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/**********************************************************************************
* ini.h
*
* Include file for libini.a. Coding? Include this and link against libini.a.
*
*
**************************************************
* This code was created by Peter Harvey @ CodeByDesign.
* Released under LGPL 28.JAN.99
*
* Contributions from...
* -----------------------------------------------
* Peter Harvey - pharvey@codebydesign.com
**************************************************/
#ifndef INCLUDED_INI_H
#define INCLUDED_INI_H
/*********[ CONSTANTS AND TYPES ]**************************************************/
#include <stdlib.h>
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#define STDINFILE ((char*)-1)
#define INI_NO_DATA 2
#define INI_SUCCESS 1
#define INI_ERROR 0
#define INI_MAX_LINE 1000
#define INI_MAX_OBJECT_NAME INI_MAX_LINE
#define INI_MAX_PROPERTY_NAME INI_MAX_LINE
#define INI_MAX_PROPERTY_VALUE INI_MAX_LINE
#if HAVE_LIMITS_H
#include <limits.h>
#endif
#ifdef PATH_MAX
#define ODBC_FILENAME_MAX PATH_MAX
#elif MAXPATHLEN
#define ODBC_FILENAME_MAX MAXPATHLEN
#else
#define ODBC_FILENAME_MAX FILENAME_MAX
#endif
/********************************************
* tINIPROPERTY
*
* Each property line has Name=Value pair.
* They are stored in this structure and linked together to provide a list
* of all properties for a given Object.
********************************************/
typedef struct tINIPROPERTY
{
struct tINIPROPERTY *pNext;
struct tINIPROPERTY *pPrev;
char szName[INI_MAX_PROPERTY_NAME+1];
char szValue[INI_MAX_PROPERTY_VALUE+1];
} INIPROPERTY, *HINIPROPERTY;
/********************************************
* tINIOBJECT
*
* Each object line has just an object name. This structure
* stores the object name and its subordinate information.
* The lines that follow are considered to be properties
* and are stored in a list of tINIPROPERTY.
********************************************/
typedef struct tINIOBJECT
{
struct tINIOBJECT *pNext;
struct tINIOBJECT *pPrev;
char szName[INI_MAX_OBJECT_NAME+1];
HINIPROPERTY hFirstProperty;
HINIPROPERTY hLastProperty;
int nProperties;
} INIOBJECT, *HINIOBJECT;
/********************************************
* tINI
*
* Each INI file contains a list of objects. This
* structure stores each object in a list of tINIOBJECT.
********************************************/
typedef struct tINI
{
#ifdef __OS2__
int iniFileType; /* ini file type 0 = text, 1 = binary (OS/2 only) */
#endif
char szFileName[ODBC_FILENAME_MAX+1]; /* FULL INI FILE NAME */
char cComment[ 5 ]; /* COMMENT CHAR MUST BE IN FIRST COLUMN */
char cLeftBracket; /* BRACKETS DELIMIT THE OBJECT NAME, THE LEFT BRACKET MUST BE IN COLUMN ONE */
char cRightBracket;
char cEqual; /* SEPERATES THE PROPERTY NAME FROM ITS VALUE */
int bChanged; /* IF true, THEN THE WHOLE FILE IS OVERWRITTEN UPON iniCommit */
int bReadOnly; /* TRUE IF AT LEAST ONE CALL HAS BEEN MADE TO iniAppend() */
HINIOBJECT hFirstObject;
HINIOBJECT hLastObject;
HINIOBJECT hCurObject;
int nObjects;
HINIPROPERTY hCurProperty;
} INI, *HINI;
/********************************************
* tINIBOOKMARK
*
* Used to store the current Object and Property pointers so
* that the caller can quickly return to some point in the
* INI data.
