1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964
|
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>renderingSpin</title>
<meta name="generator" content="DocBook XSL Stylesheets V1.75.2">
<link rel="home" href="index.html" title="V_Sim API - Reference Manual">
<link rel="up" href="ch02.html" title="Rendering methods">
<link rel="prev" href="v-sim-atomic-xyz.html" title="atomic_xyz">
<link rel="next" href="ch03.html" title="OpenGL tools">
<meta name="generator" content="GTK-Doc V1.14 (XML mode)">
<link rel="stylesheet" href="style.css" type="text/css">
</head>
<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
<table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="2">
<tr valign="middle">
<td><a accesskey="p" href="v-sim-atomic-xyz.html"><img src="left.png" width="24" height="24" border="0" alt="Prev"></a></td>
<td><a accesskey="u" href="ch02.html"><img src="up.png" width="24" height="24" border="0" alt="Up"></a></td>
<td><a accesskey="h" href="index.html"><img src="home.png" width="24" height="24" border="0" alt="Home"></a></td>
<th width="100%" align="center">V_Sim API - Reference Manual</th>
<td><a accesskey="n" href="ch03.html"><img src="right.png" width="24" height="24" border="0" alt="Next"></a></td>
</tr>
<tr><td colspan="5" class="shortcuts">
<a href="#v-sim-renderingSpin.synopsis" class="shortcut">Top</a>
|
<a href="#v-sim-renderingSpin.description" class="shortcut">Description</a>
|
<a href="#v-sim-renderingSpin.object-hierarchy" class="shortcut">Object Hierarchy</a>
|
<a href="#v-sim-renderingSpin.properties" class="shortcut">Properties</a>
|
<a href="#v-sim-renderingSpin.signals" class="shortcut">Signals</a>
</td></tr>
</table>
<div class="refentry" title="renderingSpin">
<a name="v-sim-renderingSpin"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="v-sim-renderingSpin.top_of_page"></a>renderingSpin</span></h2>
<p>renderingSpin — A module able to represent atoms by their
position and spin.</p>
</td>
<td valign="top" align="right"></td>
</tr></table></div>
<div class="refsynopsisdiv" title="Synopsis">
<a name="v-sim-renderingSpin.synopsis"></a><h2>Synopsis</h2>
<a name="VisuRenderingSpin"></a><pre class="synopsis">enum <a class="link" href="v-sim-renderingSpin.html#SpinDrawingPolicy" title="enum SpinDrawingPolicy">SpinDrawingPolicy</a>;
enum <a class="link" href="v-sim-renderingSpin.html#SpinModulusPolicy" title="enum SpinModulusPolicy">SpinModulusPolicy</a>;
enum <a class="link" href="v-sim-renderingSpin.html#VisuSpinShapeId" title="enum VisuSpinShapeId">VisuSpinShapeId</a>;
enum <a class="link" href="v-sim-renderingSpin.html#SpinFileType" title="enum SpinFileType">SpinFileType</a>;
#define <a class="link" href="v-sim-renderingSpin.html#SPINVALUES-ID:CAPS" title="SPINVALUES_ID">SPINVALUES_ID</a>
#define <a class="link" href="v-sim-renderingSpin.html#SPINMAXMODULUS-ID:CAPS" title="SPINMAXMODULUS_ID">SPINMAXMODULUS_ID</a>
#define <a class="link" href="v-sim-renderingSpin.html#VISU-RENDERING-SPIN-NAME:CAPS" title="VISU_RENDERING_SPIN_NAME">VISU_RENDERING_SPIN_NAME</a>
#define <a class="link" href="v-sim-renderingSpin.html#VISU-RENDERING-SPIN-TYPE:CAPS" title="VISU_RENDERING_SPIN_TYPE">VISU_RENDERING_SPIN_TYPE</a>
#define <a class="link" href="v-sim-renderingSpin.html#VISU-RENDERING-SPIN:CAPS" title="VISU_RENDERING_SPIN()">VISU_RENDERING_SPIN</a> (obj)
#define <a class="link" href="v-sim-renderingSpin.html#VISU-RENDERING-SPIN-CLASS:CAPS" title="VISU_RENDERING_SPIN_CLASS()">VISU_RENDERING_SPIN_CLASS</a> (klass)
#define <a class="link" href="v-sim-renderingSpin.html#IS-VISU-RENDERING-SPIN-TYPE:CAPS" title="IS_VISU_RENDERING_SPIN_TYPE()">IS_VISU_RENDERING_SPIN_TYPE</a> (obj)
#define <a class="link" href="v-sim-renderingSpin.html#IS-VISU-RENDERING-SPIN-CLASS:CAPS" title="IS_VISU_RENDERING_SPIN_CLASS()">IS_VISU_RENDERING_SPIN_CLASS</a> (klass)
#define <a class="link" href="v-sim-renderingSpin.html#VISU-RENDERING-SPIN-GET-CLASS:CAPS" title="VISU_RENDERING_SPIN_GET_CLASS()">VISU_RENDERING_SPIN_GET_CLASS</a> (obj)
<a href="/usr/share/gtk-doc/html/gobject/gobject-Type-Information.html#GType"><span class="returnvalue">GType</span></a> <a class="link" href="v-sim-renderingSpin.html#visu-rendering-spin-get-type" title="visu_rendering_spin_get_type ()">visu_rendering_spin_get_type</a> (<em class="parameter"><code><span class="type">void</span></code></em>);
<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpinPriv" title="VisuRenderingSpinPriv">VisuRenderingSpinPriv</a>;
<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpinClass" title="VisuRenderingSpinClass">VisuRenderingSpinClass</a>;
<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin-struct" title="VisuRenderingSpin">VisuRenderingSpin</a>;
