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/*
* sys_unix.c -- Unix system interface code
* $Id: sys_unix.c 6015 2018-02-21 17:30:51Z sezero $
*
* Copyright (C) 1996-1997 Id Software, Inc.
* Copyright (C) 2001 contributors of the Anvil of Thyrion project
* Copyright (C) 2004-2005 Steven Atkinson <stevenaaus@yahoo.com>
* Copyright (C) 2005-2012 O.Sezer <sezero@users.sourceforge.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "quakedef.h"
#if defined(PLATFORM_OSX)
#include "sys_osx.h" /* Mac OS X specifics */
#elif defined(SDLQUAKE)
#include "sys_sdl.h" /* alternative implementations using SDL. */
#endif
#include "userdir.h"
#include "debuglog.h"
#include <errno.h>
#include <unistd.h>
#if DO_USERDIRS
#include <pwd.h>
#endif
#include <sys/stat.h>
#include <sys/time.h>
#include <fcntl.h>
#include <sys/mman.h>
#include <signal.h>
#include <dirent.h>
#include <fnmatch.h>
#include <time.h>
#include <utime.h>
#if defined(SDLQUAKE)
#include "sdl_inc.h"
#endif /* SDLQUAKE */
// heapsize: minimum 16mb, standart 32 mb, max is 96 mb.
// -heapsize argument will abide by these min/max settings
// unless the -forcemem argument is used
#define MIN_MEM_ALLOC 0x1000000
#define STD_MEM_ALLOC 0x2000000
#define MAX_MEM_ALLOC 0x6000000
cvar_t sys_nostdout = {"sys_nostdout", "0", CVAR_NONE};
cvar_t sys_throttle = {"sys_throttle", "0.02", CVAR_ARCHIVE};
qboolean isDedicated;
static double starttime;
static qboolean first = true;
/*
===============================================================================
FILE IO
===============================================================================
*/
int Sys_mkdir (const char *path, qboolean crash)
{
int rc = mkdir (path, 0777);
if (rc != 0 && errno == EEXIST)
{
struct stat st;
if (stat(path, &st) == 0 && S_ISDIR(st.st_mode))
rc = 0;
}
if (rc != 0 && crash)
{
rc = errno;
Sys_Error("Unable to create directory %s: %s", path, strerror(rc));
}
return rc;
}
int Sys_rmdir (const char *path)
{
return rmdir(path);
}
int Sys_unlink (const char *path)
{
return unlink(path);
}
int Sys_rename (const char *oldp, const char *newp)
{
return rename(oldp, newp);
}
long Sys_filesize (const char *path)
{
struct stat st;
if (stat(path, &st) != 0)
return -1;
if (! S_ISREG(st.st_mode))
return -1;
return (long) st.st_size;
}
int Sys_FileType (const char *path)
{
/*
if (access(path, R_OK) == -1)
return 0;
*/
struct stat st;
if (stat(path, &st) != 0)
return FS_ENT_NONE;
if (S_ISDIR(st.st_mode))
return FS_ENT_DIRECTORY;
if (S_ISREG(st.st_mode))
return FS_ENT_FILE;
return FS_ENT_NONE;
}
#define COPY_READ_BUFSIZE 8192 /* BUFSIZ */
int Sys_CopyFile (const char *frompath, const char *topath)
{
char buf[COPY_READ_BUFSIZE];
FILE *in, *out;
struct stat st;
struct utimbuf tm;
/* off_t remaining, count;*/
size_t remaining, count;
if (stat(frompath, &st) != 0)
{
Con_Printf ("%s: unable to stat %s\n", __thisfunc__, frompath);
return 1;
}
in = fopen (frompath, "rb");
if (!in)
{
Con_Printf ("%s: unable to open %s\n", __thisfunc__, frompath);
return 1;
}
out = fopen (topath, "wb");
if (!out)
{
Con_Printf ("%s: unable to create %s\n", __thisfunc__, topath);
fclose (in);
return 1;
}
remaining = st.st_size;
while (remaining)
{
if (remaining < sizeof(buf))
count = remaining;
else count = sizeof(buf);
if (fread(buf, 1, count, in) != count)
break;
if (fwrite(buf, 1, count, out) != count)
break;
remaining -= count;
}
fclose (in);
fclose (out);
if (remaining == 0) {
/* restore the file's timestamp */
tm.actime = time (NULL);
tm.modtime = st.st_mtime;
utime (topath, &tm);
return 0;
}
return 1;
}
/*
=================================================
simplified findfirst/findnext implementation:
Sys_FindFirstFile and Sys_FindNextFile return
filenames only, not a dirent struct. this is
what we presently need in this engine.