********************************************/
typedef struct tINIBOOKMARK
{
HINI hIni;
HINIOBJECT hCurObject;
HINIPROPERTY hCurProperty;
} INIBOOKMARK, *HINIBOOKMARK;
#if defined(__cplusplus)
extern "C" {
#endif
/*********[ PRIMARY INTERFACE ]*****************************************************/
/******************************
* iniOpen
*
* 1. make sure file exists
* 2. allocate memory for HINI
* 3. initialize HINI
* 4. load entire file into structured memory
* 5. set TRUE if you want to create file if non-existing
******************************/
#ifdef __OS2__
int iniOpen( HINI *hIni, char *pszFileName, char *cComment, char cLeftBracket, char cRightBracket, char cEqual, int bCreate, int bFileType );
#else
int iniOpen( HINI *hIni, char *pszFileName, char *cComment, char cLeftBracket, char cRightBracket, char cEqual, int bCreate );
#endif
/******************************
* iniAppend
*
* 1. append Sections in pszFileName that do not already exist in hIni
* 2. Makes hIni ReadOnly!
******************************/
int iniAppend( HINI hIni, char *pszFileName );
/******************************
* iniDelete
*
* 1. simple removes all objects (and their properties) from the list using iniObjectDelete() in a loop
******************************/
int iniDelete( HINI hIni );
/******************************
* iniClose
*
* 1. free memory previously allocated for HINI
* 2. DO NOT SAVE ANY CHANGES (see iniCommit)
******************************/
int iniClose( HINI hIni );
/******************************
* iniCommit
*
* 1. replaces file contents with memory contents (overwrites the file)
******************************/
int iniCommit( HINI hIni );
/******************************
* iniObjectFirst
*
******************************/
int iniObjectFirst( HINI hIni );
/******************************
* iniObjectLast
*
******************************/
int iniObjectLast( HINI hIni );
/******************************
* iniObjectNext
*
* 1. iniObjects() if no current object name else
* 2. find and store next object name
******************************/
int iniObjectNext( HINI hIni );
/******************************
* iniObjectSeek
*
* 1. find and store object name
******************************/
int iniObjectSeek( HINI hIni, char *pszObject );
/******************************
* iniObjectSeekSure
*
* 1. find and store object name
* 2. ensure that it exists
******************************/
int iniObjectSeekSure( HINI hIni, char *pszObject );
/******************************
* iniObjectEOL
*
******************************/
int iniObjectEOL( HINI hIni );
/******************************
* iniObject
*
* 1. returns the current object name
******************************/
int iniObject( HINI hIni, char *pszObject );
/******************************
* iniObjectDelete
*
* 1. deletes current Object
******************************/
int iniObjectDelete( HINI hIni );
/******************************
* iniObjectUpdate
*
* 1. update current Object
******************************/
int iniObjectUpdate( HINI hIni, char *pszObject );
/******************************
* iniPropertyObject
*
* 1. inserts a new Object
* 2. becomes current
******************************/
int iniObjectInsert( HINI hIni, char *pszObject );
/******************************
* iniPropertyFirst
*
******************************/
int iniPropertyFirst( HINI hIni );
/******************************
* iniPropertyLast
*
******************************/
int iniPropertyLast( HINI hIni );
/******************************
* iniPropertyNext
*
* 1. iniProperties() if no current property name else
* 2. find and store next property name
******************************/
int iniPropertyNext( HINI hIni );
/******************************
* iniPropertySeek
*
* 1. set current Object & Property positions where matching parameters
* 2. any parms which are empty strings (ie pszObject[0]) are ignored
* 3. it is kinda pointless to pass empty strings for all parms... you will get 1st Property in 1st Object
******************************/
int iniPropertySeek( HINI hIni, char *pszObject, char *pszProperty, char *pszValue );
/******************************
* iniPropertySeekSure
*
* 1. same as iniPropertySeek but
* 2. will ensure that both Object and Property exist
******************************/
int iniPropertySeekSure( HINI hIni, char *pszObject, char *pszProperty, char *pszValue );
/******************************
* iniPropertyEOL
*
******************************/
int iniPropertyEOL( HINI hIni );
/******************************
* iniProperty
*
* 1. returns the current property name
******************************/
int iniProperty( HINI hIni, char *pszProperty );
/******************************
* iniPropertyDelete
*
* 1. deletes current Property
******************************/
int iniPropertyDelete( HINI hIni );
/******************************
* iniPropertyUpdate
*
* 1. update current Property
******************************/
int iniPropertyUpdate( HINI hIni, char *pszProperty, char *pszValue );
/******************************
* iniPropertyInsert
*
* 1. inserts a new Property for current Object
* 2. becomes current
******************************/
int iniPropertyInsert( HINI hIni, char *pszProperty, char *pszValue );
/******************************
* iniValue
*
* 1. returns the value for the current object/property
******************************/
int iniValue( HINI hIni, char *pszValue );
/******************************
* iniGetBookmark
*
* 1. Store the current data positions (Object and Property)
* into hIniBookmark.
