File: desert.mat

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ufoai-data 2.5-3
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file content (92 lines) | stat: -rw-r--r-- 1,225 bytes parent folder | download | duplicates (3)
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{
	material tex_nature/desert007
	{
		texture tex_nature/desert008
		terrain 0 256
		lightmap
	}
}
{
	// glass of the ufo window
	material tex_material/c_gray050
	{
		envmap 1
	}
}
{
	material tex_nature/rock007
	hardness 0.01
	parallax 1.0
	specular 2.0
	bump 2.0
}
{
	material tex_nature/rock005
	hardness 0.01
	parallax 1.0
	specular 2.0
	bump 2.0
}

/* ufo2: (Harvester, Corrupter, Bomber) */

/* ufo2_01: Outside Hull clean */
{
	material tex_ufo/ufo2_01
	bump 1.0
	hardness 1.0
	parallax 1.0
	specular 1.0
	{
		lightmap
	}
}

/* ufo2_02: Inside Wall like ufo2_03 without reliefs */
{
	material tex_ufo/ufo2_02
	bump 1.0
	hardness 0.8
	parallax 1.0
	specular 5.0
	{
		lightmap
	}
}

/* ufo2_03: Inside Wall & Outside Hull (Harvester only) with reliefs */
{
	material tex_ufo/ufo2_03
	bump 1.0
	hardness 0.8
	parallax 1.0
	specular 5.0
	{
		lightmap
	}
}

/* ufo2_12: Engines */
{
	material tex_ufo/ufo2_12
	{
		texture tex_ufo/ufo2_12_glow
		blend GL_SRC_COLOR GL_SRC_ALPHA
		pulse 0.5
	}
}

/* Special U.F.O.-Crash Stuff */

/* ufo2_11: Destroyed UFO-Panel (Corrupter-Crash) with attached flare simulating brown smoke */
{
	material tex_ufo/ufo2_11
	{
		flare 1
		scale.s 2.2
		color 0.3 0.15 0.0
	}
	{
		lightmap
	}
}