<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin"><span class="returnvalue">VisuRenderingSpin</span></a>* <a class="link" href="v-sim-renderingSpin.html#visu-rendering-spin-new" title="visu_rendering_spin_new ()">visu_rendering_spin_new</a> ();
const <span class="returnvalue">char</span>* <a class="link" href="v-sim-renderingSpin.html#visu-renderingSpin-getShapeNameI18n" title="visu_renderingSpin_getShapeNameI18n ()">visu_renderingSpin_getShapeNameI18n</a> (<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#VisuSpinShapeId" title="enum VisuSpinShapeId"><span class="type">VisuSpinShapeId</span></a> n</code></em>);
<a class="link" href="v-sim-renderingSpin.html#SpinDrawingPolicy" title="enum SpinDrawingPolicy"><span class="returnvalue">SpinDrawingPolicy</span></a> <a class="link" href="v-sim-renderingSpin.html#visu-renderingSpin-getHidingPolicyFromName" title="visu_renderingSpin_getHidingPolicyFromName ()">visu_renderingSpin_getHidingPolicyFromName</a>
(<em class="parameter"><code>const <span class="type">char</span> *name</code></em>);
const <span class="returnvalue">char</span>* <a class="link" href="v-sim-renderingSpin.html#visu-renderingSpin-getHidingPolicyName" title="visu_renderingSpin_getHidingPolicyName ()">visu_renderingSpin_getHidingPolicyName</a>
(<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinDrawingPolicy" title="enum SpinDrawingPolicy"><span class="type">SpinDrawingPolicy</span></a> n</code></em>);
const <span class="returnvalue">char</span>* <a class="link" href="v-sim-renderingSpin.html#visu-renderingSpin-getHidingPolicyNameI18n" title="visu_renderingSpin_getHidingPolicyNameI18n ()">visu_renderingSpin_getHidingPolicyNameI18n</a>
(<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinDrawingPolicy" title="enum SpinDrawingPolicy"><span class="type">SpinDrawingPolicy</span></a> n</code></em>);
enum <a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources">SpinElementResources</a>;
<a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gpointer"><span class="returnvalue">gpointer</span></a> <a class="link" href="v-sim-renderingSpin.html#rspin-getElementResource" title="rspin_getElementResource ()">rspin_getElementResource</a> (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>,
<em class="parameter"><code><a href="/usr/share/gtk-doc/html/gobject/gobject-Type-Information.html#GType"><span class="type">GType</span></a> *type</code></em>);
<a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="returnvalue">gboolean</span></a> <a class="link" href="v-sim-renderingSpin.html#rspin-setElementResource-boolean" title="rspin_setElementResource_boolean ()">rspin_setElementResource_boolean</a> (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>,
<em class="parameter"><code><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="type">gboolean</span></a> value</code></em>);
<a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="returnvalue">gboolean</span></a> <a class="link" href="v-sim-renderingSpin.html#rspin-setElementResource-uint" title="rspin_setElementResource_uint ()">rspin_setElementResource_uint</a> (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>,
<em class="parameter"><code><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"><span class="type">guint</span></a> value</code></em>);
<a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="returnvalue">gboolean</span></a> <a class="link" href="v-sim-renderingSpin.html#rspin-setElementResource-float" title="rspin_setElementResource_float ()">rspin_setElementResource_float</a> (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>,
<em class="parameter"><code><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gfloat"><span class="type">gfloat</span></a> value</code></em>);
<a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="returnvalue">gboolean</span></a> <a class="link" href="v-sim-renderingSpin.html#rspin-getElementResource-boolean" title="rspin_getElementResource_boolean ()">rspin_getElementResource_boolean</a> (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>);
<a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"><span class="returnvalue">guint</span></a> <a class="link" href="v-sim-renderingSpin.html#rspin-getElementResource-uint" title="rspin_getElementResource_uint ()">rspin_getElementResource_uint</a> (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>);
<a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gfloat"><span class="returnvalue">gfloat</span></a> <a class="link" href="v-sim-renderingSpin.html#rspin-getElementResource-float" title="rspin_getElementResource_float ()">rspin_getElementResource_float</a> (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>);
</pre>
</div>
<div class="refsect1" title="Object Hierarchy">
<a name="v-sim-renderingSpin.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
