame_AllocBlocks *
* Frame_AllocYCC *
* Frame_AllocDecoded *
* Frame_AllocHalf *
* Frame_Resize *
* *
*===========================================================================*/
/*
* Copyright (c) 1995 The Regents of the University of California.
* All rights reserved.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose, without fee, and without written agreement is
* hereby granted, provided that the above copyright notice and the following
* two paragraphs appear in all copies of this software.
*
* IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
* CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*/
/*==============*
* HEADER FILES *
*==============*/
#include "all.h"
#include "mtypes.h"
#include "frames.h"
#include "frame.h"
#include "fsize.h"
#include "dct.h"
/*===========*
* CONSTANTS *
*===========*/
/* The maximum number of B-Frames allowed between reference frames. */
#define B_FRAME_RUN 16
/*==================*
* GLOBAL VARIABLES *
*==================*/
MpegFrame *frameMemory[B_FRAME_RUN+2];
extern boolean stdinUsed;
extern char *framePattern;
/*===============================*
* INTERNAL PROCEDURE prototypes *
*===============================*/
static void FreeFrame _ANSI_ARGS_((MpegFrame * mf));
static MpegFrame *GetUnusedFrame _ANSI_ARGS_((void));
static void GetNumOfFrames _ANSI_ARGS_((int *numOfFrames));
static void ResetFrame _ANSI_ARGS_((int fnumber, int type, MpegFrame *frame));
static void Resize_Width _ANSI_ARGS_((MpegFrame *omfrw,MpegFrame *mfrw, int in_x,
int in_y, int out_x));
static void Resize_Height _ANSI_ARGS_((MpegFrame *omfrh,MpegFrame *mfrh,
int in_x,
int in_y, int out_y));
static void Resize_Array_Width _ANSI_ARGS_((uint8 **inarray,int in_x,
int in_y,uint8 **outarray, int out_x));
static void Resize_Array_Height _ANSI_ARGS_((uint8 **inarray,int in_x,
int in_y,uint8 **outarray, int out_y));
/*=====================*
* EXPORTED PROCEDURES *
*=====================*/
/*===============================================================
*
* Frame_Resize by James Boucher
* Boston University Multimedia Communications Lab
*
* This function takes the mf input frame, read in READFrame(),
* and resizes all the input component arrays to the output
* dimensions specified in the parameter file as OUT_SIZE.
* The new frame is returned with the omf pointer. As well,
* the values of Fsize_x and Fsize_y are adjusted.
***************************************************************/
void
Frame_Resize(omf,mf,insize_x,insize_y,outsize_x,outsize_y)
MpegFrame *omf,*mf;
int insize_x,insize_y,outsize_x,outsize_y;
{
MpegFrame *frameA; /* intermediate frame */
frameA = (MpegFrame *)malloc(sizeof(MpegFrame));
if((insize_x != outsize_x)&&(insize_y != outsize_y)){
Resize_Width(frameA,mf,insize_x,insize_y,outsize_x);
Resize_Height(omf,frameA,outsize_x,insize_y,outsize_y);
}else
if((insize_x ==outsize_x)&&(insize_y != outsize_y)){
Resize_Height(omf,mf,insize_x,insize_y,outsize_y);
} else
if((insize_x !=outsize_x)&&(insize_y == outsize_y)){
Resize_Width(omf,mf,insize_x,insize_y,outsize_x);
}
else{
exit(1);
}
/* Free memory */
free(frameA);
free(mf);
}
/*========================================================
* Resize_Width
*======================================================*/
static void
Resize_Width(omfrw,mfrw,in_x,in_y, out_x)
MpegFrame *omfrw,*mfrw;
int in_x,in_y, out_x;
{
register int y;
int i;
omfrw->orig_y = NULL;
Fsize_x = out_x;