=================================================
*/
static DIR *finddir;
static struct dirent *finddata;
static char *findpath, *findpattern;
const char *Sys_FindFirstFile (const char *path, const char *pattern)
{
if (finddir)
Sys_Error ("Sys_FindFirst without FindClose");
finddir = opendir (path);
if (!finddir)
return NULL;
findpattern = Z_Strdup (pattern);
findpath = Z_Strdup (path);
return Sys_FindNextFile();
}
const char *Sys_FindNextFile (void)
{
struct stat test;
if (!finddir)
return NULL;
while ((finddata = readdir(finddir)) != NULL)
{
if (!fnmatch (findpattern, finddata->d_name, FNM_PATHNAME))
{
if ( (stat(va("%s/%s", findpath, finddata->d_name), &test) == 0)
&& S_ISREG(test.st_mode))
return finddata->d_name;
}
}
return NULL;
}
void Sys_FindClose (void)
{
if (finddir != NULL)
{
closedir(finddir);
finddir = NULL;
}
if (findpath != NULL)
{
Z_Free (findpath);
findpath = NULL;
}
if (findpattern != NULL)
{
Z_Free (findpattern);
findpattern = NULL;
}
}
/*
===============================================================================
SYSTEM IO
===============================================================================
*/
/*
================
Sys_MakeCodeWriteable
================
*/
#if id386 && !defined(GLQUAKE)
void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length)
{
int r;
unsigned long endaddr = startaddr + length;
// systems with mprotect but not getpagesize (or similar) probably don't
// need to page align the arguments to mprotect (eg, QNX)
#if !(defined(__QNX__) || defined(__QNXNTO__))
// int psize = getpagesize ();
long psize = sysconf (_SC_PAGESIZE);
startaddr &= ~(psize - 1);
endaddr = (endaddr + psize - 1) & ~(psize - 1);
#endif
r = mprotect ((char *) startaddr, endaddr - startaddr, PROT_WRITE | PROT_READ | PROT_EXEC);
if (r == -1)
Sys_Error("Protection change failed\n");
}
#endif /* id386, !GLQUAKE */
/*
================
Sys_Init
================
*/
static void Sys_Init (void)
{
/* do we really need these with opengl ?? */
Sys_SetFPCW();
#if defined(SDLQUAKE)
if (SDL_Init(0) < 0)
Sys_Error("SDL failed to initialize.");
#endif
}
static void Sys_AtExit (void)
{
#if defined(SDLQUAKE)
SDL_Quit();
#endif
}
#if !defined(Sys_ErrorMessage)
#define Sys_ErrorMessage(T) do {} while (0)
#endif
#define ERROR_PREFIX "\nFATAL ERROR: "
void Sys_Error (const char *error, ...)
