File: excavation.mat

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// the terrain and vertical dirtmap code is commented out because of this bug:
// https://sourceforge.net/tracker/?func=detail&aid=3466160&group_id=157793&atid=805242
// please enable this code only for debugging purposes

/* terrain parameter for the rocks */
//{
//	material tex_nature/desert004
//	hardness 0.2
//	specular 0.2
//	{
//		texture tex_nature/desert005
//		terrain 64 128
//		lightmap
//	}
//}
/* dirtmap for the walls of the buildings (vertical) */
//{
//	material tex_nature/desert003
//	{
//		texture tex_buildings/wall_dirt3
//		dirtmap 1.0
//		lightmap
//	}
//}

/* sand dirtmap on the ancient floor */
{
	material tex_buildings/paving001
	{
		texture tex_nature/desert004
		dirtmap 1.0
		lightmap
	}
}
/* land_li_yellow: big yellow light with additional flare effect (used outside) */
{
	material tex_lights/land_li_yellow
	{
		texture tex_lights/land_li_yellow
	}
	{
		flare 2
		color 1.0 1.0 0.7
	}
}

/* land_li_yellow2: small yellow light with additional flare effect (used for the torches inside the catacombs) */
{
	material tex_lights/land_li_yellow2
	{
		flare 2
		scale.s 3.0
		color 1.0 1.0 0.8
	}
}