/* Allocate new frame memory */
omfrw->orig_y = (uint8 **) malloc(sizeof(uint8 *) * Fsize_y);
ERRCHK(omfrw->orig_y, "malloc");
for (y = 0; y < Fsize_y; y++) {
omfrw->orig_y[y] = (uint8 *) malloc(sizeof(uint8) * out_x);
ERRCHK(omfrw->orig_y[y], "malloc");
}
omfrw->orig_cr = (uint8 **) malloc(sizeof(int8 *) * Fsize_y / 2);
ERRCHK(omfrw->orig_cr, "malloc");
for (y = 0; y < Fsize_y / 2; y++) {
omfrw->orig_cr[y] = (uint8 *) malloc(sizeof(int8) * out_x / 2);
ERRCHK(omfrw->orig_cr[y], "malloc");
}
omfrw->orig_cb = (uint8 **) malloc(sizeof(int8 *) * Fsize_y / 2);
ERRCHK(omfrw->orig_cb, "malloc");
for (y = 0; y < Fsize_y / 2; y++) {
omfrw->orig_cb[y] = (uint8 *) malloc(sizeof(int8) * out_x / 2);
ERRCHK(omfrw->orig_cb[y], "malloc");
}
if ( referenceFrame == ORIGINAL_FRAME ) {
omfrw->ref_y = omfrw->orig_y;
omfrw->ref_cr = omfrw->orig_cr;
omfrw->ref_cb = omfrw->orig_cb;
}
/* resize each component array separately */
Resize_Array_Width(mfrw->orig_y,in_x,in_y,omfrw->orig_y,out_x);
Resize_Array_Width(mfrw->orig_cr,(in_x/2),(in_y/2),omfrw->orig_cr,(out_x/2));
Resize_Array_Width(mfrw->orig_cb,(in_x/2),(in_y/2),omfrw->orig_cb,(out_x/2));
/* Free old frame memory */
if (mfrw->orig_y) {
for (i = 0; i < in_y; i++) {
free(mfrw->orig_y[i]);
}
free(mfrw->orig_y);
for (i = 0; i < in_y / 2; i++) {
free(mfrw->orig_cr[i]);
}
free(mfrw->orig_cr);
for (i = 0; i < in_y / 2; i++) {
free(mfrw->orig_cb[i]);
}
free(mfrw->orig_cb);
}
}
/*=======================================================
* Resize_Height
*
* Resize Frame height up or down
*=======================================================*/
static void
Resize_Height(omfrh,mfrh,in_x,in_y,out_y)
MpegFrame *omfrh,*mfrh;
int in_x,in_y, out_y;
{
register int y;
int i;
Fsize_y = out_y;
/* Allocate new frame memory */
omfrh->orig_y = (uint8 **) malloc(sizeof(uint8 *) * out_y);
ERRCHK(omfrh->orig_y, "malloc");
for (y = 0; y < out_y; y++) {
omfrh->orig_y[y] = (uint8 *) malloc(sizeof(uint8) * Fsize_x);
ERRCHK(omfrh->orig_y[y], "malloc");
}
omfrh->orig_cr = (uint8 **) malloc(sizeof(int8 *) * out_y / 2);
ERRCHK(omfrh->orig_cr, "malloc");
for (y = 0; y < out_y / 2; y++) {
omfrh->orig_cr[y] = (uint8 *) malloc(sizeof(int8) * Fsize_x / 2);
ERRCHK(omfrh->orig_cr[y], "malloc");
}
omfrh->orig_cb = (uint8 **) malloc(sizeof(int8 *) * out_y / 2);
ERRCHK(omfrh->orig_cb, "malloc");
for (y = 0; y < out_y / 2; y++) {
omfrh->orig_cb[y] = (uint8 *) malloc(sizeof(int8) * Fsize_x / 2);
ERRCHK(omfrh->orig_cb[y], "malloc");
}
if ( referenceFrame == ORIGINAL_FRAME ) {
omfrh->ref_y = omfrh->orig_y;
omfrh->ref_cr = omfrh->orig_cr;
omfrh->ref_cb = omfrh->orig_cb;
}
/* resize component arrays separately */
Resize_Array_Height(mfrh->orig_y,in_x,in_y,omfrh->orig_y,out_y);
Resize_Array_Height(mfrh->orig_cr,(in_x/2),(in_y/2),omfrh->orig_cr,(out_y/2));
Resize_Array_Height(mfrh->orig_cb,(in_x/2),(in_y/2),omfrh->orig_cb,(out_y/2));
/* Free old frame memory */
if (mfrh->orig_y) {
for (i = 0; i < in_y; i++) {
free(mfrh->orig_y[i]);
}
free(mfrh->orig_y);
for (i = 0; i < in_y / 2; i++) {
free(mfrh->orig_cr[i]);
}
free(mfrh->orig_cr);
for (i = 0; i < in_y / 2; i++) {
free(mfrh->orig_cb[i]);
}
free(mfrh->orig_cb);
}
}
/*====================================================
* Resize_Array_Width
*
* This function will resize any array width up
* or down in size. The algorithm is based on the
* least common multiple approach more commonly
* used in audio frequency adjustments.
