1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170
|
// Copyright (C) 2006-2014 David Sugar, Tycho Softworks.
// Copyright (C) 2015-2020 Cherokees of Idaho.
//
// This file is part of GNU uCommon C++.
//
// GNU uCommon C++ is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// GNU uCommon C++ is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with GNU uCommon C++. If not, see <http://www.gnu.org/licenses/>.
#include <ucommon-config.h>
#include <ucommon/export.h>
#include <ucommon/protocols.h>
#include <ucommon/object.h>
#include <stdlib.h>
#include <string.h>
namespace ucommon {
CountedObject::CountedObject()
{
count = 0;
}
CountedObject::CountedObject(const ObjectProtocol &source)
{
count = 0;
}
void CountedObject::dealloc(void)
{
delete this;
}
void CountedObject::retain(void)
{
++count;
}
void CountedObject::release(void)
{
if(count > 1) {
--count;
return;
}
dealloc();
}
AutoObject::AutoObject(ObjectProtocol *o)
{
if(o)
o->retain();
object = o;
}
AutoObject::AutoObject()
{
object = 0;
}
void AutoObject::release(void)
{
if(object)
object->release();
object = 0;
}
AutoObject::~AutoObject()
{
release();
}
AutoObject::AutoObject(const AutoObject &from)
{
object = from.object;
if(object)
object->retain();
}
bool AutoObject::operator!() const
{
return (object == 0);
}
AutoObject::operator bool() const
{
return (object != 0);
}
void AutoObject::set(ObjectProtocol *o)
{
if(object == o)
return;
if(o)
o->retain();
if(object)
object->release();
object = o;
}
SparseObjects::SparseObjects(unsigned m)
{
assert(m > 0);
max = m;
vector = new ObjectProtocol *[m];
memset(vector, 0, sizeof(ObjectProtocol *) * m);
}
SparseObjects::~SparseObjects()
{
purge();
}
void SparseObjects::purge(void)
{
if(!vector)
return;
for(unsigned pos = 0; pos < max; ++ pos) {
if(vector[pos])
vector[pos]->release();
}
delete[] vector;
vector = NULL;
}
unsigned SparseObjects::count(void)
{
unsigned c = 0;
for(unsigned pos = 0; pos < max; ++pos) {
if(vector[pos])
++c;
}
return c;
}
ObjectProtocol *SparseObjects::invalid(void) const
{
return NULL;
}
ObjectProtocol *SparseObjects::get(unsigned pos)
{
ObjectProtocol *obj;
if(pos >= max)
return invalid();
if(!vector[pos]) {
obj = create();
if(!obj)
return invalid();
obj->retain();
vector[pos] = obj;
}
return vector[pos];
}
} // namespace ucommon
|