1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522
|
//===============================================================
// vdialog.cxx - vDialog class
//
// Copyright (C) 1995,1996 Bruce E. Wampler
//
// This file is part of the V C++ GUI Framework, and is covered
// under the terms of the GNU Library General Public License,
// Version 2. This library has NO WARRANTY. See the source file
// vapp.cxx for more complete information about license terms.
//===============================================================
#include <v/vxutil.h> // Motif/Athena mapping
#include <v/vdialog.h> // our header
#include <v/vapp.h>
#include <v/vctlclrs.h>
extern "C"
{
#include <X11/Shell.h>
#ifdef Motif
#include <Xm/Xm.h>
#include <Xm/Form.h>
#include <Xm/DialogS.h>
#include <Xm/Frame.h>
#else
#include <X11/Xaw/Form.h>
#include <X11/Xaw/Label.h>
#endif
}
#ifdef Motif // --------------------------------------
#define formWidgetC xmFormWidgetClass
#define Ncallback XmNactivateCallback
#define Nheight XmNheight
#define Nlabel XmNlabelString
#define NmappedWhenManaged XmNmappedWhenManaged
#define Nwidth XmNwidth
#define NborderWidth XmNborderWidth
#define Ntitle XmNtitle
#define NallowShellResize XmNallowShellResize
#define XNx XmNx
#define XNy XmNy
#define setLabel(x,y) XmString x = XmStringCreateSimple(y);
#define freeLabel(x) XmStringFree(x);
#else //------------------------------------------------------
#define formWidgetC formWidgetClass
#define NborderWidth XtNborderWidth
#define Ncallback XtNcallback
#define Nheight XtNheight
#define Nlabel XtNlabel
#define NmappedWhenManaged XtNmappedWhenManaged
#define Nwidth XtNwidth
#define setLabel(x,y) char* x = y;
#define freeLabel(x)
#define Ntitle XtNtitle
#define NallowShellResize XtNallowShellResize
#define XNx XtNx
#define XNy XtNy
#endif // -----------------------------------------------------
// Define static data of the class
#ifndef Motif
#define GRAY_BACKGROUND
#else
#undef GRAY_BACKGROUND
#endif
#ifdef GRAY_BACKGROUND
#define gray_width 2
#define gray_height 2
static char gray_bits[] = {
0x01, 0x02};
static Pixmap gray_bitmap = 0;
#endif
//===================>>> vDialog::vDialog <<<=======================
vDialog::vDialog(const vDialog& d) : vBaseWindow(d), vCmdParent()
{
vSysError("vDialog - V semantics do not support copy constructors!");
}
//=================>>> vDialog::~vDialog <<<=======================
vDialog::~vDialog()
{
SysDebug(Destructor,"vDialog::~vDialog() destructor\n")
_IsDisplayed = 0; // The dialog is not up
closeBaseWindow(); // close this window
}
//===================>>> vDialog::vDialog <<<=======================
vDialog::vDialog(vBaseWindow* creator, int modal, char* title) :
vBaseWindow(title) // constructor
{
_parentHandle = creator->vHandle();
init(modal,title);
}
//===================>>> vDialog::vDialog <<<=======================
vDialog::vDialog(vApp* creator, int modal, char* title) :
vBaseWindow(title) // constructor
{
_parentHandle = creator->vHandle();
init(modal,title);
}
//===================>>> vDialog::vDialog <<<=======================
void vDialog::init(int modal, char* title)
{
// Initialize dialog box
_modal = modal; // settable modal
SysDebug(Constructor,"vDialog::vDialog() constructor\n")
_wType = DIALOG; // a dialog
_IsDisplayed = 0; // The dialog is not up
#ifdef GRAY_BACKGROUND
// Create pixmap
if (gray_bitmap == 0) // haven't built the pixmap yet
{
gray_bitmap = XCreatePixmapFromBitmapData(
theApp->display(), // our display
DefaultRootWindow(theApp->display()), // a Drawable
gray_bits, // the gray bitmap data
gray_width, // from the file
gray_height,
(unsigned long) theApp->Xfg(), // Forground color
(unsigned long) theApp->Xbg(), // Background color
DefaultDepth(theApp->display(),DefaultScreen(theApp->display())));
}
#endif
// create a transient shell for the dialog
_vHandle = XtVaCreatePopupShell(_name, // name supplied
transientShellWidgetClass, // a transient shell
theApp->vHandle(), // based on App window
XtNtitle, _name, // no label
XtNallowShellResize, TRUE,
NULL);
// Now the dialog widget
#ifdef Motif
unsigned char st;
if (_modal)
st = XmSHADOW_ETCHED_OUT;
else
st = XmSHADOW_OUT;
_wDialog = XtVaCreateWidget(
"vDialog", // widget name
formWidgetC, // widget class
_vHandle, // based on our popup window
XmNmarginHeight,10,
XmNmarginWidth,10,
XmNshadowThickness,4,
XmNshadowType, st,
XmNverticalSpacing,3,
XmNhorizontalSpacing,3,
XmNresizePolicy, XmRESIZE_ANY,
NULL); // terminate varargs list
#else // Athena
_wDialog = XtVaCreateWidget(
"vDialog", // widget name
formWidgetC, // widget class
_vHandle, // based on our popup window
XtNresizable,1,
NULL); // terminate varargs list
#ifdef GRAY_BACKGROUND
// set the background pattern
if (theApp->Xdepth() <= 1)
XtVaSetValues(_wDialog, // the widget to set
XtNbackgroundPixmap, gray_bitmap, NULL);
else
#endif
XtVaSetValues(_wDialog, // the widget to set
XtNbackground, _vDialogBG, NULL);
#endif // Motif/Athena
_DefaultButton = 0; // No default button described
_FirstTextIn = 0; // No text in field
}
//===================>>> vDialog::AddDialogCmds <<<========================
void vDialog::AddDialogCmds(CommandObject* cList) // add commands
{
// This is called to add commands from the supplied
// CommandObject list.