<a href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject">GObject</a>
+----<a class="link" href="VisuRendering.html" title="VisuRendering">VisuRendering</a>
+----VisuRenderingSpin
</pre>
</div>
<div class="refsect1" title="Properties">
<a name="v-sim-renderingSpin.properties"></a><h2>Properties</h2>
<pre class="synopsis">
"<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin--cone-omega" title='The "cone-omega" property'>cone-omega</a>" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gfloat"><span class="type">gfloat</span></a> : Read / Write
"<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin--cone-phi" title='The "cone-phi" property'>cone-phi</a>" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gfloat"><span class="type">gfloat</span></a> : Read / Write
"<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin--cone-theta" title='The "cone-theta" property'>cone-theta</a>" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gfloat"><span class="type">gfloat</span></a> : Read / Write
"<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin--hiding-mode" title='The "hiding-mode" property'>hiding-mode</a>" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"><span class="type">guint</span></a> : Read / Write
"<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin--modulus-scaling" title='The "modulus-scaling" property'>modulus-scaling</a>" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"><span class="type">guint</span></a> : Read / Write
"<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin--use-atomic" title='The "use-atomic" property'>use-atomic</a>" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="type">gboolean</span></a> : Read / Write
</pre>
</div>
<div class="refsect1" title="Signals">
<a name="v-sim-renderingSpin.signals"></a><h2>Signals</h2>
<pre class="synopsis">
"<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin-colorisationChange" title='The "colorisationChange" signal'>colorisationChange</a>" : Run Last / No Recursion / No Hooks
</pre>
</div>
<div class="refsect1" title="Description">
<a name="v-sim-renderingSpin.description"></a><h2>Description</h2>
<p>
</p>
<p>This method draws arrows to represent atoms. Each arrow has a
given orientation which is set acording to parameters. This is one
way to represent the spin of an atom. These arrows direction are
determined by the spin of each atom. It is designed to read two
separate files : one containing the position of the atoms, the
other containing the spin of each atom. Of course these two files
need to have the exact same number of atoms and also need to sort
atoms in the same order.</p>
<p>
</p>
</div>
<div class="refsect1" title="Details">
<a name="v-sim-renderingSpin.details"></a><h2>Details</h2>
<div class="refsect2" title="enum SpinDrawingPolicy">
<a name="SpinDrawingPolicy"></a><h3>enum SpinDrawingPolicy</h3>
<pre class="programlisting">typedef enum
{
policyAlwaysSpin,
policyHideNullSpin,
policyAtomicNullSpin,
policyNbModes
} SpinDrawingPolicy;
</pre>
<p>
Different policy to render the spin when the modulus is null. This
policy is applied for all <a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><a name="policyAlwaysSpin"></a><span class="term"><code class="literal">policyAlwaysSpin</code></span></p></td>
<td>Arrows are drawn whatever the modulus value.
</td>
</tr>
<tr>
<td><p><a name="policyHideNullSpin"></a><span class="term"><code class="literal">policyHideNullSpin</code></span></p></td>
<td>Spin with a null modulus are hidden.
</td>
</tr>
<tr>
<td><p><a name="policyAtomicNullSpin"></a><span class="term"><code class="literal">policyAtomicNullSpin</code></span></p></td>
<td>Follow atomic rendering for null modulus.
</td>
</tr>
<tr>
<td><p><a name="policyNbModes"></a><span class="term"><code class="literal">policyNbModes</code></span></p></td>
<td>a flag to count the number of modes.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="enum SpinModulusPolicy">
<a name="SpinModulusPolicy"></a><h3>enum SpinModulusPolicy</h3>
<pre class="programlisting">typedef enum
{
policyNoneModulus,
policyPerTypeModulus,
policyGlobalModulus,
policyNbModulusModes
} SpinModulusPolicy;
</pre>
<p>
Different policy to render the spin depending on the modulus.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><a name="policyNoneModulus"></a><span class="term"><code class="literal">policyNoneModulus</code></span></p></td>
<td>arrows have all the same size, whatever the
modulus value.
</td>
</tr>
<tr>
<td><p><a name="policyPerTypeModulus"></a><span class="term"><code class="literal">policyPerTypeModulus</code></span></p></td>
<td>arrows are scaled per node type.
</td>
</tr>
<tr>
<td><p><a name="policyGlobalModulus"></a><span class="term"><code class="literal">policyGlobalModulus</code></span></p></td>
<td>arrows are scaled globaly.
