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{
material tex_nature/water_dark
{
envmap 0
}
}
/* UFO textures */
// hull main textures
{
material tex_ufo/ufo2_01
bump 1.0
hardness 1.0
parallax 1.0
specular 5.0
{
lightmap
}
}
{
material tex_ufo/ufo2_02
bump 1.0
hardness 0.8
parallax 1.0
specular 5.0
{
lightmap
}
}
{
material tex_ufo/ufo2_03
bump 1.0
hardness 0.8
parallax 1.0
specular 5.0
{
lightmap
}
}
{
material tex_ufo/ufo2_04
bump 1.0
hardness 1.0
parallax 1.0
specular 5.0
{
lightmap
}
}
{
material tex_ufo/ufo2_05
bump 1.0
hardness 1.0
parallax 1.0
specular 5.0
{
lightmap
}
}
{
material tex_ufo/ufo2_06
bump 1.0
hardness 1.0
parallax 1.0
specular 5.0
{
lightmap
}
}
{
material tex_ufo/ufo2_07
bump 1.0
hardness 1.0
parallax 1.0
specular 5.0
{
lightmap
}
}
{
material tex_ufo/ufo2_08
bump 1.0
hardness 1.0
parallax 1.0
specular 5.0
{
lightmap
}
}
{
material tex_ufo/ufo2_09
bump 1.0
hardness 1.0
parallax 1.0
specular 5.0
{
lightmap
}
}
{
material tex_ufo/ufo2_10
bump 1.0
hardness 1.0
parallax 1.0
specular 5.0
{
lightmap
}
}
{
material tex_ufo/ufo2_17
bump 1.0
hardness 1.0
parallax 1.0
specular 5.0
{
lightmap
}
}
// engines
{
material tex_ufo/ufo2_12
{
texture tex_ufo/ufo2_12_glow
blend GL_SRC_COLOR GL_SRC_ALPHA
pulse 0.5
}
}
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