1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
|
// sequence definition:
// ========================================
//
// with this type of ufo-file you can make your own sequences
// have a look at the seq_credits.ufo for more indepth information
//
// precache [models|pics]
// .. for models as parameter: pathnames relative from base-folder
// .. for pics as parameter: pathnames relative from base/pics-folder
// .. (string) filenames for models/pics
//
// camera NAME
// .. omega: (vec3_t) moving
// .. zoom: (float) value for zooming
// .. dist: (int)
// .. origin: (vec3_t) where does it start?
// .. angles: (vec3_t) rotation
// obj2d NAME
// .. text (string)
// .. pos (vec2_t) x, y
// .. align (align_t) ur, ul, uc, ...
// .. color (vec4_t) RGBA
// .. fade (vec4_t) RGBA
// .. speed (vec2_t) speed in two directions (x,y)
// model NAME
// .. tag: (string)
// .. anim: (string) see anm-file for model
// .. skin: (int) skinnumber
// .. parent: (string) parent model (e.g. head and body) (at head: name of the body-model)
// .. speed (vec3_t) speed in all three directions (x,y,z)
// .. omega: (vec3_t) moving
// .. origin: (vec3_t) where does it start?
// .. angles: (vec3_t) rotation
// General
// .. wait: (float) value of seconds to wait
// .. cmd: (string) command to execute
// .. rem: (string) remove a ressource - string is the NAME of the ressource to remove
// only precached?
sequence view
{
animspeed 1000
precache models
{
}
camera cam1
{
zoom 6.0
angles "15 180 0"
dist 100
}
model starchaser
{
model "aircraft/inter_starchaser/starchaser_folded"
origin "-350 -25 -45"
omega "0 -30 0"
}
click 1
model bloodspider
{
model "aliens/bloodspider/bloodspider"
anim "walk0"
origin "0 -15 0"
omega "0 -30 0"
}
click 1
wait 100
rem bloodspider
rem starchaser
}
|