</td>
</tr>
<tr>
<td><p><a name="policyNbModulusModes"></a><span class="term"><code class="literal">policyNbModulusModes</code></span></p></td>
<td>a flag to count the number of modes.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="enum VisuSpinShapeId">
<a name="VisuSpinShapeId"></a><h3>enum VisuSpinShapeId</h3>
<pre class="programlisting">typedef enum
{
VISU_RENDERING_SPIN_ARROW_SMOOTH,
VISU_RENDERING_SPIN_ARROW_SHARP,
VISU_RENDERING_SPIN_ELLIPSOID,
VISU_RENDERING_SPIN_TORUS,
/*< private >*/
nbSpinShapes
} VisuSpinShapeId;
</pre>
<p>
An identifier for the different shapes to draw elements.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><a name="VISU-RENDERING-SPIN-ARROW-SMOOTH:CAPS"></a><span class="term"><code class="literal">VISU_RENDERING_SPIN_ARROW_SMOOTH</code></span></p></td>
<td>the shape is smooth and rounded ;
</td>
</tr>
<tr>
<td><p><a name="VISU-RENDERING-SPIN-ARROW-SHARP:CAPS"></a><span class="term"><code class="literal">VISU_RENDERING_SPIN_ARROW_SHARP</code></span></p></td>
<td>the shape is built on squares ;
</td>
</tr>
<tr>
<td><p><a name="VISU-RENDERING-SPIN-ELLIPSOID:CAPS"></a><span class="term"><code class="literal">VISU_RENDERING_SPIN_ELLIPSOID</code></span></p></td>
<td>the shape is an ellipsoid ;
</td>
</tr>
<tr>
<td><p><a name="VISU-RENDERING-SPIN-TORUS:CAPS"></a><span class="term"><code class="literal">VISU_RENDERING_SPIN_TORUS</code></span></p></td>
<td>the shape is a torus (direction of the arrow is
normal to the torus plane).
</td>
</tr>
<tr>
<td><p><a name="nbSpinShapes"></a><span class="term"><code class="literal">nbSpinShapes</code></span></p></td>
<td>private.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="enum SpinFileType">
<a name="SpinFileType"></a><h3>enum SpinFileType</h3>
<pre class="programlisting">typedef enum
{
FILE_KIND_POSITION,
FILE_KIND_SPIN
} SpinFileType;
</pre>
<p>
These are keys for the storing of spin files in a VisuData object.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><a name="FILE-KIND-POSITION:CAPS"></a><span class="term"><code class="literal">FILE_KIND_POSITION</code></span></p></td>
<td>define a position file ;
</td>
</tr>
<tr>
<td><p><a name="FILE-KIND-SPIN:CAPS"></a><span class="term"><code class="literal">FILE_KIND_SPIN</code></span></p></td>
<td>define a spin description file.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="SPINVALUES_ID">
<a name="SPINVALUES-ID:CAPS"></a><h3>SPINVALUES_ID</h3>
<pre class="programlisting">#define SPINVALUES_ID "spinRendering_values"
</pre>
<p>
This flag should be used when creating a new spin rendering method
as the flag for the spin values as node properties (see
<a class="link" href="v-sim-visu-nodes.html#visu-node-property-newPointer" title="visu_node_property_newPointer ()"><code class="function">visu_node_property_newPointer()</code></a>).
</p>
</div>
<hr>
<div class="refsect2" title="SPINMAXMODULUS_ID">
<a name="SPINMAXMODULUS-ID:CAPS"></a><h3>SPINMAXMODULUS_ID</h3>
<pre class="programlisting">#define SPINMAXMODULUS_ID "spinRendering_maxModulus"
</pre>
<p>
This flag should be used when creating a new spin rendering method
as the flag for the max modulus values as a <a class="link" href="v-sim-visu-nodes.html#VisuNode" title="VisuNode"><span class="type">VisuNode</span></a> property (see
<a class="link" href="v-sim-visu-nodes.html#visu-node-property-newPointer" title="visu_node_property_newPointer ()"><code class="function">visu_node_property_newPointer()</code></a>).
</p>
</div>
<hr>
<div class="refsect2" title="VISU_RENDERING_SPIN_NAME">
<a name="VISU-RENDERING-SPIN-NAME:CAPS"></a><h3>VISU_RENDERING_SPIN_NAME</h3>
<pre class="programlisting">#define VISU_RENDERING_SPIN_NAME "Spin visualisation"
</pre>
<p>
Public name of the spin rendering mode.
</p>
</div>
<hr>
<div class="refsect2" title="VISU_RENDERING_SPIN_TYPE">
<a name="VISU-RENDERING-SPIN-TYPE:CAPS"></a><h3>VISU_RENDERING_SPIN_TYPE</h3>
<pre class="programlisting">#define VISU_RENDERING_SPIN_TYPE (visu_rendering_spin_get_type ())
</pre>
<p>
return the type of <a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin"><span class="type">VisuRenderingSpin</span></a>.
</p>
</div>
<hr>
<div class="refsect2" title="VISU_RENDERING_SPIN()">
<a name="VISU-RENDERING-SPIN:CAPS"></a><h3>VISU_RENDERING_SPIN()</h3>
<pre class="programlisting">#define VISU_RENDERING_SPIN(obj) (G_TYPE_CHECK_INSTANCE_CAST(obj, VISU_RENDERING_SPIN_TYPE, VisuRenderingSpin))
</pre>
<p>
Cast the given <em class="parameter"><code>obj</code></em> into <a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin"><span class="type">VisuRenderingSpin</span></a> type.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>obj</code></em> :</span></p></td>
<td>a <a href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"><span class="type">GObject</span></a> to cast.