*=====================================================*/
static void
Resize_Array_Width(inarray,in_x,in_y,outarray,out_x)
uint8 **inarray;
int in_x;
int in_y;
uint8 **outarray;
int out_x;
{
int i,j;
int in_total;
int out_total;
uint8 *inptr;
uint8 *outptr;
uint8 pointA,pointB;
/* double slope,diff; */
for(i=0;i<in_y;i++){ /* For every row */
inptr = &inarray[i][0];
outptr = &outarray[i][0];
in_total = 0;
out_total = 0;
for(j=0;j<out_x;j++){ /* For every output value */
if(in_total == out_total){
*outptr = *inptr;
outptr++;
out_total=out_total+in_x;
while(in_total < out_total){
in_total = in_total + out_x;
inptr++;
}
if(in_total > out_total){
in_total = in_total - out_x;
inptr--;
}
} else {
pointA = *inptr;
inptr++;
pointB = *inptr;
inptr--;
/*Interpolative solution */
/* slope = ((double)(pointB -pointA))/((double)(out_x));
diff = (((double)(out_total - in_total)));
if(diff < (out_x/2)){
*outptr = (pointA + (uint8)(slope*diff));
} else {
*outptr = (pointB - (uint8)(slope*(((float)(out_x)) - diff)));
} */
/* Non-Interpolative solution */
*outptr = *inptr;
outptr++;
out_total=out_total+in_x;
while(in_total < out_total){
in_total = in_total + out_x;
inptr++;
}
if(in_total > out_total){
in_total = in_total - out_x;
inptr--;
}
} /* end if */
} /* end for each output value */
} /* end for each row */
} /* end main */
/*==============================
* Resize_Array_Height
*
* Resize any array height larger or smaller.
* Same as Resize_array_Width except pointer
* manipulation must change.
*===============================*/
static void
Resize_Array_Height(inarray,in_x,in_y,outarray,out_y)
uint8 **inarray;
int in_x;
int in_y;
uint8 **outarray;
int out_y;
{
int i,j,k;
int in_total;
int out_total;
uint8 pointA,pointB;
double slope,diff;
for(i=0;i<in_x;i++){ /* for each column */
in_total = 0;
out_total = 0;
k = 0;
for(j=0;j<out_y;j++){ /* for each output value */
if(in_total == out_total){
outarray[j][i] = inarray[k][i];
out_total=out_total+in_y;
while(in_total < out_total){
in_total = in_total + out_y;
k++;
}
if(in_total > out_total){
in_total = in_total - out_y;
k--;
}
} else {
pointA = inarray[k][i];
if(k != (in_y -1)){
pointB = inarray[k+1][i];
} else {
pointB = pointA;
}
/* Interpolative case */
slope = ((double)(pointB -pointA))/(double)(out_y);
diff = (double)(out_total - in_total);
/* outarray[j][i] = (inarray[k][i] + (uint8)(slope*diff));
*/
/* Non-Interpolative case */
outarray[j][i] = inarray[k][i];
out_total=out_total+in_y;
while(in_total < out_total){
in_total = in_total + out_y;
k++;
}
if(in_total > out_total){
in_total = in_total - out_y;
k--;
}
}
}
}
}
/*===========================================================================*
*
* Frame_Init
*
* initializes the memory associated with all frames ever
* If the input is not coming in from stdin, only 3 frames are needed ;
* else, the program must create frames equal to the greatest distance
* between two reference frames to hold the B frames while it is parsing
* the input from stdin.
