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<a href="#v-sim-panelOpenGL.description" class="shortcut">Description</a>
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<h2><span class="refentrytitle"><a name="v-sim-panelOpenGL.top_of_page"></a>panelOpenGL</span></h2>
<p>panelOpenGL — The tab where OpenGL options like lights or quality are setup.</p>
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<a name="v-sim-panelOpenGL.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis"><a class="link" href="v-sim-gtk-toolPanelWidget.html#ToolPanel"><span class="returnvalue">ToolPanel</span></a>* <a class="link" href="v-sim-panelOpenGL.html#panelOpenGL-init" title="panelOpenGL_init ()">panelOpenGL_init</a> ();
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<a name="v-sim-panelOpenGL.description"></a><h2>Description</h2>
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<a name="v-sim-panelOpenGL.details"></a><h2>Details</h2>
<div class="refsect2" title="panelOpenGL_init ()">
<a name="panelOpenGL-init"></a><h3>panelOpenGL_init ()</h3>
<pre class="programlisting"><a class="link" href="v-sim-gtk-toolPanelWidget.html#ToolPanel"><span class="returnvalue">ToolPanel</span></a>* panelOpenGL_init ();</pre>
<p>
Should be used in the list declared in externalModules.h to be loaded by
V_Sim on start-up. This routine will create the <a class="link" href="v-sim-gtk-toolPanelWidget.html#ToolPanel"><span class="type">ToolPanel</span></a> where the OpenGL
stuff can be tuned, such as antialise lines, drawing precision...
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> a newly created <a class="link" href="v-sim-gtk-toolPanelWidget.html#ToolPanel"><span class="type">ToolPanel</span></a> object.
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