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<HTML>
<HEAD><TITLE> Directory </TITLE></HEAD>
<BODY>
<H1 ALIGN=CENTER>the Directory API</H1>
<HR>
<H1>Data structures</H1>
<PRE>
/* entry types */
#define ST_DIR 2
#define ST_FILE -3
struct Entry{
int type; /* type of the entry */
char *name; /* name */
SECTNUM sector; /* sector pointer */
char *comment; /* optional comment */
unsigned long size; /* file size, 0 for a directory */
long access; /* RWEDAPSH access rights */
int year, month, day; /* date */
int hour, min, sec; /* hour */
}
/* general purpose list used to stored directory entries */
struct List{
void *content; /* Filled with struct Entry* type */
struct List *subdir; /* If the cell content is a dir, its entries list */
/* is stored here, else filled with NULL */
struct List *next; /* Next cell */
}
</PRE>
<HR>
<P ALIGN=CENTER><FONT SIZE=+2> adfGetDirEnt() </FONT></P>
<H2>Syntax</H2>
<B>struct List*</B> adfGetDirEnt(<B>struct Volume*</B> vol, <B>SECTNUM</B> dir )<BR>
equivalent to <BR>
<B>struct List*</B> adfGetRDirEnt(<B>struct Volume*</B> vol, <B>SECTNUM</B> dir, FALSE )<BR>
<H2>Description</H2>
Returns a linked list which contains the entries of one directory.
<H2>Return values</H2>
The list, NULL in case of error.
<H2>Examples</H2>
<PRE>
struct List *list, *cell;
struct Entry *entry;
/* saves the head of the list */
cell = list = adfGetDirEnt(vol,vol->curDirPtr);
/* while cell->next is NULL, the last cell */
while(cell) {
entry = (struct Entry*)cell->content;
printf("%s %ld\n", entry->name, entry->sector);
cell = cell->next;
}
/* frees the list and the content */
adfFreeDirList(list);
</PRE>
<HR>
<P ALIGN=CENTER><FONT SIZE=+2> adfGetRDirEnt() </FONT></P>
<H2>Syntax</H2>
<B>struct List*</B> adfGetRDirEnt(<B>struct Volume*</B> vol, <B>SECTNUM</B> dir, <B>BOOL</B> recursive )<BR>
<H2>Description</H2>
Returns a linked list which contains the entries of one directory.
<H2>Return values</H2>
The list, NULL in case of error.
<H2>Examples</H2>
<PRE>
#define TRUE 1
int main()
{
struct List *list, *cell;
struct Entry *entry;
...
/* saves the head of the list */
cell = list = adfGetRDirEnt(vol,vol->curDirPtr,TRUE);
/* prints the tree */
printTree(cell);
/* frees the list and the content */
adfFreeDirList(list);
...
}
/* print the directories tree. recursive */
printTree(struct List* tree)
{
while(tree) {
entry = (struct Entry*)cell->content;
printf("%s %ld\n", entry->name, entry->sector);
if (tree->subdir!=NULL)
printTree(tree->subdir)
tree = tree->next;
}
}
</PRE>
<HR>
<P ALIGN=CENTER><FONT SIZE=+2> adfChangeDir() </FONT></P>
<H2>Syntax</H2>
<B>RETCODE</B> adfChangeDir(<B>struct Volume*</B> vol, <B>char *</B>dirName)
<H2>Description</H2>
Change the current working directory to the new one (dirName).
<H2>Return values</H2>
RC_OK, something different in case of error.
<P>
<HR>
<P ALIGN=CENTER><FONT SIZE=+2> adfParentDir() </FONT></P>
<H2>Syntax</H2>
<B>RETCODE</B> adfParentDir(<B>struct Volume*</B> vol)
<H2>Description</H2>
Change the current working directory to its parent directory. If the current
directory is the root of the filesystem ('/'), nothing happens.
<H2>Return values</H2>
RC_OK, something different in case of error.
<P>
<HR>
<P ALIGN=CENTER><FONT SIZE=+2> adfCreateDir() </FONT></P>
<H2>Syntax</H2>
<B>RETCODE</B> adfCreateDir(<B>struct Volume*</B> vol,
<B>SECTNUM</B> parent, <B>char*</B> dirName)
<H2>Description</H2>
Creates a new directory (dirName) into the specified directory (parent).
<H2>Return values</H2>
RC_OK, something different in case of error.
<P>
<HR>
<P ALIGN=CENTER><FONT SIZE=+2> adfRemoveEntry() </FONT></P>
<H2>Syntax</H2>
<B>RETCODE</B> adfRemoveEntry(<B>struct Volume *</B>vol,
<B>SECTNUM</B> parent, <B>char *</B>name)
<H2>Description</H2>
Removes a entry (a file or an empty directory) from one directory (parent).
<H2>Return values</H2>
RC_OK, something different in case of error.
<P>
<HR>
<P ALIGN=CENTER><FONT SIZE=+2> adfFreeDirList() </FONT></P>
<H2>Syntax</H2>
<B>void</B> adfFreeDirList(<B>struct List*</B> list)
<H2>Description</H2>
Frees a linked list or a tree of directory entries.
<P>
<HR>
<P ALIGN=CENTER><FONT SIZE=+2> adfAccess2String() </FONT></P>
<H2>Syntax</H2>
<B>char*</B> adfAccess2String(<B>long</B> access)
<H2>Description</H2>
Converts the access rights from <I>long</I> to <I>char*</I>.
<H2>Return values</H2>
A C string which represents the access rights.
<P>
<HR>
<P ALIGN=CENTER><FONT SIZE=+2> adfRenameEntry() </FONT></P>
<H2>Syntax</H2>
<B>RETCODE</B> adfRenameEntry(<B>struct Volume*</B> vol, <B>SECTNUM</B> oldDir, <B>char*</B> old, <B>SECTNUM</B> newDir, <B>char*</B> new)
<H2>Description</H2>
Changes the name of the entry <I>old</I> located in the <I>oldDir</I> into
the name <I>new</I>, located into the <I>newDir</I> directory.
<P>
<HR>
<P ALIGN=CENTER><FONT SIZE=+2> printEntry() </FONT></P>
<H2>Syntax</H2>
<B>void</B> printEntry(<B>struct Entry*</B> entry)
<H2>Description</H2>
Do no use this function (not an adf one), but you can use its code to learn
how to display a directory entry (in adf_dir.c).
<P>
<HR>
</BODY>
</HTML>
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