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="VISU_RENDERING_SPIN_CLASS()">
<a name="VISU-RENDERING-SPIN-CLASS:CAPS"></a><h3>VISU_RENDERING_SPIN_CLASS()</h3>
<pre class="programlisting">#define VISU_RENDERING_SPIN_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST(klass, VISU_RENDERING_SPIN_TYPE, VisuRenderingSpinClass))
</pre>
<p>
Cast the given <em class="parameter"><code>klass</code></em> into <a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpinClass" title="VisuRenderingSpinClass"><span class="type">VisuRenderingSpinClass</span></a>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>klass</code></em> :</span></p></td>
<td>a <a href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObjectClass"><span class="type">GObjectClass</span></a> to cast.
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="IS_VISU_RENDERING_SPIN_TYPE()">
<a name="IS-VISU-RENDERING-SPIN-TYPE:CAPS"></a><h3>IS_VISU_RENDERING_SPIN_TYPE()</h3>
<pre class="programlisting">#define IS_VISU_RENDERING_SPIN_TYPE(obj) (G_TYPE_CHECK_INSTANCE_TYPE(obj, VISU_RENDERING_SPIN_TYPE))
</pre>
<p>
Test if the given <em class="parameter"><code>ogj</code></em> is of the type of <a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin"><span class="type">VisuRenderingSpin</span></a> object.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>obj</code></em> :</span></p></td>
<td>a <a href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"><span class="type">GObject</span></a> to test.
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="IS_VISU_RENDERING_SPIN_CLASS()">
<a name="IS-VISU-RENDERING-SPIN-CLASS:CAPS"></a><h3>IS_VISU_RENDERING_SPIN_CLASS()</h3>
<pre class="programlisting">#define IS_VISU_RENDERING_SPIN_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE(klass, VISU_RENDERING_SPIN_TYPE))
</pre>
<p>
Test if the given <em class="parameter"><code>klass</code></em> is of the type of <a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpinClass" title="VisuRenderingSpinClass"><span class="type">VisuRenderingSpinClass</span></a> class.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>klass</code></em> :</span></p></td>
<td>a <a href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObjectClass"><span class="type">GObjectClass</span></a> to test.
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="VISU_RENDERING_SPIN_GET_CLASS()">
<a name="VISU-RENDERING-SPIN-GET-CLASS:CAPS"></a><h3>VISU_RENDERING_SPIN_GET_CLASS()</h3>
<pre class="programlisting">#define VISU_RENDERING_SPIN_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS(obj, VISU_RENDERING_SPIN_TYPE, VisuRenderingSpinClass))
</pre>
<p>
It returns the class of the given <em class="parameter"><code>obj</code></em>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>obj</code></em> :</span></p></td>
<td>a <a href="/usr/share/gtk-doc/html/gobject/gobject-The-Base-Object-Type.html#GObject"><span class="type">GObject</span></a> to get the class of.
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="visu_rendering_spin_get_type ()">
<a name="visu-rendering-spin-get-type"></a><h3>visu_rendering_spin_get_type ()</h3>
<pre class="programlisting"><a href="/usr/share/gtk-doc/html/gobject/gobject-Type-Information.html#GType"><span class="returnvalue">GType</span></a> visu_rendering_spin_get_type (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
<p>
This method returns the type of <a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin"><span class="type">VisuRenderingSpin</span></a>, use
VISU_RENDERING_SPIN_TYPE instead.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> the type of <a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin"><span class="type">VisuRenderingSpin</span></a>.
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="VisuRenderingSpinPriv">
<a name="VisuRenderingSpinPriv"></a><h3>VisuRenderingSpinPriv</h3>
<pre class="programlisting">typedef struct _VisuRenderingSpinPriv VisuRenderingSpinPriv;</pre>
<p>
An opaque structure.
</p>
</div>
<hr>
<div class="refsect2" title="VisuRenderingSpinClass">
<a name="VisuRenderingSpinClass"></a><h3>VisuRenderingSpinClass</h3>
<pre class="programlisting">typedef struct _VisuRenderingSpinClass VisuRenderingSpinClass;</pre>
<p>
An opaque structure.
</p>
</div>
<hr>
<div class="refsect2" title="VisuRenderingSpin">
<a name="VisuRenderingSpin-struct"></a><h3>VisuRenderingSpin</h3>
<pre class="programlisting">typedef struct _VisuRenderingSpin VisuRenderingSpin;</pre>
<p>
An opaque structure.
</p>
</div>
<hr>
<div class="refsect2" title="visu_rendering_spin_new ()">
<a name="visu-rendering-spin-new"></a><h3>visu_rendering_spin_new ()</h3>
<pre class="programlisting"><a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin"><span class="returnvalue">VisuRenderingSpin</span></a>* visu_rendering_spin_new ();</pre>
<p>
Create the structure and initialise its values.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> a newly allocate <a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin"><span class="type">VisuRenderingSpin</span></a> object.
