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//================================================================
// vdrwcmdw.cxx: Source file for drawApp cmdwin class
// Copyright (C) 1995,1996 Bruce E. Wampler
//================================================================
#include <v/vnotice.h> // so we can use notice
#include <v/vfilesel.h> // for file selection
#include <v/vutil.h>
#include <v/vynreply.h>
#include <v/vkeys.h>
#include "vdrwcmdw.h" // our header
#include "vdrwcnv.h" // myCanvasPane class
#include "vdrwdlg.h" // for draw dialog
//-------------------------------------------------------------
// MENUS and COMMAND BARS
//-------------------------------------------------------------
// Define the File and Edit pulldown menus
static vMenu FileMenu[] =
{
{"&New", M_New, isSens, notChk, noKeyLbl, noKey, noSub},
{"&Open...", M_Open, isSens, notChk, noKeyLbl, noKey, noSub},
{"&Save", M_Save, isSens, notChk, noKeyLbl, noKey, noSub},
{"Save &as...", M_SaveAs, isSens,notChk,noKeyLbl,noKey,noSub},
{"&Close", m_CloseFile, isSens,notChk,noKeyLbl,noKey,noSub},
{"-", M_Line, notSens, notChk, noKeyLbl, noKey, noSub},
{"&Print", M_Print, isSens, notChk, noKeyLbl, noKey, noSub},
{"-", M_Line, notSens, notChk, noKeyLbl, noKey, noSub},
{"E&xit", M_Exit, isSens, notChk, noKeyLbl, noKey, noSub},
{NULL}
};
static vMenu EditMenu[] =
{
{"&Clear", m_Clr, isSens, notChk, noKeyLbl, noKey,noSub},
{"-", M_Line, notSens, notChk, noKeyLbl, noKey, noSub},
{"&Global Quick Pick", m_DrawAllDialog, isSens, notChk, noKeyLbl, noKey, noSub},
{NULL}
};
static vMenu PenMenu[] =
{
{"&Solid", m_PenSolid, isSens, isChk, noKeyLbl, noKey,noSub},
{"&Transparent", m_PenTransparent, isSens, notChk, noKeyLbl, noKey,noSub},
{"&Dash", m_PenDash, isSens, notChk, noKeyLbl, noKey,noSub},
{"D&ot", m_PenDot, isSens, notChk, noKeyLbl, noKey,noSub},
{"D&ashDot", m_PenDashDot, isSens, notChk, noKeyLbl, noKey,noSub},
{NULL}
};
static vMenu BrushMenu[] =
{
{"&Solid", m_BrushSolid, isSens, isChk, noKeyLbl, noKey,noSub},
{"&Transparent", m_BrushTransparent, isSens, notChk, noKeyLbl, noKey,noSub},
{"&Horizontal Hatch", m_BrushHoriz, isSens, notChk, noKeyLbl, noKey,noSub},
{"&Vertical Hatch", m_BrushVert, isSens, notChk, noKeyLbl, noKey,noSub},
{"&LeftDiag Hatch", m_BrushLeft, isSens, notChk, noKeyLbl, noKey,noSub},
{"&RightDiag Hatch", m_BrushRight, isSens, notChk, noKeyLbl, noKey,noSub},
{"&Cross Hatch", m_BrushCross, isSens, notChk, noKeyLbl, noKey,noSub},
{"&DiagCross Hatch", m_BrushDiagCross, isSens, notChk, noKeyLbl, noKey,noSub},
{NULL}
};
static vMenu DrawMenu[] =
{
{"&Point ", m_DrawPoint, isSens, notChk, "Alt-P", 'p',noSub,VKM_Alt},
{"&Line ", m_DrawLine, isSens, isChk, "Alt-L", 'l', noSub, VKM_Alt},
{"&Rectangle ", m_DrawRect, isSens, notChk, "Alt-R",'r',noSub, VKM_Alt},
{"R&ounded Rectangle", m_DrawRdRect, isSens, notChk, "Alt-O", 'o',noSub,VKM_Alt},
{"&Ellipse ", m_DrawEllipse, isSens, notChk, "Alt-E", 'e',noSub,VKM_Alt},
{"&Triangle ", m_DrawPoly, isSens, notChk, "Alt-T",'t',noSub,VKM_Alt},
#ifdef ICON
