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//=======================================================================
// mycmdwin.cxx: Source file for app cmdwin class
// Copyright (C) 1995 Bruce E. Wampler
//
// This program is part of the V C++ GUI Framework example programs.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// (see COPYING) along with this program; if not, write to the Free
// Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=======================================================================
#include <v/vnotice.h> // so we can use notice
#include <v/vkeys.h> // to map keys
#include <v/vpen.h>
#include <v/vfilesel.h>
#include <v/vutil.h>
#include "mycmdwin.h" // our header
// Start defines for the main window with 100
#define m_CheckMe 100
#define m_CopySens 101
#define m_Dialog 102
#define m_ModalDialog 103
#define m_Clear 104
#define m_LineWidth 105
#define m_ChangePen 106
// Define the pulldown menus
static vMenu FileMenu[] =
{
{"New", M_New, isSens, notChk, noKeyLbl, noKey, noSub},
{"Open", M_Open, isSens, notChk, noKeyLbl, noKey, noSub},
{"Save", M_Save, notSens, notChk, noKeyLbl, noKey, noSub},
{"Save As", M_SaveAs, notSens, notChk, noKeyLbl, noKey, noSub},
#ifdef vDEBUG
{"-", M_Line, notSens, notChk, noKeyLbl, noKey, noSub},
{"Debug", M_SetDebug, isSens, notChk, noKeyLbl, noKey, noSub},
#endif
{"-", M_Line, notSens, notChk, noKeyLbl, noKey, noSub},
{"Exit", M_Exit, isSens, notChk, noKeyLbl, noKey, noSub},
{NULL}
};
static vMenu EditMenu[] =
{
{"Cut", M_Cut, notSens, notChk, noKeyLbl, noKey, noSub},
{"Copy", M_Copy, notSens, notChk, noKeyLbl, noKey, noSub},
{"Paste", M_Paste, notSens, notChk, noKeyLbl, noKey, noSub},
{NULL}
};
static vMenu TestMenu[] =
{
{"CheckMe", m_CheckMe, isSens, notChk, noKeyLbl, noKey, noSub},
{"Copy Sensitive", m_CopySens, isSens, notChk, noKeyLbl, noKey, noSub},
{"Dialog", m_Dialog, isSens, notChk, noKeyLbl, noKey, noSub},
{"Modal Dialog", m_ModalDialog, isSens, notChk, noKeyLbl, noKey, noSub},
{NULL}
};
// Define a standard menu
vMenu StandardMenu[] =
{
{"File", M_File, isSens, notUsed, notUsed, noKey, &FileMenu[0]},
// the File menu
{"Edit", M_Edit, isSens, notUsed, notUsed, noKey, &EditMenu[0]},
// the Edit menu
{"Test", M_Test, isSens, notUsed, notUsed, noKey, &TestMenu[0]},
// the Test menu
{NULL}
};
static int minMaxStep[3] = {1, 20, 1};
// Define a button bar, usually with something useful
static CommandObject CommandBar[] =
{
{C_Button, M_Copy, M_Copy, "Copy",NoList,CA_None,notSens,NoFrame,0,0},
{C_Button, m_Clear, m_Clear, "Clear",NoList,CA_None,isSens,NoFrame,0,0},
{C_Label, 999, 0 ,"Width:",NoList,CA_None, isSens, NoFrame,0,0},
{C_Spinner,m_LineWidth,1,"",(void*)&minMaxStep[0],CA_None,isSens,NoFrame,0,0},
{C_Button, m_ChangePen, m_ChangePen, " Pen: ",NoList,
CA_None,isSens,NoFrame,0,0},
#define vC_Size 12
#include<v/vcb2x8.h>
{C_ColorButton, M_Exit, M_Exit, "Exit", &vStdColors[vC_Red],CA_None,isSens,NoFrame, 0, 0},
{C_EndOfList,0,0,0,0,CA_None,0,0,0}
};
#define m_cmdMsg 110
#define m_cmdCount 111
#define m_keyMsg 112
#define m_keyVal 113
// Define a simple status bar
static vStatus StatBar[] =
{
{"Commands issued: ", m_cmdMsg, CA_NoBorder, isSens, 0},
{" ", m_cmdCount, CA_None, isSens, 0},
{"Last keypress: ", m_keyMsg, CA_NoBorder, isSens, 0},
{" ", m_keyVal, CA_None, isSens, 0},
{0,0,0,0,0}
};
static char* filter[] =
{
"*",
"*.txt",
"*.c *.cxx *.h",
0
};
int fi = 0;
int copy_sens = 0; // for tracking copy sensitive
//====================>>> myCmdWindow::myCmdWindow <<<====================
myCmdWindow::myCmdWindow(char* name, int width, int height) :
vCmdWindow(name, width, height)
{
UserDebug1(Constructor,"myCmdWindow::myCmdWindow(%s) Constructor\n",name)
// The "Standard" window will consist of a menubar, a canvas,
// an optional button bar, and an optional status bar.
// First, create and add the proper panes to the CmdWindow
// Note: there must be a correspondint delete in the destructor
// The Menu Bar
myMenu = new vMenuPane(StandardMenu); // the standard menu
AddPane(myMenu); // add pane to window
// The Canvas
myCanvas = new myCanvasPane; // a new canvas pane
AddPane(myCanvas); // add the pane to window
// The command pane
myCmdPane = new vCommandPane(CommandBar);
AddPane(myCmdPane);
// The Status Bar
myStatus = new vStatusPane(StatBar); // a new status bar
AddPane(myStatus); // add pane to window
// Now, cerate whatever dialogs and windows this app defines.