{
va_list argptr;
char text[MAX_PRINTMSG];
const char text2[] = ERROR_PREFIX;
const unsigned char *p;
host_parms->errstate++;
va_start (argptr, error);
q_vsnprintf (text, sizeof(text), error, argptr);
va_end (argptr);
if (con_debuglog)
{
LOG_Print (ERROR_PREFIX);
LOG_Print (text);
LOG_Print ("\n\n");
}
Host_Shutdown ();
for (p = (const unsigned char *) text2; *p; p++)
putc (*p, stderr);
for (p = (const unsigned char *) text ; *p; p++)
putc (*p, stderr);
putc ('\n', stderr);
putc ('\n', stderr);
if (!isDedicated)
Sys_ErrorMessage (text);
exit (1);
}
void Sys_PrintTerm (const char *msgtxt)
{
const unsigned char *p;
if (sys_nostdout.integer)
return;
for (p = (const unsigned char *) msgtxt; *p; p++)
putc (*p, stdout);
}
void Sys_Quit (void)
{
Host_Shutdown();
exit (0);
}
/*
================
Sys_DoubleTime
================
*/
double Sys_DoubleTime (void)
{
struct timeval tp;
double now;
gettimeofday (&tp, NULL);
now = tp.tv_sec + tp.tv_usec / 1e6;
if (first)
{
first = false;
starttime = now;
return 0.0;
}
return now - starttime;
}
char *Sys_DateTimeString (char *buf)
{
static char strbuf[24];
time_t t;
struct tm *l;
int val;
if (!buf) buf = strbuf;
t = time(NULL);
l = localtime(&t);
val = l->tm_mon + 1; /* tm_mon: months since January [0,11] */
buf[0] = val / 10 + '0';
buf[1] = val % 10 + '0';
buf[2] = '/';
val = l->tm_mday;
buf[3] = val / 10 + '0';
buf[4] = val % 10 + '0';
buf[5] = '/';
val = l->tm_year / 100 + 19; /* tm_year: #years since 1900. */
buf[6] = val / 10 + '0';
buf[7] = val % 10 + '0';
val = l->tm_year % 100;
buf[8] = val / 10 + '0';
buf[9] = val % 10 + '0';
buf[10] = ' ';
val = l->tm_hour;
buf[11] = val / 10 + '0';
buf[12] = val % 10 + '0';
buf[13] = ':';
val = l->tm_min;
buf[14] = val / 10 + '0';
buf[15] = val % 10 + '0';
buf[16] = ':';
val = l->tm_sec;
buf[17] = val / 10 + '0';
buf[18] = val % 10 + '0';
buf[19] = '\0';
return buf;
}
/*
================
Sys_ConsoleInput
================
*/
const char *Sys_ConsoleInput (void)
{
static char con_text[256];
static int textlen;
char c;
fd_set set;
struct timeval timeout;
FD_ZERO (&set);
FD_SET (0, &set); // stdin
timeout.tv_sec = 0;
timeout.tv_usec = 0;
while (select (1, &set, NULL, NULL, &timeout))
{
read (0, &c, 1);
if (c == '\n' || c == '\r')
{
con_text[textlen] = '\0';
textlen = 0;
return con_text;
}
else if (c == 8)
{
if (textlen)
{
textlen--;
con_text[textlen] = '\0';
}
continue;
}
con_text[textlen] = c;
textlen++;
if (textlen < (int) sizeof(con_text))
con_text[textlen] = '\0';
else
{
// buffer is full
textlen = 0;
con_text[0] = '\0';
Sys_PrintTerm("\nConsole input too long!\n");
break;
}
}
return NULL;
}
void Sys_Sleep (unsigned long msecs)
{
usleep (msecs * 1000);
}
void Sys_SendKeyEvents (void)
{
IN_SendKeyEvents();
}
#if !defined(Sys_GetClipboardData)
#define Sys_GetClipboardData Sys_GetClipboardData /* */
char *Sys_GetClipboardData (void)
{
return NULL;
}
#endif
#if !defined(Sys_GetBasedir)
#define Sys_GetBasedir UNIX_GetBasedir
static int UNIX_GetBasedir (char *argv0, char *dst, size_t dstsize)
{
char *tmp;
if (getcwd(dst, dstsize - 1) == NULL)
return -1;
tmp = dst;
while (*tmp != 0)
tmp++;
while (*tmp == 0 && tmp != dst)
{
--tmp;
if (tmp != dst && *tmp == '/')
*tmp = 0;
}
return 0;
}
#endif /* Sys_GetBasedir */
#if DO_USERDIRS
static int Sys_GetUserdir (char *dst, size_t dstsize)
{
size_t n;
const char *home_dir = NULL;
struct passwd *pwent;
pwent = getpwuid(getuid());
if (pwent == NULL)
perror("getpwuid");
else home_dir = pwent->pw_dir;
if (home_dir == NULL)
home_dir = getenv("HOME");
if (home_dir == NULL)
return 1;
/* what would be a maximum path for a file in the user's directory...
