1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292
|
// Copyright (C) 2006-2014 David Sugar, Tycho Softworks.
// Copyright (C) 2015-2020 Cherokees of Idaho.
//
// This file is part of GNU uCommon C++.
//
// GNU uCommon C++ is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// GNU uCommon C++ is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with GNU uCommon C++. If not, see <http://www.gnu.org/licenses/>.
#ifndef UCOMMON_SYSRUNTIME
#include <ucommon-config.h>
#include <commoncpp/config.h>
#include <commoncpp/export.h>
// local includes
#include <commoncpp/persist.h>
namespace ost {
const uint32_t NullObject = 0xffffffff;
PersistException::PersistException(const std::string& reason) :
_what(reason)
{
}
const std::string& PersistException::getString() const
{
return _what;
}
PersistException::~PersistException()
{
}
const char* PersistObject::getPersistenceID() const
{
return "PersistObject";
}
PersistObject::PersistObject()
{
// Do nothing
}
PersistObject::~PersistObject()
{
// Do nothing
}
bool PersistObject::write(PersistEngine& archive) const
{
// Do nothing
return true; // Successfully
}
bool PersistObject::read(PersistEngine& archive)
{
// Do nothing
return true; // Successfully
}
static TypeManager::StringFunctionMap* theInstantiationFunctions = 0;
static int refCount = 0;
TypeManager::StringFunctionMap& _internal_GetMap()
{
return *theInstantiationFunctions;
}
void TypeManager::add(const char* name, NewPersistObjectFunction construction)
{
if (refCount++ == 0) {
theInstantiationFunctions = new StringFunctionMap;
}
assert(_internal_GetMap().find(std::string(name)) == _internal_GetMap().end());
_internal_GetMap()[std::string(name)] = construction;
}
void TypeManager::remove(const char* name)
{
assert(_internal_GetMap().find(std::string(name)) != _internal_GetMap().end());
_internal_GetMap().erase(_internal_GetMap().find(std::string(name)));
if (--refCount == 0) {
delete theInstantiationFunctions;
theInstantiationFunctions = 0;
}
}
PersistObject* TypeManager::createInstanceOf(const char* name)
{
assert(refCount);
assert(_internal_GetMap().find(std::string(name)) != _internal_GetMap().end());
return (_internal_GetMap()[std::string(name)])();
}
TypeManager::registration::registration(const char *name, NewPersistObjectFunction func) :
myName(name)
{
TypeManager::add(name, func);
}
TypeManager::registration::~registration()
{
TypeManager::remove(myName.c_str());
}
PersistEngine::PersistEngine(std::iostream& stream, EngineMode mode) :
myUnderlyingStream(stream), myOperationalMode(mode)
{
}
PersistEngine::~PersistEngine()
{
if (myUnderlyingStream.good())
myUnderlyingStream.sync();
}
void PersistEngine::writeBinary(const uint8_t* data, const uint32_t size)
{
if(myOperationalMode != modeWrite)
throw(PersistException("Cannot write to an input Engine"));
myUnderlyingStream.write((const char *)data,size);
}
void PersistEngine::readBinary(uint8_t* data, uint32_t size)
{
if(myOperationalMode != modeRead)
throw(PersistException("Cannot read from an output Engine"));
myUnderlyingStream.read((char *)data,size);
}
void PersistEngine::write(const PersistObject *object)
{
// Pre-step, if object is NULL, then don't serialize it - serialize a
// marker to say that it is null.
// as ID's are uint32's, NullObject will do nicely for the task
if (object == NULL) {
uint32_t id = NullObject;
write(id);
return;
}
// First off - has this Object been serialized already?
ArchiveMap::const_iterator itor = myArchiveMap.find(object);
if (itor == myArchiveMap.end()) {
// Unfortunately we need to serialize it - here we go ....
uint32_t id = (uint32_t)myArchiveMap.size();
myArchiveMap[object] = id; // bumps id automatically for next one
write(id);
ClassMap::const_iterator classItor = myClassMap.find(object->getPersistenceID());
if (classItor == myClassMap.end()) {
uint32_t classId = (uint32_t)myClassMap.size();
myClassMap[object->getPersistenceID()] = classId;
write(classId);
write(static_cast<std::string>(object->getPersistenceID()));
}
else {
write(classItor->second);
}
std::string majik;
majik = "OBST";
write(majik);
object->write(*this);
majik = "OBEN";
write(majik);
}
else {
// This object has been serialized, so just pop its ID out
write(itor->second);
}
}
void PersistEngine::read(PersistObject &object)
{
uint32_t id = 0;
read(id);
if (id == NullObject)
throw(PersistException("Object Id should not be NULL when un-persisting to a reference"));
// Do we already have this object in memory?
if (id < myArchiveVector.size()) {
object = *(myArchiveVector[id]);
return;
}
// Okay - read the identifier for the class in...
// we won't need it later since this object is already allocated
readClass();
// Okay then - we can read data straight into this object
readObject(&object);
}
void PersistEngine::read(PersistObject *&object)
{
uint32_t id = 0;
read(id);
// Is the ID a NULL object?
if (id == NullObject) {
object = NULL;
return;
}
// Do we already have this object in memory?
if (id < myArchiveVector.size()) {
object = myArchiveVector[id];
return;
}
// Okay - read the identifier for the class in...
std::string className = readClass();
// is the pointer already initialized? if so then no need to reallocate
if (object != NULL) {
readObject(object);
return;
}
// Create the object (of the relevant type)
object = TypeManager::createInstanceOf(className.c_str());
if (object) {
// Okay then - we can make this object
readObject(object);
}
else
throw(PersistException(std::string("Unable to instantiate object of class ")+className));
}
void PersistEngine::readObject(PersistObject* object)
{
// Okay then - we can make this object
myArchiveVector.push_back(object);
std::string majik;
read(majik);
if(majik != std::string("OBST"))
throw( PersistException("Missing Start-of-Object marker"));
object->read(*this);
read(majik);
if(majik != std::string("OBEN"))
throw( PersistException("Missing End-of-Object marker"));
}
const std::string PersistEngine::readClass()
{
// Okay - read the identifier for the class in...
uint32_t classId = 0;
read(classId);
std::string className;
if (classId < myClassVector.size()) {
className = myClassVector[classId];
}
else {
// Okay the class wasn't known yet - save its name
read(className);
myClassVector.push_back(className);
}
return className;
}
void PersistEngine::write(const std::string& str)
{
uint32_t len = (uint32_t)str.length();
write(len);
writeBinary((uint8_t*)str.c_str(),len);
}
void PersistEngine::read(std::string& str)
{
uint32_t len = 0;
read(len);
uint8_t *buffer = new uint8_t[len+1];
readBinary(buffer,len);
buffer[len] = 0;
str = (char*)buffer;
delete[] buffer;
}
} // namespace ucommon
#endif
|