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#import "CSStreamHandle.h"
#if !__LP64__
#define _LZMA_UINT32_IS_ULONG
#endif
#define Byte LzmaByte
#define UInt16 LzmaUInt16
#define UInt32 LzmaUInt32
#define UInt64 LzmaUInt64
#import "lzma/Lzma2Dec.h"
#undef Byte
#undef UInt32
#undef UInt16
#undef UInt64
@interface XADLZMA2Handle:CSStreamHandle
{
CSHandle *parent;
off_t startoffs;
CLzma2Dec lzma;
uint8_t inbuffer[16*1024];
int bufbytes,bufoffs;
BOOL seekback;
}
-(id)initWithHandle:(CSHandle *)handle propertyData:(NSData *)propertydata;
-(id)initWithHandle:(CSHandle *)handle length:(off_t)length propertyData:(NSData *)propertydata;
-(void)dealloc;
-(void)setSeekBackAtEOF:(BOOL)seekateof;
-(void)resetStream;
-(int)streamAtMost:(int)num toBuffer:(void *)buffer;
@end
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