* $HOME/AOT_USERDIR/game_dir/dirname1/dirname2/dirname3/filename.ext
* still fits in the MAX_OSPATH == 256 definition, but just in case.
*/
n = strlen(home_dir) + strlen(AOT_USERDIR) + 50;
if (n >= dstsize)
{
Sys_Error ("%s: Insufficient bufsize %d. Need at least %d.",
__thisfunc__, (int)dstsize, (int)n);
}
q_snprintf (dst, dstsize, "%s/%s", home_dir, AOT_USERDIR);
return 0;
}
#endif /* DO_USERDIRS */
static void Sys_CheckSDL (void)
{
#if defined(SDLQUAKE)
const SDL_version *sdl_version;
sdl_version = SDL_Linked_Version();
Sys_Printf("Found SDL version %i.%i.%i\n",sdl_version->major,sdl_version->minor,sdl_version->patch);
if (SDL_VERSIONNUM(sdl_version->major,sdl_version->minor,sdl_version->patch) < SDL_REQUIREDVERSION)
{ /*reject running under SDL versions older than what is stated in sdl_inc.h */
Sys_Error("You need at least v%d.%d.%d of SDL to run this game.", SDL_MIN_X,SDL_MIN_Y,SDL_MIN_Z);
}
# if defined(SDL_NEW_VERSION_REJECT)
if (SDL_VERSIONNUM(sdl_version->major,sdl_version->minor,sdl_version->patch) >= SDL_NEW_VERSION_REJECT)
{ /*reject running under SDL versions newer than what is stated in sdl_inc.h */
Sys_Error("Your version of SDL library is incompatible with me.\n"
"You need a library version in the line of %d.%d.%d\n", SDL_MIN_X,SDL_MIN_Y,SDL_MIN_Z);
}
# endif /* SDL_NEW_VERSION_REJECT */
#endif /* SDLQUAKE */
}
static void PrintVersion (void)
{
Sys_Printf ("Hammer of Thyrion, release %s (%s)\n", HOT_VERSION_STR, HOT_VERSION_REL_DATE);
Sys_Printf ("running on %s engine %4.2f (%s)\n", ENGINE_NAME, ENGINE_VERSION, PLATFORM_STRING);
Sys_Printf ("More info / sending bug reports: http://uhexen2.sourceforge.net\n");
}
#include "snd_sys.h"
/* Summarise command line options and inspect for correctness.
* No attempt is made to validate arg type is integer or whatever.
* Note: dos, windows options are not handled here.
