1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69
|
// *********************************
// Eaglenest
// *********************************
base eaglenest/en_
// Tiletypes:
// ----------
// +: tile contains something
// a: main
// b: dropship
tile +main
{
7 8
0 0 0 0 0 0 0
0 +a +a b b b 0
0 +a +a b b b 0
0 +a +a b b b 0
0 +a +a +a +a +a 0
0 +a +a +a +a +a 0
0 +a +a +a +a +a 0
0 0 0 0 0 0 0
}
tile +craft_drop_firebird
{
5 5
0 0 0 0 0
a +b +b +b 0
a +b +b +b 0
a +b +b +b 0
a a a a 0
}
tile +craft_drop_herakles
{
5 5
0 0 0 0 0
a +b +b +b 0
a +b +b +b 0
a +b +b +b 0
a a a a 0
}
tile +craft_drop_raptor
{
5 5
0 0 0 0 0
a +b +b +b 0
a +b +b +b 0
a +b +b +b 0
a a a a 0
}
// ########################################
// ########### Maps for the game ##########
assembly default
{
size "5 6"
title "_Eaglenest"
+main "1 1"
*rm_drop +craft_drop_firebird "1 1"
}
|