File: screenStruct.h

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/*
 * Copyright (C) 2023, KylinSoft Co., Ltd.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, see <http://www.gnu.org/licenses/>.
 *
**/
#ifndef SCREENSTRUCT_H
#define SCREENSTRUCT_H

#include <QString>
#include <QDBusArgument>

struct ScreenConfig
{
    QString screenId;
    QString screenModeId;
    int screenPosX;
    int screenPosY;
    bool isPrimary;

    friend QDBusArgument &operator<<(QDBusArgument &argument, const ScreenConfig &screenStruct)
    {
        argument.beginStructure();
        argument << screenStruct.screenId
                 << screenStruct.screenModeId
                 << screenStruct.screenPosX
                 << screenStruct.screenPosY
                 << screenStruct.isPrimary;
        argument.endStructure();
        return argument;
    }

    friend const QDBusArgument &operator>>(const QDBusArgument &argument, ScreenConfig &screenStruct)
    {
        argument.beginStructure();
        argument >> screenStruct.screenId
                 >> screenStruct.screenModeId
                 >> screenStruct.screenPosX
                 >> screenStruct.screenPosY
                 >> screenStruct.isPrimary;
        argument.endStructure();
        return argument;
    }
};
Q_DECLARE_METATYPE(ScreenConfig)

#endif // SCREENSTRUCT_H