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#import "CSHandle.h"
#define CSMemoryHandle XADMemoryHandle
@interface CSMemoryHandle:CSHandle
{
NSData *backingdata;
off_t memorypos;
}
+(CSMemoryHandle *)memoryHandleForReadingData:(NSData *)data;
+(CSMemoryHandle *)memoryHandleForReadingBuffer:(const void *)buf length:(unsigned)len;
+(CSMemoryHandle *)memoryHandleForReadingMappedFile:(NSString *)filename;
+(CSMemoryHandle *)memoryHandleForWriting;
// Initializers
-(id)initWithData:(NSData *)dataobj;
-(id)initAsCopyOf:(CSMemoryHandle *)other;
-(void)dealloc;
// Public methods
-(NSData *)data;
-(NSMutableData *)mutableData;
// Implemented by this class
-(off_t)fileSize;
-(off_t)offsetInFile;
-(BOOL)atEndOfFile;
-(void)seekToFileOffset:(off_t)offs;
-(void)seekToEndOfFile;
//-(void)pushBackByte:(int)byte;
-(int)readAtMost:(int)num toBuffer:(void *)buffer;
-(void)writeBytes:(int)num fromBuffer:(const void *)buffer;
-(NSData *)fileContents;
-(NSData *)remainingFileContents;
-(NSData *)readDataOfLength:(int)length;
-(NSData *)readDataOfLengthAtMost:(int)length;
-(NSData *)copyDataOfLength:(int)length;
-(NSData *)copyDataOfLengthAtMost:(int)length;
@end
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