{"Icon", m_DrawIcon, isSens, notChk, noKeyLbl, noKey,noSub},
#endif
{NULL}
};
// Define the main menu
vMenu MainMenu[] =
{
{"&File",M_File,isSens,notUsed,notUsed,noKey,&FileMenu[0]},
{"&Edit",M_Edit,isSens,notUsed,notUsed,noKey,&EditMenu[0]},
{"&Pen",90,isSens,notUsed,notUsed,noKey,&PenMenu[0]},
{"&Brush",91,isSens,notUsed,notUsed,noKey,&BrushMenu[0]},
{"&Draw",92,isSens,notUsed,notUsed,noKey,&DrawMenu[0]},
{NULL}
};
// Define the command bar
static vColor btnColor(0,0,0);
static int minMaxStep[3] = {1, 20, 1}; // for line width
static char *penbrush[] = {"Pen Color", "Brush Color", "Background", 0 };
// IMPORTANT - this order must correspond to the order used in the
// vDrawAllDialog class so SendWindowCommandAll can be used
static char *drawShape[] =
{
"Point", "Line", "Rectangle", "Round Rect",
"Ellipse", "Triangle", 0
};
static int drawVal[] = // map val to command
{
m_DrawPoint, m_DrawLine, m_DrawRect, m_DrawRdRect,
m_DrawEllipse, m_DrawPoly, 0
};
static CommandObject CommandBar[] =
{
{C_CheckBox, m_QuickPick, 0, "Quick Pick", NoList,
CA_None,isSens,NoFrame,0,0},
{C_ComboBox, m_PenBrushCombo, 0, "",(void*)penbrush,
CA_None,isSens,NoFrame,0,0},
{C_ColorButton, m_ColorBtn, 0, "", (void*)&btnColor,
CA_None,isSens,NoFrame,0,0,16},
#define vC_Size 8 // size of color buttons
#include<v/vcb2x8.h> // define a color selection box
{C_Label, 999, 0 ,"Pen Width:", NoList,
CA_None, isSens, NoFrame,0,0},
{C_Spinner,m_LineWidth,1,"",(void*)&minMaxStep[0],
CA_None,isSens,NoFrame,0,0},
{C_ComboBox, m_DrawCombo, 1, "",(void*)drawShape,
CA_None,isSens,NoFrame,0,0},
{C_EndOfList,0,0,0,0,CA_None,0,0,0}
};
vStatus StatBar[] =
{
{" Time: ", m_TimeLabel, CA_NoBorder, isSens, 0},
{" 0:00:00 AM 00/00/00 ",m_Time, CA_None, isSens, 0},
{" Mouse X,Y: ", m_MousePosLbl, CA_NoBorder, isSens, 0 },
{" 000 ", m_MousePosX, CA_None, isSens, 0},
{" 000 ", m_MousePosY, CA_None, isSens, 0},
{NULL,0,0,0,0}
};
static char* filter[] = {"*.drw","*", 0}; // file filter
static int filterIndex = 0;
//================>>> myCmdWindow::myCmdWindow <<<================
myCmdWindow::myCmdWindow(char* name, int width, int height) :
vCmdWindow(name, width, height)
{
// Create and add the proper panes to the CmdWindow
*_fname = 0; // no name
_brush.SetColor(0,0,0); // black brush
_pen.SetColor(0,0,0); // black pen
_bg.Set(255,255,255); // white background
curWidth = 1;
_mx = _my = 0;
changeColor = setPen;
brushMenuId = m_BrushSolid;
penMenuId = m_PenSolid;
myMenu = new vMenuPane(MainMenu); // Add the main menu
AddPane(myMenu);
myCmdPane = new vCommandPane(CommandBar); // Add command pane
AddPane(myCmdPane);
myCmdWindow* me = this;
myCanvas = new myCanvasPane(me); // Add the canvas pane
AddPane(myCanvas);
myCanvas->SetDrawShape(m_DrawLine); // We will be drawing line
curShape = m_DrawLine;
// The Status Bar
myStatus = new vStatusPane(StatBar); // a new status bar
AddPane(myStatus);
_timer = new myTimer(this); // create timer
_timer->TimerSet(1000); // 2 second intervals
myDrwDlg = 0; // no dialog yet
ShowWindow(); // FINALLY, we must show the window!
