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// *********************************
// Prospectorcamp
// *********************************
base solarplant/sp_
// d= craft square
// a= main square
// b= south
// e= east
// w= west
// f= northwest
// g= northeast
// h= southwest
// i= southeast
tile +craft_drop_firebird
{
6 6
0 a a a a 0
f +d +d +d +d g
f +d +d +d +d g
f +d +d +d +d g
f +d +d +d +d g
0 a a a a 0
}
tile +craft_drop_herakles
{
6 6
0 a a a a 0
f +d +d +d +d g
f +d +d +d +d g
f +d +d +d +d g
f +d +d +d +d g
0 a a a a 0
}
tile +craft_drop_raptor
{
6 6
0 a a a a 0
f +d +d +d +d g
f +d +d +d +d g
f +d +d +d +d g
f +d +d +d +d g
0 a a a a 0
}
tile +main
{
6 6
0 d d d d 0
w +a +a +a +a e
w +a +a +a +a e
w +a +a +a +a e
w +a +a +a +a e
0 a a a a 0
}
tile +west
{
6 6
0 f f f f 0
a +w +w +w +w a
a +w +w +w +w a
a +w +w +w +w a
a +w +w +w +w a
0 a a a a 0
}
tile +east
{
6 6
0 g g g g 0
a +e +e +e +e a
a +e +e +e +e a
a +e +e +e +e a
a +e +e +e +e a
0 a a a a 0
}
tile +northwest
{
6 6
0 a a a a 0
a +f +f +f +f d
a +f +f +f +f d
a +f +f +f +f d
a +f +f +f +f d
0 w w w w 0
}
tile +northeast
{
6 6
0 a a a a 0
d +g +g +g +g a
d +g +g +g +g a
d +g +g +g +g a
d +g +g +g +g a
0 e e e e 0
}
assembly default
{
size "12 8" //Size in RMA (256x256) tiles
grid "4 4" //All pieces are multiple of 4 x 4 (in this case they are exactly 4x4)
+east "1 1"
+main "1 1"
+northwest "1 1"
+northeast "1 1"
+west "1 1"
*rm_drop +craft_drop_firebird "1 1"
}
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