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#import "XADCABBlockHandle.h"
#import "LZSS.h"
typedef struct QuantumCoder
{
uint16_t CS_L,CS_H,CS_C;
CSInputBuffer *input;
} QuantumCoder;
typedef struct QuantumModelSymbol
{
uint16_t symbol;
uint16_t cumfreq;
} QuantumModelSymbol;
typedef struct QuantumModel
{
int numsymbols,shiftsleft;
QuantumModelSymbol symbols[65];
} QuantumModel;
@interface XADQuantumHandle:XADCABBlockHandle
{
LZSS lzss;
int numslots4,numslots5,numslots6;
QuantumCoder coder;
QuantumModel selectormodel;
QuantumModel literalmodel[4];
QuantumModel offsetmodel4,offsetmodel5,offsetmodel6;
QuantumModel lengthmodel6;
}
-(id)initWithBlockReader:(XADCABBlockReader *)blockreader windowBits:(int)windowbits;
-(void)resetCABBlockHandle;
-(int)produceCABBlockWithInputBuffer:(uint8_t *)buffer length:(int)length atOffset:(off_t)pos length:(int)uncomplength;
@end
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