*
* RETURNS: nothing
*
* SIDE EFFECTS: frameMemory
*
*===========================================================================*/
void
Frame_Init()
{
register int idx;
int numOfFrames = 0;
GetNumOfFrames(&numOfFrames);
for ( idx = 0; idx < numOfFrames; idx++ ) {
frameMemory[idx] = (MpegFrame *) malloc(sizeof(MpegFrame));
frameMemory[idx]->inUse = FALSE;
frameMemory[idx]->ppm_data = NULL;
frameMemory[idx]->rgb_data = NULL;
frameMemory[idx]->orig_y = NULL; /* if NULL, then orig_cr, orig_cb invalid */
frameMemory[idx]->y_blocks = NULL; /* if NULL, then cr_blocks, cb_blocks invalid */
frameMemory[idx]->decoded_y = NULL; /* if NULL, then blah blah */
frameMemory[idx]->halfX = NULL;
frameMemory[idx]->next = NULL;
}
#ifdef BLEAH
fprintf (stderr, "%d frames allocated.\n", numOfFrames);
#endif
}
/*===========================================================================*
*
* Frame_Exit
*
* frees the memory associated with frames
*
* RETURNS: nothing
*
* SIDE EFFECTS: frameMemory
*
*===========================================================================*/
void
Frame_Exit()
{
register int idx;
int numOfFrames = 0;
GetNumOfFrames(&numOfFrames);
for ( idx = 0; idx < numOfFrames; idx++ ) {
FreeFrame(frameMemory[idx]);
}
}
/*===========================================================================*
*
* Frame_Free
*
* frees the given frame -- allows it to be re-used
*
* RETURNS: nothing
*
* SIDE EFFECTS: none
*
*===========================================================================*/
void
Frame_Free(frame)
MpegFrame *frame;
{
frame->inUse = FALSE;
}
/*===========================================================================*
*
* Frame_New
*
* finds a frame that isn't currently being used and resets it
*
* RETURNS: the frame
*
* SIDE EFFECTS: none
*
*===========================================================================*/
MpegFrame *
Frame_New(id, type)
int id;
int type;
{
MpegFrame *frame;
frame = GetUnusedFrame();
ResetFrame(id, type, frame);
return frame;
}
/*===========================================================================*
*
* Frame_AllocPPM
*
* allocate memory for ppm data for the given frame, if required
*
* RETURNS: nothing
*
* SIDE EFFECTS: none
*
*===========================================================================*/
void
Frame_AllocPPM(frame)
MpegFrame *frame;
{
register int y;
if ( frame->ppm_data != NULL ) { /* already allocated */
return;
}
frame->ppm_data = (uint8 **) malloc(sizeof(uint8 *) * Fsize_y);
ERRCHK(frame->ppm_data, "malloc");
for ( y = 0; y < Fsize_y; y++ ) {
frame->ppm_data[y] = (uint8 *) malloc(3*sizeof(uint8) * Fsize_x);
ERRCHK(frame->ppm_data[y], "malloc");
}
}
/*===========================================================================*
*
* Frame_AllocBlocks
*
* allocate memory for blocks for the given frame, if required
*
* RETURNS: nothing
*
* SIDE EFFECTS: none
*
*===========================================================================*/
void
Frame_AllocBlocks(frame)
MpegFrame *frame;
{
int dctx, dcty;
int i;
if ( frame->y_blocks != NULL ) { /* already allocated */
return;