</td>
</tr></tbody>
</table></div>
<p class="since">Since 3.6</p>
</div>
<hr>
<div class="refsect2" title="visu_renderingSpin_getShapeNameI18n ()">
<a name="visu-renderingSpin-getShapeNameI18n"></a><h3>visu_renderingSpin_getShapeNameI18n ()</h3>
<pre class="programlisting">const <span class="returnvalue">char</span>* visu_renderingSpin_getShapeNameI18n (<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#VisuSpinShapeId" title="enum VisuSpinShapeId"><span class="type">VisuSpinShapeId</span></a> n</code></em>);</pre>
<p>
This routine returnes the translated name in UTF-8 corresponding to
the given shape id.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>n</code></em> :</span></p></td>
<td>an id for spin shape.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> a string owned by V_Sim.. type utf8</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="visu_renderingSpin_getHidingPolicyFromName ()">
<a name="visu-renderingSpin-getHidingPolicyFromName"></a><h3>visu_renderingSpin_getHidingPolicyFromName ()</h3>
<pre class="programlisting"><a class="link" href="v-sim-renderingSpin.html#SpinDrawingPolicy" title="enum SpinDrawingPolicy"><span class="returnvalue">SpinDrawingPolicy</span></a> visu_renderingSpin_getHidingPolicyFromName
(<em class="parameter"><code>const <span class="type">char</span> *name</code></em>);</pre>
<p>
In the config file, the hiding policy resource is stored with its name (untranslated).
This method is used to retrieve the id from the name.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
<td> a string.. type filename</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> the maximum value if the name is invalid.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="visu_renderingSpin_getHidingPolicyName ()">
<a name="visu-renderingSpin-getHidingPolicyName"></a><h3>visu_renderingSpin_getHidingPolicyName ()</h3>
<pre class="programlisting">const <span class="returnvalue">char</span>* visu_renderingSpin_getHidingPolicyName
(<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinDrawingPolicy" title="enum SpinDrawingPolicy"><span class="type">SpinDrawingPolicy</span></a> n</code></em>);</pre>
<p>
Transform ids to untranslated names.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>n</code></em> :</span></p></td>
<td>an id for hiding policy.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> the name associated to the id.. type filename</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="visu_renderingSpin_getHidingPolicyNameI18n ()">
<a name="visu-renderingSpin-getHidingPolicyNameI18n"></a><h3>visu_renderingSpin_getHidingPolicyNameI18n ()</h3>
<pre class="programlisting">const <span class="returnvalue">char</span>* visu_renderingSpin_getHidingPolicyNameI18n
(<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinDrawingPolicy" title="enum SpinDrawingPolicy"><span class="type">SpinDrawingPolicy</span></a> n</code></em>);</pre>
<p>
Transform ids to translated names.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>n</code></em> :</span></p></td>
<td>an id for hiding policy.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> the name associated to the id in UTF-8.. type utf8</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="enum SpinElementResources">
<a name="SpinElementResources"></a><h3>enum SpinElementResources</h3>
<pre class="programlisting">typedef enum
{
spin_elementHatLength,
spin_elementTailLength,
spin_elementHatRadius,
spin_elementTailRadius,
spin_elementHatColor,
spin_elementTailColor,
spin_elementAAxis,
spin_elementBAxis,
spin_elementElipsoidColor,
spin_elementShape,
spin_nbElementResources
} SpinElementResources;
</pre>
<p>
These are resources defined for each element. They can be accessed with
<a class="link" href="v-sim-renderingSpin.html#rspin-getElementResource" title="rspin_getElementResource ()"><code class="function">rspin_getElementResource()</code></a> or <a class="link" href="v-sim-renderingSpin.html#rspin-getElementResource-boolean" title="rspin_getElementResource_boolean ()"><code class="function">rspin_getElementResource_boolean()</code></a> and other
methods of the same kind.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><a name="spin-elementHatLength"></a><span class="term"><code class="literal">spin_elementHatLength</code></span></p></td>
<td>the length of the pointing element ;
</td>
</tr>
<tr>
<td><p><a name="spin-elementTailLength"></a><span class="term"><code class="literal">spin_elementTailLength</code></span></p></td>
<td>the length of the tail ;
</td>
</tr>
<tr>
<td><p><a name="spin-elementHatRadius"></a><span class="term"><code class="literal">spin_elementHatRadius</code></span></p></td>
<td>the raidus of the pointing element ;
</td>
</tr>
<tr>
<td><p><a name="spin-elementTailRadius"></a><span class="term"><code class="literal">spin_elementTailRadius</code></span></p></td>
<td>the radius of the tail ;
</td>
</tr>
<tr>
<td><p><a name="spin-elementHatColor"></a><span class="term"><code class="literal">spin_elementHatColor</code></span></p></td>
<td>if TRUE, the pointing part use the color of the element ;
</td>
</tr>
<tr>
<td><p><a name="spin-elementTailColor"></a><span class="term"><code class="literal">spin_elementTailColor</code></span></p></td>
<td>if TRUE, the tail uses the color of the element ;
</td>
</tr>
<tr>
<td><p><a name="spin-elementAAxis"></a><span class="term"><code class="literal">spin_elementAAxis</code></span></p></td>
<td>the size of the A axis (elipsoid shape) ;
</td>
</tr>
<tr>
<td><p><a name="spin-elementBAxis"></a><span class="term"><code class="literal">spin_elementBAxis</code></span></p></td>
<td>the size of the B axis (elipsoid shape) ;
</td>
</tr>
<tr>
<td><p><a name="spin-elementElipsoidColor"></a><span class="term"><code class="literal">spin_elementElipsoidColor</code></span></p></td>
<td>if TRUE, the elipsoid uses the color of the element ;
</td>
</tr>
<tr>
<td><p><a name="spin-elementShape"></a><span class="term"><code class="literal">spin_elementShape</code></span></p></td>
<td>an id to defined the shape (rounded arrow, elipsoid...) ;
</td>
</tr>
<tr>
<td><p><a name="spin-nbElementResources"></a><span class="term"><code class="literal">spin_nbElementResources</code></span></p></td>
<td>number of resources per element.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="rspin_getElementResource ()">
<a name="rspin-getElementResource"></a><h3>rspin_getElementResource ()</h3>
<pre class="programlisting"><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gpointer"><span class="returnvalue">gpointer</span></a> rspin_getElementResource (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>,
<em class="parameter"><code><a href="/usr/share/gtk-doc/html/gobject/gobject-Type-Information.html#GType"><span class="type">GType</span></a> *type</code></em>);</pre>
<p>
This is a generic method to access resources per element. Use <a class="link" href="v-sim-renderingSpin.html#rspin-setElementResource-boolean" title="rspin_setElementResource_boolean ()"><code class="function">rspin_setElementResource_boolean()</code></a>