vCmd* defButton = 0;
DlgCmdList* curCmd;
int textIns = 0; // how many text ins
// scan the entire list
for (int ix = 0 ; cList && (cList[ix].cmdType != C_EndOfList) ; ++ix)
{
curCmd = new DlgCmdList; // get a new cell
curCmd->nextDCL = _cmdList; // add in at front
_cmdList = curCmd;
curCmd->cmdP = AddCmd(&cList[ix]);
// Track default button
if (cList[ix].attrs & CA_DefaultButton)
{
defButton = curCmd->cmdP;
}
if (cList[ix].cmdType == C_TextIn)
{
++textIns;
if (_FirstTextIn == 0)
_FirstTextIn = curCmd->cmdP;
}
}
if (defButton) // we have a default
{
_DefaultButton = defButton; // Track the default button
// This lets us use Enter to activate the default button.
// The accelerators are defined elsewhere - this just
// allows the accelerators for _wDialog to apply to
// the default button as well.
#ifdef Motif
// @@@ need to do something
#else
XtInstallAccelerators(_wDialog, defButton->wCmd); // add accelerators
#endif
}
#ifdef Motif
// @@@ do something
#else // Athena
if (textIns == 1 && _FirstTextIn != 0) // we had a textin field
{
XtSetKeyboardFocus(_wDialog,_FirstTextIn->wCmd); // set focus to first text
}
#endif
}
#ifdef useAddDialogCmdObj
// move next line to .h if used
virtual void vDialog::AddDialogCmdObj(CommandObject* Cmd, vCmd* CmdInstance);
//===================>>> vDialog::AddDialogCmdObj <<<========================
void vDialog::AddDialogCmdObj(CommandObject* Cmd, vCmd* CmdInstance)
{
// This is called to add an already instantiated command object to the
// CommandObject list.
vCmd* defButton = 0;
// scan the entire list
DlgCmdList* curCmd = new DlgCmdList; // get a new cell
curCmd->nextDCL = _cmdList; // add in at front of list
_cmdList = curCmd;
curCmd->cmdP = CmdInstance; // point to the object
// Track default button
if (Cmd->attrs & CA_DefaultButton)
{
_DefaultButton = CmdInstance; // This is the default button
// This lets us use Enter to activate the default button.
// The accelerators are defined elsewhere - this just
// allows the accelerators for _wDialog to apply to
// the default button as well.
#ifdef Motif
// @@@ need to do something
#else
XtInstallAccelerators(_wDialog, defButton->wCmd); // add accelerators
#endif
}
}
#endif
//====================>>> vDialog::CancelDialog <<<=======================
void vDialog::CancelDialog(void)
{
// Cancel selected - reset all values to original values
SysDebug(CmdEvents,"vDialog::CancelDialog()\n")
for (DlgCmdList* cc = _cmdList ; cc != 0 ; cc = cc->nextDCL)
{
(cc->cmdP)->ResetItemValue();
}
// And close the dialog
CloseDialog();
}
//====================>>> vDialog::CloseDialog <<<=======================
void vDialog::CloseDialog(void)
{
SysDebug(Build,"vDialog::CloseDialog()\n")
// This is UGLY, but so are combo boxes, and we gotta do it!
