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# ###################################################
# Copyright (C) 2012 The Unknown Horizons Team
# team@unknown-horizons.org
# This file is part of Unknown Horizons.
#
# Unknown Horizons is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the
# Free Software Foundation, Inc.,
# 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
# ###################################################
from horizons.command import Command
from horizons.savegamemanager import SavegameManager
class SaveCommand(Command):
"""Used to init a save, which will happen at all network machines.
Only reasonable in multiplayer games."""
def __init__(self, name):
self.name = name
def __call__(self, issuer):
session = issuer.session
try:
path = SavegameManager.create_multiplayersave_filename(self.name)
except RuntimeError, e:
headline = _("Invalid filename")
msg = _("Received an invalid filename for a save command.")
session.gui.show_error_popup(headline, msg, unicode(e))
return
self.log.debug("SaveCommand: save to %s", path)
success = session._do_save( path )
if success:
session.ingame_gui.message_widget.add(None, None, 'SAVED_GAME') # TODO: distinguish auto/quick/normal
else:
session.gui.show_popup(_('Error'), _('Failed to save.'))
Command.allow_network(SaveCommand)
class SpeedUpCommand(Command):
"""Used to change the game speed"""
def __call__(self, issuer):
session = issuer.session
session.speed_up()
Command.allow_network(SpeedUpCommand)
class SpeedDownCommand(Command):
"""Used to change the game speed"""
def __call__(self, issuer):
session = issuer.session
session.speed_down()
Command.allow_network(SpeedDownCommand)
class TogglePauseCommand(Command):
"""Used to change the game speed"""
def __call__(self, issuer):
session = issuer.session
session.gui.toggle_pause()
Command.allow_network(TogglePauseCommand)
class _SpeedCommand(Command):
def __init__(self, suggestion=False):
self.suggestion = suggestion
class UnPauseCommand(_SpeedCommand):
"""Used to change the game speed"""
def __call__(self, issuer):
session = issuer.session
session.speed_unpause(self.suggestion)
Command.allow_network(UnPauseCommand)
class PauseCommand(_SpeedCommand):
"""Used to change the game speed"""
def __call__(self, issuer):
session = issuer.session
session.speed_pause(self.suggestion)
Command.allow_network(PauseCommand)
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