is favored if the type of the value is known (boolean in this exemple).
If the returned value is not NULL the argument <em class="parameter"><code>type</code></em> contains the type of the returned value.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>ele</code></em> :</span></p></td>
<td>a pointer to a <a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> object ;
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>property</code></em> :</span></p></td>
<td>the id of the resource (see <a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a>) ;
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>type</code></em> :</span></p></td>
<td>a location to store the type.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> a pointer to the location where the value for the given global
resource is stored.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="rspin_setElementResource_boolean ()">
<a name="rspin-setElementResource-boolean"></a><h3>rspin_setElementResource_boolean ()</h3>
<pre class="programlisting"><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="returnvalue">gboolean</span></a> rspin_setElementResource_boolean (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>,
<em class="parameter"><code><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="type">gboolean</span></a> value</code></em>);</pre>
<p>
This method is used to change element resources that are boolean.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>ele</code></em> :</span></p></td>
<td>a pointer to a <a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> object ;
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>property</code></em> :</span></p></td>
<td>the id of the property to set ;
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
<td>its value.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> TRUE if the value was changed.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="rspin_setElementResource_uint ()">
<a name="rspin-setElementResource-uint"></a><h3>rspin_setElementResource_uint ()</h3>
<pre class="programlisting"><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="returnvalue">gboolean</span></a> rspin_setElementResource_uint (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>,
<em class="parameter"><code><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"><span class="type">guint</span></a> value</code></em>);</pre>
<p>
This method is used to change element resources that are unsigned int.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>ele</code></em> :</span></p></td>
<td>a pointer to a <a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> object ;
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>property</code></em> :</span></p></td>
<td>the id of the property to set ;
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
<td>its value.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> TRUE if the value was changed.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="rspin_setElementResource_float ()">
<a name="rspin-setElementResource-float"></a><h3>rspin_setElementResource_float ()</h3>
<pre class="programlisting"><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="returnvalue">gboolean</span></a> rspin_setElementResource_float (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>,
<em class="parameter"><code><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gfloat"><span class="type">gfloat</span></a> value</code></em>);</pre>
<p>
This method is used to change element resources that are floating point.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>ele</code></em> :</span></p></td>
<td>a pointer to a <a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> object ;
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>property</code></em> :</span></p></td>
<td>the id of the property to set ;
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
<td>its value.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> TRUE if the value was changed.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="rspin_getElementResource_boolean ()">
<a name="rspin-getElementResource-boolean"></a><h3>rspin_getElementResource_boolean ()</h3>
<pre class="programlisting"><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="returnvalue">gboolean</span></a> rspin_getElementResource_boolean (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>);</pre>
<p>
This is the specific method to retrieve value of boolean element resources.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>ele</code></em> :</span></p></td>
<td>a pointer to a <a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> object ;
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>property</code></em> :</span></p></td>
<td>the id of the property to get.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> the boolean value.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="rspin_getElementResource_uint ()">
<a name="rspin-getElementResource-uint"></a><h3>rspin_getElementResource_uint ()</h3>
<pre class="programlisting"><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"><span class="returnvalue">guint</span></a> rspin_getElementResource_uint (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>);</pre>
<p>
This is the specific method to retrieve value of unsigned int element resources.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>ele</code></em> :</span></p></td>
<td>a pointer to a <a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> object ;
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>property</code></em> :</span></p></td>
<td>the id of the property to get.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> the unsigned int value.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="rspin_getElementResource_float ()">
<a name="rspin-getElementResource-float"></a><h3>rspin_getElementResource_float ()</h3>
<pre class="programlisting"><a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gfloat"><span class="returnvalue">gfloat</span></a> rspin_getElementResource_float (<em class="parameter"><code><a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> *ele</code></em>,
<em class="parameter"><code><a class="link" href="v-sim-renderingSpin.html#SpinElementResources" title="enum SpinElementResources"><span class="type">SpinElementResources</span></a> property</code></em>);</pre>
<p>
This is the specific method to retrieve value of floating point element resources.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>ele</code></em> :</span></p></td>
<td>a pointer to a <a class="link" href="v-sim-visu-elements.html#VisuElement"><span class="type">VisuElement</span></a> object ;
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>property</code></em> :</span></p></td>
<td>the id of the property to get.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> the floating point value.
