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// *********************************
// CITY RMA THEME
// *********************************
// by Holger 'ShipIt' Gellrich
// Tiletypes:
// ----------
// + : tile contains something
// 0 : always means no restrictions
// a : common tile
// h : street horizontally
// v : street vertically
base city3/c3_
/* street tiles ---------------------------------------------------*/
tile +street_v_1
// street vertically, standard
{
3 3
0 v 0
0 +v 0
0 v 0
}
tile +street_v_9_a
// a tunnel crosses the street
{
5 3
0 0 v 0 0
0 +a +v +a 0
0 0 v 0 0
}
tile +street_h_1
{
3 3
0 0 0
h +h h
0 0 0
}
tile +street_h_9_a
// a tunnel crosses the street
{
3 5
0 0 0
0 +a 0
h +h h
0 +a 0
0 0 0
}
tile +junction_e
// |-
{
4 4
0 v 0 0
a +vh +h h
0 +v +a 0
0 v 0 0
}
tile +junction_n
// _|_
{
4 4
0 0 v 0
0 +a +v 0
h +h +hv h
0 0 a 0
}
tile +junction_s
// |
{
4 4
0 a 0 0
h +hv +h h
0 +v +a 0
0 v 0 0
}
tile +junction_w
// -|
{
4 4
0 0 v 0
0 +a +v 0
h +h +vh a
0 0 v 0
}
/* common tiles ---------------------------------------------------*/
tile +common
{
3 3
0 0 0
0 +a 0
0 0 0
}
tile +common_a
// adverts
{
3 3
0 0 0
0 +a 0
0 0 0
}
tile +common_b
// a bench
{
3 3
0 0 0
0 +a 0
0 0 0
}
/* buildings ------------------------------------------------------*/
tile +bld_abandoned
// an abandoned building, inhabited by homless people
{
5 6
0 0 0 0 0
0 +a +a +a 0
0 +a +a +a 0
0 +a +a +a 0
0 +a +a 0 0
0 0 0 0 0
}
tile +bld_parking
{
8 6
0 0 0 0 0 0 0 0
0 v 0 +a +a +a +a 0
a +v +a +a +a +a +a 0
a +v +a +a +a +a +a 0
a +v +a +a +a +a +a 0
0 v 0 0 0 0 0 0
}
/* dropship tiles -------------------------------------------------*/
tile +craft_drop_firebird
{
5 4
0 0 0 0 0
0 +a +a +a 0
0 +a +a +a 0
0 0 0 0 0
}
tile +craft_drop_herakles
{
6 4
0 0 0 0 0 0
0 +a +a +a +a 0
0 +a +a +a +a 0
0 0 0 0 0 0
}
tile +craft_drop_raptor
{
5 5
0 0 0 0 0
0 +a +a +a 0
0 +a +a +a 0
0 +a +a +a 0
0 0 0 0 0
}
/* ufo tiles ------------------------------------------------------*/
/* tilesets -------------------------------------------------------*/
tileset buildings
{
+bld_abandoned
+bld_parking
}
tileset tunnels
{
+street_h_9_a
+street_v_9_a
}
/* map assemblies -------------------------------------------------*/
assembly small_noufo
{
title "_The outskirt of a big city."
size "6 7"
tileset buildings "1 1"
tileset tunnels "0 1"
+common "0 10"
+common_a "0 1"
+common_b "0 1"
+junction_e "0 1"
+junction_n "0 1"
+junction_s "0 1"
+junction_w "0 1"
+street_h_1 "0 15"
+street_v_1 "0 15"
*rm_drop +craft_drop_firebird "1 1"
}
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