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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>Extra functionalities</title>
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<div class="chapter" title="Extra functionalities">
<div class="titlepage"><div><div><h2 class="title">
<a name="id354300"></a>Extra functionalities</h2></div></div></div>
<div class="toc"><dl>
<dt>
<span class="refentrytitle"><a href="v-sim-dataFile.html">dataFile</a></span><span class="refpurpose"> — Adds a possibility to colorize nodes depending
on data read in an input file.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-dataNode.html">dataNode</a></span><span class="refpurpose"> — Extends capabilities of node properties.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-extraNode.html">extraNode</a></span><span class="refpurpose"> — add further characteristics to the nodes.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-plane.html">plane</a></span><span class="refpurpose"> — Adds capabilities to draw and handle planes.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-scalarFields.html">scalarFields</a></span><span class="refpurpose"> — Gives capabilities to load a scalar field.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-isoline.html">isoline</a></span><span class="refpurpose"> — handle the drawing and the computation of
isolines.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-surfaces.html">surfaces</a></span><span class="refpurpose"> — Supports loading of .surf files and drawing of
surfaces through OpenGL.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-surfaces-points.html">surfaces_points</a></span><span class="refpurpose"> — Define a structure to store a set of triangles
defining a surface.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-surfaces-resources.html">surfaces_resources</a></span><span class="refpurpose"> — Define the rendering parameters of a surface.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-pot2surf.html">pot2surf</a></span><span class="refpurpose"> — Creates surfaces from scalar fields.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-geometry.html">geometry</a></span><span class="refpurpose"> — different routines to do high level geometry
studies on a box or a set of boxes.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-vibration.html">vibration</a></span><span class="refpurpose"> — Add a support to animate the node positions
with a phonon frequency.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="v-sim-map.html">map</a></span><span class="refpurpose"> — Describe how to handle and draw coloured map on
a plane from a density field.</span>
</dt>
</dl></div>
<p>Other capabilities.</p>
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