* S.A. 22 Jan 2009 */
typedef struct
{
const char *option;
const char *alias1;
const char *alias2;
int num_args; /* only 0, 1 (and -1:one optional arg) are currently implemented */
const char *descrip; /* if option = "" , descrip is an help section title */
} option_t;
static option_t options[] =
{
/* GENERAL */
{"","","",0,"General"},
#ifndef DEMOBUILD
# if defined(H2MP)
{"-noportals", "", "", 0, "Disable the mission pack support"},
# else
{"-portals", "-h2mp", "", 0, "Play Portal of Praevus mission pack"},
# endif
#endif
{"-game", "", "", 1, "Play this mod"},
{"-basedir", "", "", 1, "Use this directory as base"},
{"-nomouse", "", "", 0, "Disable mouse"},
{"-heapsize", "", "", 1, "Kilobytes memory for heap"},
{"-v", "--version", "", 0, "Display version information"},
{"-h", "--help", "-?", 0, "Show help"},
/* VIDEO */
{"","","",0,"Video"},
#ifndef SVGAQUAKE
{"-f", "-fullscreen", "", 0, "Run fullscreen"},
{"-w", "-window", "", 0, "Run as a window"},
#endif
{"-width", "", "", 1, "Set screen width"},
{"-height", "", "", 1, "Set screen height (requires -width)"},
{"-force", "", "", 0, "Skip some video sanity checks"},
{"-conwidth", "", "", 1, "Set console width (in pixels)"},
#ifdef GLQUAKE
{"-bpp", "", "", 1, "Depth for GL fullscreen mode"},
{"-sync", "-vsync", "", 0, "Enable sync with monitor refresh"},
{"-g", "-gllibrary", "", 1, "Select 3D rendering library"},
{"-fsaa", "", "", 1, "Enable N sample antialiasing"},
{"-paltex", "", "", 0, "Enable 8-bit textures"},
{"-nomtex", "", "", 0, "Disable multitexture detection/usage"},
#endif
/* SOUND */
{"","","",0,"Sound"},
#if !defined(_NO_SOUND)
#if SOUND_NUMDRIVERS
{"-s", "-nosound", "", 0, "Disable sound"},
#endif
#if (SOUND_NUMDRIVERS > 1)
#if HAVE_OSS_SOUND
{"-sndoss", "", "", 0, "Use OSS sound"},
#endif
#if HAVE_ALSA_SOUND
{"-sndalsa", "", "", 0, "Use ALSA sound (alsa > 1.0.1)"},
#endif
#if HAVE_SUN_SOUND
{"-sndsun", "-sndbsd", "", 0, "Use SUN/BSD sound"},
#endif
#if HAVE_SDL_SOUND
{"-sndsdl", "", "", 0, "Use SDL sound"},
#endif
#endif /* SOUND_NUMDRIVERS */
#endif /* _NO_SOUND */
{"-sndspeed", "", "", 1, "Sound sampling rate"},
{"-sndbits", "", "", 1, "Sound sampling bits"},
{"-alsadev", "", "", 1, "Alsa device name"},
{"-ossdev", "", "", 1, "OSS device name"},
{"-sndmono", "", "", 0, "Set mono playback"},
/* MUSIC */
{"","","",0,"Music"},
{"-nomidi", "", "", 0, "Disable midi device"},
{"-nocdaudio", "", "", 0, "Disable CD playback"},
{"-cddev", "", "", 1, "Use this CD device"},
/* NETWORK */
{"","","",0,"Network"},
{"-listen", "", "", -1, "Enable multiplayer with max N players"},
{"-dedicated", "", "", -1, "Enable dedicated server with max N players"},
{"-nolan", "", "", 0, "Disable local area network"},
{"-noudp", "", "", 0, "Disable udp"},
{"-noifscan", "", "", 0, "Disable net interface scan"},
{"-ip", "-bindip", "", 1, "Use this IP address"},
{"-localip", "", "", 1, "Use this local IP address"},
{"-port", "", "", 1, "Use this port"},
{"-udpport", "", "", 1, "Use this udp port"},
{"-ipxport", "", "", 1, "Use this ipx port"},
/* DEBUG */
{"","","",0,"Debugging"},
{"-condebug", "-debuglog", "", 0, "Do extra debug logging"},
{"-developer", "", "", 0, "Set developer cvar"},
{"-devlog", "", "", 0, "Log some dev events when !developer"},
{"-safemode", "", "", 0, "Disable some hardware features"},
/* extra OPENGL */
#ifdef GLQUAKE
{"","","",0,"Extra OpenGL"},
{"-lm_1", "", "", 0, "use GL_LUMINANCE light format"},
{"-lm_4", "", "", 0, "use GL_RGBA light format"},
# ifdef USE_3DFXGAMMA
{"-3dfxgamma", "", "", 0, "enable 3dfx gamma support"},
# endif
#endif
/* SVGA */
#ifdef SVGAQUAKE
{"","","",0,"SVGA"},
{"-mode", "", "", 1, "SVGA mode"},
{"-mdev", "", "", 1, "Use this mouse device"},
{"-mrate", "", "", 1, "Mouse sampling rate"},
{"-nokbd", "", "", 0, "Disable keyboard"},
#endif
/* MISCELLANEOUS */
{"","","",0,"Miscellaneous"},
{"-forcemem", "", "", 0, "Force memory option"},
{"-surfcachesize","", "", 1, "Surface cache size"},
{"-protocol", "", "", 1, "Request different game version"},
{"-particles", "", "", 1, "Set number of particles"},
{"-fullsbar", "", "", 0, "Enable full status bar (unused)"},
{"-nojoy", "", "", 0, "Disable joystick"},
{"-zone", "", "", 1, "Zone memory size"},
/* end used to terminate options */
{"end","","",0,""}
};
static void CheckArgs (int argc, char **argv)
{
/* Check each argv[] against the options registered above -
* If it's not a valid option, exit with error message.