// Create instance of myDialog, and define default commands
sampleDialog = new myDialog(this);
// Create instance of myModalDialog, and define default commands
sampleModalDialog = new myModalDialog(this);
// FINALLY, after all the panes have been constructed and
// added, we must show the window!
changePen = 1; // we are changing pen
ShowWindow();
}
//====================>>> myCmdWindow::myCmdWindow <<<====================
myCmdWindow::myCmdWindow(const myCmdWindow& w) : vCmdWindow(w)
{
// This copy constructor is used to support the shallow destructor
// convention used by the V framework.
UserDebug(Constructor,"myCmdWindow::myCmdWindow() Copy constructor\n")
vSysError("myCmdWindow: V does not support copy constructors");
}
//====================>>> myCmdWindow::~myCmdWindow <<<====================
myCmdWindow::~myCmdWindow()
{
UserDebug(Destructor,"myCmdWindow::~myCmdWindow() destructor\n")
// Now put a delete for each new in the constructor.
delete myMenu;
delete myCanvas;
delete myStatus;
delete myCmdPane;
delete sampleDialog;
delete sampleModalDialog;
}
//====================>>> myCmdWindow::KeyIn <<<====================
void myCmdWindow::KeyIn(vKey keysym, unsigned int shift)
{
static char ctrl[] = "^X ";
static char chr[] = " X ";
if (vk_IsModifier(keysym))
SetString(m_keyVal, "mod"); // change status bar
else if (keysym < ' ') // ctrl char
{
ctrl[1] = keysym + '@';
SetString(m_keyVal, ctrl); // change status bar
}
else if (keysym < 128) // normal printable char
{
chr[1] = keysym;
SetString(m_keyVal, chr); // change status bar
}
else
SetString(m_keyVal, "+++"); // change status bar
}
//====================>>> myCmdWindow::WindowCommand <<<====================
void myCmdWindow::WindowCommand(ItemVal id, ItemVal val, CmdType cType)
{
// route all commands through here - menus and buttons
static cmdCount = 0;
vNoticeDialog note(this); // Used for default actions
char buff[20]; // buff for status
++cmdCount; // count commands that have been issued
IntToStr(cmdCount,buff);
SetString(m_cmdCount, buff); // change status bar
UserDebug1(CmdEvents,"myCmdWindow:WindowCommand(%d)\n",id)
switch (id)
{
case M_New:
{
note.Notice("New");
theApp->NewAppWin(0,"",250,100); // call our NewAppWin method
break;
}
case M_Open:
{
static char name[100] = ""; // start out with null name
vFileSelect fsel(this); // make an instance
int oans = fsel.FileSelect("Open file",name,99,filter,fi);
vNoticeDialog fsnote(this); // make an instance
if (oans && *name)
{
SetTitle(name);
(void)note.Notice(name);
}
else
(void)note.Notice("No file name input.");
break;
}
case M_Save:
{
note.Notice("Save");
break;
}
case M_SaveAs:
{
note.Notice("Save As");
break;
}
// For case M_SetDebug, Vigr should generate following code,
// including vDEBUG #ifdef
#ifdef vDEBUG
case M_SetDebug:
{
vDebugDialog debug(this);
debug.SetDebug(); // select debug
break;
}
#endif
case M_Exit:
{
theApp->Exit(); // Standard action for Exit
break;
}
case M_Cut:
{
note.Notice("Cut");
break;
}
case M_Copy:
{
note.Notice("Copy");
break;
}
case M_Paste:
{
note.Notice("Paste");
break;
}
case m_CheckMe:
{
// This code would be supplied by the user, not Vigr
ItemVal curval = GetValue(id);
SetValue(m_CheckMe,!curval,Checked);
if (curval)
SetString(m_CheckMe,"Check Me");
else
SetString(m_CheckMe,"UnChk Me");
break;
}
case m_CopySens:
{
// This code would be supplied by the user, not Vigr
copy_sens = !copy_sens;
SetValue(M_Copy,copy_sens,Sensitive);
break;
}
case m_Dialog:
{
// Ideally, Vigr will generate the following code, too:
if (!sampleDialog->IsDisplayed()) // not twice!
sampleDialog->ShowDialog("Sample Modeless Dialog");
break;
}
case m_ModalDialog:
{
// Ideally, Vigr will generate the following code, too:
ItemVal rval, rid;
if (!sampleModalDialog->IsDisplayed()) // not twice!
rid = sampleModalDialog->ShowModalDialog("Sample Modal",rval);
break;
}
case m_ChangePen:
{
if (changePen)
{
SetString(m_ChangePen,"Background:");
changePen = 0;
}
else
{
SetString(m_ChangePen," Pen: ");
changePen = 1;
}
break;
}
case m_LineWidth:
{
_pen.SetWidth(val);
myCanvas->SetPen(_pen);
break;
}
case m_Clear:
{
myCanvas->Clear();
break;
}
default: // route unhandled commands up
{
if (id >= M_Black && id <= M_White)
{
if (changePen)
{
_pen.SetColor(vStdColors[val]);
myCanvas->SetPen(_pen);
}
else
myCanvas->SetBackground(vStdColors[val]);
}
else
vCmdWindow::WindowCommand(id, val, cType);
break;
}
}
}
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