* 2. Does not allocate memory for hIniBookmark so pass a
* pointer to a valid bookmark.
******************************/
int iniGetBookmark( HINI hIni, HINIBOOKMARK hIniBookmark );
/******************************
* iniGotoBookmark
*
* 1. Sets the current Object and Property positions to
* those stored in IniBookmark.
* 2. Does not account for the bookmark becoming
* invalid ie from the Object or Property being deleted.
******************************/
int iniGotoBookmark( INIBOOKMARK IniBookmark );
/******************************
* iniCursor
*
* 1. Returns a copy of the hIni with a new
* set of position cursors (current Object and Property).
* 2. Not safe to use when in the possibility of
* deleting data in another cursor on same data.
* 3. Use when reading data only.
* 4. Does not allocate memory so hIniCursor should be valid.
* 5. All calls, other than those for movement, are
* global and will affect any other view of the data.
******************************/
int iniCursor( HINI hIni, HINI hIniCursor );
/*************************************************************************************/
/*********[ SUPPORT FUNCS ]***********************************************************/
/*************************************************************************************/
/******************************
* iniElement
*
******************************/
int iniElement( char *pszData, char cSeperator, char cTerminator, int nElement, char *pszElement, int nMaxElement );
int iniElementToEnd( char *pszData, char cSeperator, char cTerminator, int nElement, char *pszElement, int nMaxElement );
int iniElementEOL( char *pszData, char cSeperator, char cTerminator, int nElement, char *pszElement, int nMaxElement );
/******************************
* iniElementCount
*
******************************/
int iniElementCount( char *pszData, char cSeperator, char cTerminator );
/******************************
* iniPropertyValue
*
* 1. returns the property value for pszProperty in pszValue
* 2. pszString example;
* "PropertyName1=Value1;PropertyName2=Value2;..."
* 3. cEqual is usually '='
* 4. cPropertySep is usually ';'
*
* This function can be called without calling any other functions in this lib.
******************************/
int iniPropertyValue( char *pszString, char *pszProperty, char *pszValue, char cEqual, char cPropertySep );
/******************************
* iniAllTrim
*
* 1. trims blanks, tabs and newlines from start and end of pszString
*
* This function can be called without calling any other functions in this lib.
******************************/
int iniAllTrim( char *pszString );
/******************************
* iniToUpper
*
* 1. Converts all chars in pszString to upper case.
*
* This function can be called without calling any other functions in this lib.
******************************/
int iniToUpper( char *pszString );
/******************************
* _iniObjectRead
*
******************************/
int _iniObjectRead( HINI hIni, char *szLine, char *pszObjectName );
/******************************
* _iniPropertyRead
*
******************************/
int _iniPropertyRead( HINI hIni, char *szLine, char *pszPropertyName, char *pszPropertyValue );
/******************************
* _iniDump
*
******************************/
int _iniDump( HINI hIni, FILE *hStream );
/******************************
* _iniScanUntilObject
*
******************************/
int _iniScanUntilObject( HINI hIni, FILE *hFile, char *pszLine );
int _iniScanUntilNextObject( HINI hIni, FILE *hFile, char *pszLine );
/*
* Some changes to avoid a 255 file handle limit, thanks MQJoe.
* Make it conditional as it does have some performance impact esp with LARGE ini files (like what I have :-)
*/
#if defined( HAVE_VSNPRINTF ) && defined( USE_LL_FIO )
FILE *uo_fopen( const char *filename, const char *mode );
int uo_fclose( FILE *stream );
char *uo_fgets( char *szbuffer, int n, FILE *stream );
int uo_fprintf( FILE *stream, const char *fmt, ...);
#else
#define uo_fopen fopen
#define uo_fclose fclose
#define uo_fgets fgets
#define uo_fprintf fprintf
#endif
#if defined(__cplusplus)
}
#endif
#endif
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