WindowCommand(m_CurTime, m_CurTime, C_Button); // update clock
myCanvas->ShowVScroll(1); // And, now turn on scroll bars
myCanvas->ShowHScroll(1);
}
//===============>>> myCmdWindow::~myCmdWindow <<<================
myCmdWindow::~myCmdWindow()
{
delete myMenu; // Delete everything new'ed in
delete myCanvas; // the constructor
delete myCmdPane;
delete myStatus;
_timer->TimerStop();
delete _timer;
if (myDrwDlg) // dialog?
delete myDrwDlg;
}
//==============>>> myCmdWindow::OpenFile <<<================
void myCmdWindow::OpenFile(char* fname)
{
char fn[256]; // scratch copy
int ix;
if (*_fname) // already have one!
return;
for (ix = 0 ; fname[ix] != 0 && ix < 255 ; ++ix)
fn[ix] = fname[ix]; // safe copy
fn[ix] = 0;
if (!*fn) // no file open yet
{
vFileSelect fsel(this); // V file select dialog
if (!fsel.FileSelect("Open V Draw File",
fn,255,filter,filterIndex) || !*fn)
return;
}
if (!myCanvas->Read(fn)) // Save in _fname
{
vNoticeDialog note(this); // for user notification
note.Notice("Unable to open file.");
return;
}
SetTitle(fn); // show on title bar
strcpy(_fname,fn); // keep copy
myCanvas->Redraw(0,0,0,0); // paint it
myCanvas->SetChanged(0); // not really changed
}
//==============>>> myCmdWindow::CheckClose <<<================
int myCmdWindow::CheckClose()
{
// return 1 if ok to close now, 0 to abort
if (myCanvas->Changed()) // changes!
{
vYNReplyDialog ynr(this);
int ans = ynr.AskYN("Save new or changed drawing?");
if (ans == 0)
{
myCanvas->SetChanged(0);
return 1; // don't want to save
}
if (ans == -1) // cancel
return 0;
// ok, want to save changed file
if (*_fname) // have a name
{
if (!myCanvas->Save(_fname)) // Save in _fname
{
vNoticeDialog note(this); // for user notification
note.Notice("Unable to save file");
return 0;
}
}
else // need to request name
{
vFileSelect fsel(this); // V file select dialog
if (!fsel.FileSelectSave("Save V Draw File As",
_fname,99,filter,filterIndex) || !*_fname)
return 0;
if (!myCanvas->Save(_fname)) // Save in _fname
{
vNoticeDialog note(this); // for user notification
note.Notice("Unable to save file");
return 0;
}
}
}
return 1;
}
//==============>>> myCmdWindow::MouseXYStatus <<<================
void myCmdWindow::MouseXYStatus(int x, int y)
{
char buff[12];
_mx = x; _my = y;
IntToStr(x,buff); // convert x
SetString(m_MousePosX,buff);
IntToStr(y,buff);
SetString(m_MousePosY,buff);
}
//==============>>> myCmdWindow::WindowCommand <<<================
void myCmdWindow::WindowCommand(ItemVal id, ItemVal val,
CmdType cType)
{
// route all commands through here - menus and buttons
vNoticeDialog note(this); // for user notification
switch (id) // switch on id of commands
{
case M_New: // new file
{
(void) theApp->NewAppWin(0,"V Draw - No Name",600,250,0);
break;
}
case M_Open: // open existing file
{
if (*_fname) // need to create a new window
{
// create new window, then open a file in it.
myCmdWindow* cw = (myCmdWindow*)
theApp->NewAppWin(0,"V Draw - No Name",600, 250,0);
cw->OpenFile(""); // open via dialog
cw->RaiseWindow(); // bring to front
}
else
OpenFile(""); // open a file using dialog
break;
}
case m_CloseFile: // Close current file
{
if (!myCanvas->Changed()) // not changed!