</td>
</tr>
</tbody>
</table></div>
</div>
</div>
<div class="refsect1" title="Property Details">
<a name="v-sim-renderingSpin.property-details"></a><h2>Property Details</h2>
<div class="refsect2" title='The "cone-omega" property'>
<a name="VisuRenderingSpin--cone-omega"></a><h3>The <code class="literal">"cone-omega"</code> property</h3>
<pre class="programlisting"> "cone-omega" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gfloat"><span class="type">gfloat</span></a> : Read / Write</pre>
<p>The omega angle to orientate the colourisation cone.</p>
<p>Allowed values: [0,360]</p>
<p>Default value: 0</p>
</div>
<hr>
<div class="refsect2" title='The "cone-phi" property'>
<a name="VisuRenderingSpin--cone-phi"></a><h3>The <code class="literal">"cone-phi"</code> property</h3>
<pre class="programlisting"> "cone-phi" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gfloat"><span class="type">gfloat</span></a> : Read / Write</pre>
<p>The phi angle to orientate the colourisation cone.</p>
<p>Allowed values: [0,360]</p>
<p>Default value: 0</p>
</div>
<hr>
<div class="refsect2" title='The "cone-theta" property'>
<a name="VisuRenderingSpin--cone-theta"></a><h3>The <code class="literal">"cone-theta"</code> property</h3>
<pre class="programlisting"> "cone-theta" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gfloat"><span class="type">gfloat</span></a> : Read / Write</pre>
<p>The theta angle to orientate the colourisation cone.</p>
<p>Allowed values: [0,180]</p>
<p>Default value: 0</p>
</div>
<hr>
<div class="refsect2" title='The "hiding-mode" property'>
<a name="VisuRenderingSpin--hiding-mode"></a><h3>The <code class="literal">"hiding-mode"</code> property</h3>
<pre class="programlisting"> "hiding-mode" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"><span class="type">guint</span></a> : Read / Write</pre>
<p>The hiding policy for spin with a null modulus.</p>
<p>Allowed values: <= 3</p>
<p>Default value: 0</p>
</div>
<hr>
<div class="refsect2" title='The "modulus-scaling" property'>
<a name="VisuRenderingSpin--modulus-scaling"></a><h3>The <code class="literal">"modulus-scaling"</code> property</h3>
<pre class="programlisting"> "modulus-scaling" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#guint"><span class="type">guint</span></a> : Read / Write</pre>
<p>The scaling policy based on modulus value.</p>
<p>Allowed values: <= 3</p>
<p>Default value: 0</p>
</div>
<hr>
<div class="refsect2" title='The "use-atomic" property'>
<a name="VisuRenderingSpin--use-atomic"></a><h3>The <code class="literal">"use-atomic"</code> property</h3>
<pre class="programlisting"> "use-atomic" <a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gboolean"><span class="type">gboolean</span></a> : Read / Write</pre>
<p>If atomic rendering is used in addition to spin rendering.</p>
<p>Default value: FALSE</p>
</div>
</div>
<div class="refsect1" title="Signal Details">
<a name="v-sim-renderingSpin.signal-details"></a><h2>Signal Details</h2>
<div class="refsect2" title='The "colorisationChange" signal'>
<a name="VisuRenderingSpin-colorisationChange"></a><h3>The <code class="literal">"colorisationChange"</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="v-sim-renderingSpin.html#VisuRenderingSpin"><span class="type">VisuRenderingSpin</span></a> *render,
<a href="/usr/share/gtk-doc/html/glib/glib-Basic-Types.html#gpointer"><span class="type">gpointer</span></a> user_data) : Run Last / No Recursion / No Hooks</pre>
<p>
This signal is emitted whenever a change occur in the
colourisation scheme of the spins.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>render</code></em> :</span></p></td>
<td>the object emitting the signal.
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
<td>user data set when the signal handler was connected.</td>
</tr>
</tbody>
</table></div>
<p class="since">Since 3.6</p>
</div>
</div>
</div>
<div class="footer">
<hr>
Generated by GTK-Doc V1.14</div>
</body>
</html>
|