}
dctx = Fsize_x / DCTSIZE;
dcty = Fsize_y / DCTSIZE;
frame->y_blocks = (Block **) malloc(sizeof(Block *) * dcty);
ERRCHK(frame->y_blocks, "malloc");
for (i = 0; i < dcty; i++) {
frame->y_blocks[i] = (Block *) malloc(sizeof(Block) * dctx);
ERRCHK(frame->y_blocks[i], "malloc");
}
frame->cr_blocks = (Block **) malloc(sizeof(Block *) * (dcty >> 1));
frame->cb_blocks = (Block **) malloc(sizeof(Block *) * (dcty >> 1));
ERRCHK(frame->cr_blocks, "malloc");
ERRCHK(frame->cb_blocks, "malloc");
for (i = 0; i < (dcty >> 1); i++) {
frame->cr_blocks[i] = (Block *) malloc(sizeof(Block) * (dctx >> 1));
frame->cb_blocks[i] = (Block *) malloc(sizeof(Block) * (dctx >> 1));
ERRCHK(frame->cr_blocks[i], "malloc");
ERRCHK(frame->cb_blocks[i], "malloc");
}
}
/*===========================================================================*
*
* Frame_AllocYCC
*
* allocate memory for YCC info for the given frame, if required
*
* RETURNS: nothing
*
* SIDE EFFECTS: none
*
*===========================================================================*/
void
Frame_AllocYCC(frame)
MpegFrame *frame;
{
register int y;
if ( frame->orig_y != NULL ) { /* already allocated */
return /* nothing */ ;
}
DBG_PRINT(("ycc_calc:\n"));
/*
* first, allocate tons of memory
*/
frame->orig_y = (uint8 **) malloc(sizeof(uint8 *) * Fsize_y);
ERRCHK(frame->orig_y, "malloc");
for (y = 0; y < Fsize_y; y++) {
frame->orig_y[y] = (uint8 *) malloc(sizeof(uint8) * Fsize_x);
ERRCHK(frame->orig_y[y], "malloc");
}
frame->orig_cr = (uint8 **) malloc(sizeof(int8 *) * (Fsize_y >> 1));
ERRCHK(frame->orig_cr, "malloc");
for (y = 0; y < (Fsize_y >> 1); y++) {
frame->orig_cr[y] = (uint8 *) malloc(sizeof(int8) * (Fsize_x >> 1));
ERRCHK(frame->orig_cr[y], "malloc");
}
frame->orig_cb = (uint8 **) malloc(sizeof(int8 *) * (Fsize_y >> 1));
ERRCHK(frame->orig_cb, "malloc");
for (y = 0; y < (Fsize_y >> 1); y++) {
frame->orig_cb[y] = (uint8 *) malloc(sizeof(int8) * (Fsize_x >> 1));
ERRCHK(frame->orig_cb[y], "malloc");
}
if ( referenceFrame == ORIGINAL_FRAME ) {
frame->ref_y = frame->orig_y;
frame->ref_cr = frame->orig_cr;
frame->ref_cb = frame->orig_cb;
}
}
/*===========================================================================*
*
* Frame_AllocHalf
*
* allocate memory for half-pixel values for the given frame, if required
*
* RETURNS: nothing
*
* SIDE EFFECTS: none
*
*===========================================================================*/
void
Frame_AllocHalf(frame)
MpegFrame *frame;
{
register int y;
if ( frame->halfX != NULL ) {
return;
}
frame->halfX = (uint8 **) malloc(Fsize_y*sizeof(uint8 *));
ERRCHK(frame->halfX, "malloc");
frame->halfY = (uint8 **) malloc((Fsize_y-1)*sizeof(uint8 *));
ERRCHK(frame->halfY, "malloc");
frame->halfBoth = (uint8 **) malloc((Fsize_y-1)*sizeof(uint8 *));
ERRCHK(frame->halfBoth, "malloc");
for ( y = 0; y < Fsize_y; y++ ) {
frame->halfX[y] = (uint8 *) malloc((Fsize_x-1)*sizeof(uint8));
ERRCHK(frame->halfX[y], "malloc");
}
for ( y = 0; y < Fsize_y-1; y++ ) {
frame->halfY[y] = (uint8 *) malloc(Fsize_x*sizeof(uint8));
ERRCHK(frame->halfY[y], "malloc");
}
