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//================================================================
// drawapp.cxx: Source file for simple draw V application
// Copyright (C) 1995,1996 Bruce E. Wampler
//================================================================
// Files required for draw application:
// vdrwapp.h: Header for the draw app
// vdrwapp.cxx: Source code for draw app class
// vdrwcmdw.h: Header for draw command window class
// vdrwcmdw.cxx: Source code for draw command window
// vdrwcnv.h: Header for draw canvas class
// vdrwcnv.cxx: Sorce for draw canvas class
//
#include "vdrwapp.h" // our header
//==================>>> drawApp::NewAppWin <<<====================
vWindow* drawApp::NewAppWin(vWindow* win, char* name, int w, int h,
vAppWinInfo* winInfo)
{
// Create a new Draw window
vWindow* thisWin = win; // local copy to use
vAppWinInfo* awinfo = winInfo;
if (!thisWin) // need to new a window
{
thisWin = new myCmdWindow(name, w, h);
}
if (!awinfo)
awinfo = new vAppWinInfo(name);
return vApp::NewAppWin(thisWin, name, w, h, awinfo);
}
//======================>>> drawApp::AppCommand <<<=====================
void drawApp::AppCommand(vWindow* win, ItemVal id, ItemVal val, CmdType cType)
{
// Any commands not processed by the window will be passed
// along to here for default treatment.
UserDebug1(Build,"drawApp::AppCommand(ID: %d)\n",id);
if (id == m_DrawAllDialog)
{
if (_drawDialog == 0)
_drawDialog = new vDrawDialog(this);
_drawDialog->ShowDialog("Drawing Attributes - All Windows");
}
vApp::AppCommand(win, id, val, cType);
}
//======================>>> drawApp::Exit <<<=====================
void drawApp::Exit(void)
{
// This is called to close all windows.
vApp::Exit(); // easy default behavior
}
//====================>>> drawApp::CloseAppWin <<<================
int drawApp::CloseAppWin(vWindow* win)
{
// Code to handle close of window (such as saving/closing
// a file) would go here...
myCmdWindow* cw = (myCmdWindow*)win;
if (cw->CheckClose())
vApp::CloseAppWin(win);
}
//***** EVERY V application needs to declare an app instance *****
static drawApp draw_App("V Draw"); // The instance of the app
//========================>>> AppMain <<<=========================
int AppMain(int argc, char** argv)
{
// Use AppMain to create the main window
myCmdWindow* cw = // open new window, remember it
(myCmdWindow*) theApp->NewAppWin(0, "V Draw - No Name", 600, 250, 0);
if (argc > 1)
{
cw->OpenFile(argv[1]); // open a file
}
return 0; // 0 means OK
}
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