for (DlgCmdList* cc = _cmdList ; cc != 0 ; cc = cc->nextDCL)
{
if ((cc->cmdP)->dlgCmd->cmdType == C_ComboBox)
(cc->cmdP)->SetCmdVal(0,Checked);
}
XtPopdown(_vHandle); // pop down
_IsDisplayed = 0; // The dialog is not up
}
//====================>>> vDialog::DialogCommand <<<=======================
void vDialog::DialogCommand(ItemVal id, ItemVal retval, CmdType ctype)
{
// After the user has selected a command from the dialog,
// this routine is called with the value
SysDebug2(CmdEvents,"vDialog::DialogCommand(id:%d, val:%d)\n",id, retval)
switch (id) // We will do some things depending on value
{
case M_Cancel:
CancelDialog();
break;
case M_Done: // default, close dialog
case M_OK:
{
CloseDialog();
break;
}
}
}
//====================>>> vDialog::DialogDisplayed <<<=======================
void vDialog::DialogDisplayed()
{
}
//==================>>> vDialog::ProcessCmd <<<=======================
void vDialog::ProcessCmd(ItemVal id, ItemVal rv, CmdType ct)
{
// simple interface between command objects and the
// inherited vCmdParent ProcessCmd to the CommandObject which does the work
if (ct == C_TextIn) // TextIn special
{
if (_DefaultButton == 0) // There is NOTa default button
return;
// change the textin return to the default button
id = _DefaultButton->_cmdId; // get the id of the default cmd
rv = _DefaultButton->_retVal;
ct = (_DefaultButton->dlgCmd)->cmdType;
}
DialogCommand(id, rv, ct);
}
//====================>>> vDialog::SetDialogTitle <<<=======================
void vDialog::SetDialogTitle(char* title)
{
XtVaSetValues(_vHandle, XtNtitle, title, NULL);
}
//================>>> vDialog::GetDialogPosition <<<========================
void vDialog::GetDialogPosition(int& left, int& top, int& width, int& height)
{
Dimension w,h,b;
Position l,t;
XtVaGetValues(_vHandle, Nwidth, &w, Nheight, &h,
XNx, &l, XNy, &t, NborderWidth, &b, NULL);
left = l; top = t; width = w+b+b; height = h+b+b;
}
//====================>>> vDialog::SetDialogPosition <<<======================
void vDialog::SetDialogPosition(int left, int top)
{
Position l = left;
Position t = top;
XtVaSetValues(_vHandle,XNx,l, XNy,t,NULL);
}
//====================>>> vDialog::ShowDialog <<<=======================
void vDialog::ShowDialog(const char* msg)
{
// Show the dialog with the default message
// We will control the position of the dialog box based on
// the parent's location. The user can move the dialog later.
Position x, y;
Dimension width, height;
Dimension mywidth, myheight;
SysDebug1(Build,"vDialog::ShowDialog(%s)\n",msg)
// First, get the values from our parent
if (IsDisplayed())
return; // make this a no-op
XtVaGetValues(_parentHandle, // parent widget
Nwidth, &width, // get these values
Nheight, &height,
NULL);
// Now, calculate the center of our parent using its width
// and height, translate them to root widow world coordinates
XtTranslateCoords(_parentHandle, // Widget
(Position) width/2, // x
(Position) height/2, // y
&x, &y); // coords on root window
XtVaGetValues(_vHandle, // parent widget
Nwidth, &mywidth, // get these values
Nheight, &myheight,
NULL);
// x and y are the world coordinates of the center of our parent.
// Adjust them so the dialog will be centered over the parent,
// but not above or left of the parent
if (myheight == 0 || myheight > height) // I'm taller than my parent
y = y - (height/2) + 35;
else
y = y - (myheight/2);
if (mywidth == 0 || mywidth > width)
x = x - (width/2) + 35;
else
x = x - (mywidth/2);
XtVaSetValues(_vHandle, XtNx, x, XtNy, y, NULL);
// set the message field
if (msg && *msg)
{
for (DlgCmdList* cc = _cmdList ; cc != 0 ; cc = cc->nextDCL)
{
if (((cc->cmdP)->dlgCmd)->attrs & CA_MainMsg)
{
setLabel(tmp,(char *)msg)
XtVaSetValues((cc->cmdP)->wCmd, // change the message
Nlabel,tmp, NULL);
freeLabel(tmp)
}
}
}
// Since the dialog isn't necessarily re-created each time it is
// popped up, we need to loop through now to set the original values
for (DlgCmdList* cc = _cmdList ; cc != 0 ; cc = cc->nextDCL)
{
(cc->cmdP)->SaveItemValue();
}
// Finally, make sure form is managed
if (!XtIsManaged(_wDialog))
XtManageChild(_wDialog);
// Now ready to popup the dialog
if (_modal)
XtPopup(_vHandle, XtGrabExclusive);
else
XtPopup(_vHandle, XtGrabNone);
#ifndef DONT_WARP_MOUSE
if (_DefaultButton != 0) // There is a default button
{
Widget wDef = _DefaultButton->wCmd; // get the def button widget
XWarpPointer(XtDisplay(wDef),None, XtWindow(wDef),
0,0,0,0, 10, 10); // Warp to button
XSync(XtDisplay(wDef),False);
}
#endif
_IsDisplayed = 1; // The dialog is up
DialogDisplayed();
}
// ---------------------------------------------------------------------
|