for ( y = 0; y < Fsize_y-1; y++ ) {
frame->halfBoth[y] = (uint8 *) malloc((Fsize_x-1)*sizeof(uint8));
ERRCHK(frame->halfBoth[y], "malloc");
}
}
/*===========================================================================*
*
* Frame_AllocDecoded
*
* allocate memory for decoded frame for the given frame, if required
* if makeReference == TRUE, then makes it reference frame
*
* RETURNS: nothing
*
* SIDE EFFECTS: none
*
*===========================================================================*/
void
Frame_AllocDecoded(frame, makeReference)
MpegFrame *frame;
boolean makeReference;
{
register int y;
if ( frame->decoded_y != NULL) { /* already allocated */
return;
}
/* allocate memory for decoded image */
/* can probably reuse original image memory, but may decide to use
it for some reason, so do it this way at least for now -- more
flexible
*/
frame->decoded_y = (uint8 **) malloc(sizeof(uint8 *) * Fsize_y);
ERRCHK(frame->decoded_y, "malloc");
for (y = 0; y < Fsize_y; y++) {
frame->decoded_y[y] = (uint8 *) malloc(sizeof(uint8) * Fsize_x);
ERRCHK(frame->decoded_y[y], "malloc");
}
frame->decoded_cr = (uint8 **) malloc(sizeof(int8 *) * (Fsize_y >> 1));
ERRCHK(frame->decoded_cr, "malloc");
for (y = 0; y < (Fsize_y >> 1); y++) {
frame->decoded_cr[y] = (uint8 *) malloc(sizeof(uint8) * (Fsize_x >> 1));
ERRCHK(frame->decoded_cr[y], "malloc");
}
frame->decoded_cb = (uint8 **) malloc(sizeof(int8 *) * (Fsize_y >> 1));
ERRCHK(frame->decoded_cb, "malloc");
for (y = 0; y < (Fsize_y >> 1); y++) {
frame->decoded_cb[y] = (uint8 *) malloc(sizeof(uint8) * (Fsize_x >> 1));
ERRCHK(frame->decoded_cb[y], "malloc");
}
if ( makeReference ) {
frame->ref_y = frame->decoded_y;
frame->ref_cr = frame->decoded_cr;
frame->ref_cb = frame->decoded_cb;
}
}
/*=====================*
* INTERNAL PROCEDURES *
*=====================*/
/*===========================================================================*
*
* GetUnusedFrame
*
* return an unused frame
*
* RETURNS: the frame
*
* SIDE EFFECTS: none
*
*===========================================================================*/
static MpegFrame *
GetUnusedFrame()
{
register int idx;
int numOfFrames;
GetNumOfFrames(&numOfFrames);
for ( idx = 0; idx < numOfFrames; idx++ ) {
if ( ! frameMemory[idx]->inUse ) {
frameMemory[idx]->inUse = TRUE;
return frameMemory[idx];
}
}
fprintf(stderr, "ERROR: No unused frames!!!\n");
fprintf(stderr, " If you are using stdin for input, it is likely that you have too many\n");
fprintf(stderr, " B-frames between two reference frames. See the man page for help.\n");
exit(1);
}
/*===========================================================================*
*
* GetNumOfFrames
*
* return the number of frames to allocate
*
* RETURNS: nothing
*
* SIDE EFFECTS: numOfFrames contains the number to allocate
*
*===========================================================================*/
static void
GetNumOfFrames(numOfFrames)
int *numOfFrames;
{
int idx, bcount;
if (stdinUsed) {
for ( idx = 0, bcount = 0; idx < strlen(framePattern); idx++) {
/* counts the maximum number of B frames between two reference
* frames.
