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/* -*- Mode: C++; indent-tabs-mode: nil; tab-width: 4 -*-
* -*- coding: utf-8 -*-
*
* Copyright (C) 2023 KylinSoft Co., Ltd.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mpris_player_control.h"
#include <QMetaObject>
MprisPlayerControl::MprisPlayerControl(MprisPlayerWeakPtr player, QObject *parent)
: QObject(parent)
, m_player(player)
{
}
void MprisPlayerControl::operation(const QString &operation, const QVariantList &arguments)
{
if (m_player.expired()) {
qWarning() << "pointer player reference count is 0 .";
return;
}
if (arguments.count() > 0) {
QMetaObject::invokeMethod(m_player.lock().get(), operation.toLatin1().data(), Qt::QueuedConnection,
QGenericArgument(arguments.at(0).typeName(), arguments.at(0).constData()));
} else {
QMetaObject::invokeMethod(m_player.lock().get(), operation.toLatin1().data());
}
}
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