* Else, skip checking the next option.num_arg argv[].
* (num_args=-1 means a single argv[] is optional).
* Also allow for game commands like "+r_shadow 1" */
int i, j, valid, skip;
int num_avail_options;
char string[40];
/* find how many options are registered */
for (i = 1; ; i++)
{
if (options[i].option[0] == 0)
continue;
if (strcmp(options[i].option, "end") == 0)
break;
}
num_avail_options = i;
if (argc <= 1)
return;
skip = 0;
for (i = 1; i < argc; i++)
{
if (skip == 1) {
/* one arg only */
skip = 0;
continue;
}
if (skip == -1) {
/* optional single arg */
skip = 0;
if (argv[i][0] != '-')
continue;
}
if (skip == -2) {
/* parsing +game_command */
/* +game command found... skip till we find an "-option" */
if (argv[i][0] != '-')
continue;
else
skip = 0;
}
if ( !strcmp(argv[i], "-v") || !strcmp(argv[i], "-version" ) ||
!strcmp(argv[i], "--version"))
{
exit(0);
}
if ( !strcmp(argv[i], "-h") || !strcmp(argv[i], "-help" ) ||
!strcmp(argv[i], "-?") || !strcmp(argv[i], "--help"))
{
Sys_Printf ("\nUsage: %s [options] [+gamecommands]\n", argv[0]);
for (j = 0; j < num_avail_options; j++)
{
if (options[j].option[0]) {
sprintf (string, " %s", options[j].option);
if (options[j].alias1[0]) {
strcat (string, " | ");
strcat (string, options[j].alias1);
}
if (options[j].num_args == 1)
strcat (string, " ARG");
if (options[j].num_args == -1)
strcat (string, " [ARG]");
Sys_Printf ("%-30s%s\n", string, options[j].descrip);
} else {
/* print header */
Sys_Printf ("\n%s Options:\n", options[j].descrip);
}
}
exit (0);
}
valid = 0; /* check this arg is valid */
for (j = 0; j < num_avail_options; j++)
{
if (!options[j].option[0])
continue;
valid = (strcmp(options[j].option, argv[i]) == 0) |
(strcmp(options[j].alias1, argv[i]) == 0) |
(strcmp(options[j].alias2, argv[i]) == 0);
if (valid)
break;
}
if (valid) {
switch (options[j].num_args) {
case 1:
/* ensure there is one, and skip checking next arg */
if (i == argc-1) {
Sys_Printf ("\n%s: missing arg for option \"%s\"\n",argv[0],argv[i]);
exit(1);
}
/* this assumes that strings beginning with "-" and "+" will
* never be valid values for an option */
if (argv[i+1][0] == '-' || argv[i+1][0] == '+') {
Sys_Printf ("\n%s: Missing arg for option \"%s\"\n",argv[0],argv[i]);
exit(1);
}
skip = 1;
break;
case -1:
skip = -1;
break;
#if 0
case 0:
/* doesn't accept args: make sure there aren't any. */
if (argv[i+1][0] != '-' && argv[i+1][0] != '+') {
Sys_Printf ("\n%s: Unwanted arg for option \"%s\"\n",argv[0],argv[i]);
exit(1);
}
#endif
}
} else {
if (argv[i][0] == '+') {
skip = -2;
} else {
Sys_Printf ("\n%s: illegal arg \"%s\"\n", argv[0], argv[i]);
exit (1);
}
}
}
}
/*
===============================================================================
MAIN
===============================================================================
*/
static quakeparms_t parms;
