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/*
* Copyright (C) 2023, KylinSoft Co., Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*
**/
#include "cursorposcalculator.h"
#include <QDebug>
int CursorPosCalculator::borderWidth = 5;
int CursorPosCalculator::moveWidth = 50;
CursorPosCalculator::CursorPosCalculator()
{
reset();
}
void CursorPosCalculator::reset(){
onEdges = false;
moveEdges = false;
onLeftEdges = false;
onTopEdges = false;
onRightEdges = false;
onBottomEdges = false;
onLeftTopEdges =false;
onRightTopEdges = false;
onRightBottomEdges = false;
onLeftBottomEdges = false;
}
void CursorPosCalculator::recalculate(const QPoint &globalMousePos, const QRect &frameRect){
int globalMouseX = globalMousePos.x();
int globalMouseY = globalMousePos.y();
int frameX = frameRect.x();
int frameY = frameRect.y();
int frameWidth = frameRect.width();
int frameHeight = frameRect.height();
onLeftEdges = (globalMouseX >= frameX &&
globalMouseX <= frameX + borderWidth);
onRightEdges = (globalMouseX >= frameX + frameWidth - borderWidth &&
globalMouseX <= frameX + frameWidth);
onTopEdges = (globalMouseY >= frameY &&
globalMouseY <= frameY + borderWidth);
onBottomEdges = (globalMouseY >= frameY + frameHeight - borderWidth &&
globalMouseY <= frameY + frameHeight);
onLeftTopEdges = onTopEdges && onLeftEdges;
onRightTopEdges = onRightEdges && onTopEdges;
onRightBottomEdges = onRightEdges && onBottomEdges;
onLeftBottomEdges = onLeftEdges && onBottomEdges;
onEdges = onLeftEdges || onRightEdges || onTopEdges || onBottomEdges;
}
void CursorPosCalculator::recalculateMove(const QPoint &globalMousePos, const QRect &frameRect){
int globalMouseY = globalMousePos.y();
int frameY = frameRect.y();
onTopEdges = (globalMouseY >= frameY &&
globalMouseY <= frameY + moveWidth);
moveEdges = onTopEdges;
}
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