*/
switch( framePattern[idx] ) {
case 'b':
bcount++;
break;
case 'i':
case 'p':
if (bcount > *numOfFrames) {
*numOfFrames = bcount;
}
bcount = 0;
break;
}
/* add 2 to hold the forward and past reference frames in addition
* to the maximum number of B's
*/
}
*numOfFrames += 2;
} else {
/* non-interactive, only 3 frames needed */
*numOfFrames = 3;
}
}
/*===========================================================================*
*
* ResetFrame
*
* reset a frame to the given id and type
*
* RETURNS: nothing
*
* SIDE EFFECTS: none
*
*===========================================================================*/
static void
ResetFrame(id, type, frame)
int id;
int type;
MpegFrame *frame;
{
switch (type) {
case 'i':
frame->type = TYPE_IFRAME;
break;
case 'p':
frame->type = TYPE_PFRAME;
break;
case 'b':
frame->type = TYPE_BFRAME;
break;
default:
fprintf(stderr, "frame type %c: not supported\n", type);
exit(1);
}
frame->id = id;
frame->halfComputed = FALSE;
frame->next = NULL;
}
/*===========================================================================*
*
* FreeFrame
*
* frees the memory associated with the given frame
*
* RETURNS: nothing
*
* SIDE EFFECTS: none
*
*===========================================================================*/
static void
FreeFrame(frame)
MpegFrame *frame;
{
int i;
if (!frame) {
return;
}
if ( frame->ppm_data ) {
/* it may be a little bigger than Fsize_y, but that's fine for
our purposes, since we aren't going to free until we exit anyway,
so by the time we call this we won't care
*/
pnm_freearray(frame->ppm_data, Fsize_y);
frame->ppm_data = NULL;
}
if (frame->rgb_data) {
pnm_freearray(frame->rgb_data, Fsize_y);
}
if (frame->orig_y) {
for (i = 0; i < Fsize_y; i++) {
free(frame->orig_y[i]);
}
free(frame->orig_y);
for (i = 0; i < (Fsize_y >> 1); i++) {
free(frame->orig_cr[i]);
}
free(frame->orig_cr);
for (i = 0; i < (Fsize_y >> 1); i++) {
free(frame->orig_cb[i]);
}
free(frame->orig_cb);
}
if ( frame->decoded_y ) {
for (i = 0; i < Fsize_y; i++) {
free(frame->decoded_y[i]);
}
free(frame->decoded_y);
for (i = 0; i < (Fsize_y >> 1); i++) {
free(frame->decoded_cr[i]);
}
free(frame->decoded_cr);
for (i = 0; i < (Fsize_y >> 1); i++) {
free(frame->decoded_cb[i]);
}
free(frame->decoded_cb);
}
if (frame->y_blocks) {
for (i = 0; i < Fsize_y / DCTSIZE; i++) {
free(frame->y_blocks[i]);
}
free(frame->y_blocks);
for (i = 0; i < Fsize_y / (2 * DCTSIZE); i++) {
free(frame->cr_blocks[i]);
}
free(frame->cr_blocks);
for (i = 0; i < Fsize_y / (2 * DCTSIZE); i++) {
free(frame->cb_blocks[i]);
}
free(frame->cb_blocks);
}
if ( frame->halfX ) {
for ( i = 0; i < Fsize_y; i++ ) {
free(frame->halfX[i]);
}
free(frame->halfX);
for ( i = 0; i < Fsize_y-1; i++ ) {
free(frame->halfY[i]);
}
free(frame->halfY);
for ( i = 0; i < Fsize_y-1; i++ ) {
free(frame->halfBoth[i]);
}
free(frame->halfBoth);
}
free(frame);
}
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