{
myCanvas->ClearShapes();
*_fname = 0;
SetTitle("V Draw - No Name"); // no file
break;
}
// else fall through
}
case M_Save: // save current drawing
{
if (*_fname) // already have a name
{
if (!myCanvas->Save(_fname)) // Save in _fname
note.Notice("Unable to save file");
else if (id == m_CloseFile)
{
*_fname = 0;
SetTitle("V Draw - No Name"); // no file
}
break;
}
// else fall through to SaveAs
}
case M_SaveAs: // save file as
{
vFileSelect fsel(this); // V file select dialog
if (!fsel.FileSelectSave("Save V Draw File As",
_fname,99,filter,filterIndex) || !*_fname)
break; // ignore if no selection
if (!myCanvas->Save(_fname)) // Save in _fname
{
note.Notice("Unable to save file");
break;
}
if (id == m_CloseFile)
{
*_fname = 0;
SetTitle("V Draw - No Name"); // no file
}
else
SetTitle(_fname); // change title
break;
}
case M_Exit: // quit all
{
if (CheckClose()) // ok to close
theApp->Exit(); // Standard action for Exit
break;
}
case m_LineWidth: // change line width
{
_pen.SetWidth(val); // set new pen width
myCanvas->SetPen(_pen);
break;
}
case m_Clr: // clear the screen
{
myCanvas->ClearShapes();
break;
}
case M_Print: // print
{
myCanvas->Print();
break;
}
case m_PenSolid: // change to solid pen
{
_pen.SetStyle(vSolid);
myCanvas->SetPen(_pen);
SetValue(penMenuId,0,Checked); // uncheck old style
penMenuId = id;
SetValue(penMenuId,1,Checked); // check new style
break;
}
case m_PenTransparent: // transparent pen
{
_pen.SetStyle(vTransparent);
myCanvas->SetPen(_pen);
SetValue(penMenuId,0,Checked);
penMenuId = id;
SetValue(penMenuId,1,Checked);
break;
}
case m_PenDash: // dashed pen
{
_pen.SetStyle(vDash);
myCanvas->SetPen(_pen);
SetValue(penMenuId,0,Checked);
penMenuId = id;
SetValue(penMenuId,1,Checked);
break;
}
case m_PenDot: // dotted pen
{
_pen.SetStyle(vDot);
myCanvas->SetPen(_pen);
SetValue(penMenuId,0,Checked);
penMenuId = id;
SetValue(penMenuId,1,Checked);
break;
}
case m_PenDashDot: // dashed-dotted pen
{
_pen.SetStyle(vDashDot);
myCanvas->SetPen(_pen);
SetValue(penMenuId,0,Checked);
penMenuId = id;
SetValue(penMenuId,1,Checked);
break;
}
case m_BrushSolid: // solid brush
{
_brush.SetStyle(vSolid);
myCanvas->SetBrush(_brush);
SetValue(brushMenuId,0,Checked);
brushMenuId = id;
SetValue(brushMenuId,1,Checked);
break;
}
case m_BrushTransparent: // transparent brush
{
_brush.SetStyle(vTransparent);
myCanvas->SetBrush(_brush);
SetValue(brushMenuId,0,Checked);
brushMenuId = id;
SetValue(brushMenuId,1,Checked);
break;
}
case m_BrushHoriz: // horizontal brush
{
_brush.SetStyle(vHorizontalHatch );
myCanvas->SetBrush(_brush);
SetValue(brushMenuId,0,Checked);
brushMenuId = id;
SetValue(brushMenuId,1,Checked);
break;
}
case m_BrushVert: // vertical brush
{
_brush.SetStyle(vVerticalHatch);
myCanvas->SetBrush(_brush);
SetValue(brushMenuId,0,Checked);
brushMenuId = id;
SetValue(brushMenuId,1,Checked);
break;
}
case m_BrushLeft: // left diagonal hatch
{
_brush.SetStyle(vLeftDiagonalHatch );
myCanvas->SetBrush(_brush);
SetValue(brushMenuId,0,Checked);
brushMenuId = id;
SetValue(brushMenuId,1,Checked);
break;
}
case m_BrushRight: // right diagonal hatch
{
_brush.SetStyle(vRightDiagonalHatch );
myCanvas->SetBrush(_brush);
SetValue(brushMenuId,0,Checked);
brushMenuId = id;
SetValue(brushMenuId,1,Checked);
break;
}
