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/*
* Copyright (C) 2023, KylinSoft Co., Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*
**/
#ifndef SCREENSTRUCT_H
#define SCREENSTRUCT_H
#include <QString>
#include <QDBusArgument>
struct ScreenConfig
{
QString screenId;
QString screenModeId;
int screenPosX;
int screenPosY;
bool isPrimary;
friend QDBusArgument &operator<<(QDBusArgument &argument, const ScreenConfig &screenStruct)
{
argument.beginStructure();
argument << screenStruct.screenId
<< screenStruct.screenModeId
<< screenStruct.screenPosX
<< screenStruct.screenPosY
<< screenStruct.isPrimary;
argument.endStructure();
return argument;
}
friend const QDBusArgument &operator>>(const QDBusArgument &argument, ScreenConfig &screenStruct)
{
argument.beginStructure();
argument >> screenStruct.screenId
>> screenStruct.screenModeId
>> screenStruct.screenPosX
>> screenStruct.screenPosY
>> screenStruct.isPrimary;
argument.endStructure();
return argument;
}
};
Q_DECLARE_METATYPE(ScreenConfig)
#endif // SCREENSTRUCT_H
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