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#import "CSBlockStreamHandle.h"
#import "XADCABBlockReader.h"
@interface XADCABBlockHandle:CSBlockStreamHandle
{
XADCABBlockReader *blocks;
uint8_t inbuffer[32768+6144];
}
-(id)initWithBlockReader:(XADCABBlockReader *)blockreader;
-(void)dealloc;
-(void)resetBlockStream;
-(int)produceBlockAtOffset:(off_t)pos;
-(void)resetCABBlockHandle;
-(int)produceCABBlockWithInputBuffer:(uint8_t *)buffer length:(int)length atOffset:(off_t)pos length:(int)uncomplength;
@end
@interface XADCABCopyHandle:XADCABBlockHandle
-(int)produceCABBlockWithInputBuffer:(uint8_t *)buffer length:(int)length atOffset:(off_t)pos length:(int)uncomplength;
@end
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