File: fake_event.h

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/*
 * testcode/fake_event.h - fake event handling that replays existing scenario.
 *
 * Copyright (c) 2007, NLnet Labs. All rights reserved.
 * 
 * This software is open source.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright notice,
 * this list of conditions and the following disclaimer in the documentation
 * and/or other materials provided with the distribution.
 * 
 * Neither the name of the NLNET LABS nor the names of its contributors may
 * be used to endorse or promote products derived from this software without
 * specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

/**
 * \file
 * Event service that replays a scenario.
 * This implements the same exported symbols as the files:
 * util/netevent.c
 * services/listen_dnsport.c
 * services/outside_network.c
 * But these do not actually access the network or events, instead
 * the scenario is played.
 */

#ifndef TESTCODE_FAKE_EVENT_H
#define TESTCODE_FAKE_EVENT_H
struct replay_scenario;

/**
 * Initialise fake event services.
 *
 * The fake event services will automatically start when the main program
 * calls netevent.h functions, such as comm_base_dispatch().
 *
 * @param scen: Set the scenario to use for upcoming event handling.
 */
void fake_event_init(struct replay_scenario* scen);

/**
 * Deinit fake event services.
 */
void fake_event_cleanup(void);

/**
 * Get filename to store temporary config stuff. The pid is added. in /tmp.
 * @param adj: adjective, like "_cfg_", "_auto_"
 * @param id: identifier, like "example.com".
 * @param buf: where to store.
 * @param len: length of buf.
 */
void fake_temp_file(const char* adj, const char* id, char* buf, size_t len);

#endif /* TESTCODE_FAKE_EVENT_H */