case m_BrushCross: // cross hatch
{
_brush.SetStyle(vCrossHatch );
myCanvas->SetBrush(_brush);
SetValue(brushMenuId,0,Checked);
brushMenuId = id;
SetValue(brushMenuId,1,Checked);
break;
}
case m_BrushDiagCross: // cross diagonal
{
_brush.SetStyle(vDiagonalCrossHatch );
myCanvas->SetBrush(_brush);
SetValue(brushMenuId,0,Checked);
brushMenuId = id;
SetValue(brushMenuId,1,Checked);
break;
}
case m_DrawLine: // set what we are drawing
case m_DrawPoly:
case m_DrawRect:
case m_DrawRdRect:
#ifdef ICON
case m_DrawIcon: // icon
#endif
case m_DrawPoint:
case m_DrawEllipse:
{
SetValue(curShape,0,Checked); // fix the menu check
curShape = id;
SetValue(curShape,1,Checked);
myCanvas->SetDrawShape(id);
for (int xx = 0 ; drawVal[xx] != 0 ; ++xx) // need to make combo
{ // have same as menu
if (drawVal[xx] == id)
{
SetValue(m_DrawCombo, xx, Value);
break;
}
}
break;
}
case m_PenBrushCombo: // what color map represents
{
if (val == setPen) // pen
{
changeColor = setPen;
SetValue(m_ColorBtn,(ItemVal)_pen.GetColor().r(),Red);
SetValue(m_ColorBtn,(ItemVal)_pen.GetColor().g(),Green);
SetValue(m_ColorBtn,(ItemVal)_pen.GetColor().b(),Blue);
}
else if (val == setBrush) // brush
{
changeColor = setBrush;
SetValue(m_ColorBtn,(ItemVal)_brush.GetColor().r(),Red);
SetValue(m_ColorBtn,(ItemVal)_brush.GetColor().g(),Green);
SetValue(m_ColorBtn,(ItemVal)_brush.GetColor().b(),Blue);
}
else // background
{
changeColor = setBG;
SetValue(m_ColorBtn,(ItemVal)_bg.r(),Red);
SetValue(m_ColorBtn,(ItemVal)_bg.g(),Green);
SetValue(m_ColorBtn,(ItemVal)_bg.b(),Blue);
}
break;
}
case m_DrawCombo: // select which shape to draw
{
SetValue(curShape,0,Checked); // fix the menu check
curShape = drawVal[val]; // map to shape
SetValue(curShape,1,Checked);
myCanvas->SetDrawShape(curShape);
break;
}
case m_CurTime:
{
char buff[40];
char date[30];
vGetLocalTime(buff);
vGetLocalDate(date);
strcat(buff," ");
strcat(buff,date);
SetString(m_Time,buff);
break;
}
case m_QuickPick: // open the quick pick dialog
{
if (val)
{
if (!myDrwDlg) // not created yet
myDrwDlg = new vDrawDialog(this, 0);
myDrwDlg->ShowDialog("Drawing Attributes");
int l,t,w,h;
GetPosition(l,t,w,h); // my position
myDrwDlg->SetDialogPosition(l+w+2,t); // put quick pick here
}
else // close the dialog
{
myDrwDlg->CloseDialog();
}
break;
}
default: // change pen color?
{
if (id >= M_Black && id <= M_White) // color button
{
if (changeColor == setPen) // what we are changing?
{
_pen.SetColor( vStdColors[val]);
myCanvas->SetPen(_pen);
SetValue(m_ColorBtn,(ItemVal)_pen.GetColor().r(),Red);
SetValue(m_ColorBtn,(ItemVal)_pen.GetColor().g(),Green);
SetValue(m_ColorBtn,(ItemVal)_pen.GetColor().b(),Blue);
}
else if (changeColor == setBrush)
{
_brush.SetColor(vStdColors[val]);
myCanvas->SetBrush(_brush);
SetValue(m_ColorBtn,(ItemVal)_brush.GetColor().r(),Red);
SetValue(m_ColorBtn,(ItemVal)_brush.GetColor().g(),Green);
SetValue(m_ColorBtn,(ItemVal)_brush.GetColor().b(),Blue);
}
else // set background
{
_bg.Set(vStdColors[val]);
myCanvas->SetBackground(_bg);
SetValue(m_ColorBtn,(ItemVal)_bg.r(),Red);
SetValue(m_ColorBtn,(ItemVal)_bg.g(),Green);
SetValue(m_ColorBtn,(ItemVal)_bg.b(),Blue);
}
}
else // pass up hierarchy
vCmdWindow::WindowCommand(id, val, cType);
break;
}
}
}
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