static char cwd[MAX_OSPATH];
#if DO_USERDIRS
static char userdir[MAX_OSPATH];
#endif
#if defined(SDLQUAKE)
static Uint8 appState;
#endif
int main (int argc, char **argv)
{
int i;
double time, oldtime, newtime;
PrintVersion();
CheckArgs(argc, argv);
/* initialize the host params */
memset (&parms, 0, sizeof(parms));
parms.basedir = "/usr/share/games/hexen2";
parms.userdir = cwd;
parms.argc = argc;
parms.argv = argv;
parms.errstate = 0;
host_parms = &parms;
memset (cwd, 0, sizeof(cwd));
if (Sys_GetBasedir(argv[0], cwd, sizeof(cwd)) != 0)
Sys_Error ("Couldn't determine current directory");
#if DO_USERDIRS
memset (userdir, 0, sizeof(userdir));
if (Sys_GetUserdir(userdir, sizeof(userdir)) != 0)
Sys_Error ("Couldn't determine userspace directory");
Sys_mkdir(userdir, true);
parms.userdir = userdir;
#endif
LOG_Init (&parms);
Sys_Printf("basedir is: %s\n", parms.basedir);
Sys_Printf("userdir is: %s\n", parms.userdir);
COM_ValidateByteorder ();
isDedicated = (COM_CheckParm ("-dedicated") != 0);
Sys_CheckSDL ();
if (isDedicated)
parms.memsize = MIN_MEM_ALLOC;
else
parms.memsize = STD_MEM_ALLOC;
i = COM_CheckParm ("-heapsize");
if (i && i < com_argc-1)
{
parms.memsize = atoi (com_argv[i+1]) * 1024;
if ((parms.memsize > MAX_MEM_ALLOC) && !(COM_CheckParm ("-forcemem")))
{
Sys_Printf ("Requested memory (%d Mb) too large, using the default maximum.\n", parms.memsize/(1024*1024));
Sys_Printf ("If you are sure, use the -forcemem switch.\n");
parms.memsize = MAX_MEM_ALLOC;
}
else if ((parms.memsize < MIN_MEM_ALLOC) && !(COM_CheckParm ("-forcemem")))
{
Sys_Printf ("Requested memory (%d Mb) too little, using the default minimum.\n", parms.memsize/(1024*1024));
Sys_Printf ("If you are sure, use the -forcemem switch.\n");
parms.memsize = MIN_MEM_ALLOC;
}
}
parms.membase = malloc (parms.memsize);
if (!parms.membase)
Sys_Error ("Insufficient memory.\n");
Sys_Init ();
atexit (Sys_AtExit);
Host_Init();
oldtime = Sys_DoubleTime ();
/* main window message loop */
while (1)
{
if (isDedicated)
{
newtime = Sys_DoubleTime ();
time = newtime - oldtime;
while (time < sys_ticrate.value )
{
usleep (1000);
newtime = Sys_DoubleTime ();
time = newtime - oldtime;
}
Host_Frame (time);
oldtime = newtime;
}
else
{
#if defined(SDLQUAKE)
appState = SDL_GetAppState();
/* If we have no input focus at all, sleep a bit */
if ( !(appState & (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS)) || cl.paused)
{
usleep (16000);
}
/* If we're minimised, sleep a bit more */
if ( !(appState & SDL_APPACTIVE))
{
scr_skipupdate = 1;
usleep (32000);
}
else
{
scr_skipupdate = 0;
}
#endif /* SDLQUAKE */
newtime = Sys_DoubleTime ();
time = newtime - oldtime;
Host_Frame (time);
if (time < sys_throttle.value)
usleep (1000);
oldtime = newtime;
}
}
return 0;
}
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