1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961
|
..
Copyright (c) 2010-2021 Varnish Software AS
SPDX-License-Identifier: BSD-2-Clause
See LICENSE file for full text of license
.. _ref-vmod:
%%%%%%%%%%%%%%%%%%%%%%
VMOD - Varnish Modules
%%%%%%%%%%%%%%%%%%%%%%
For all you can do in VCL, there are things you cannot do.
Look an IP number up in a database file for instance.
VCL provides for inline C code, and there you can do everything,
but it is not a convenient or even readable way to solve such
problems.
This is where VMODs come into the picture: A VMOD is a shared
library with some C functions which can be called from VCL code.
For instance::
import std;
sub vcl_deliver {
set resp.http.foo = std.toupper(req.url);
}
The "std" vmod is one you get with Varnish, it will always be there
and we will put "boutique" functions in it, such as the "toupper"
function shown above. The full contents of the "std" module is
documented in vmod_std(3).
This part of the manual is about how you go about writing your own
VMOD, how the language interface between C and VCC works, where you
can find contributed VMODs etc. This explanation will use the "std"
VMOD as example, having a Varnish source tree handy may be a good
idea.
VMOD Directory
==============
The VMOD directory is an up-to-date compilation of maintained
extensions written for Varnish Cache:
https://www.varnish-cache.org/vmods
The vmod.vcc file
=================
The interface between your VMOD and the VCL compiler ("VCC") and the
VCL runtime ("VRT") is defined in the vmod.vcc file which a python
script called "vmodtool.py" turns into thaumaturgically challenged C
data structures that do all the hard work.
The std VMODs vmod.vcc file looks somewhat like this::
$ABI strict
$Version my.version
$Module std 3 "Varnish Standard Module"
$Event event_function
$Function STRING toupper(STRANDS s)
$Function STRING tolower(STRANDS s)
$Function VOID set_ip_tos(INT)
The ``$ABI`` line is optional. Possible values are ``strict``
(default) and ``vrt``. It allows to specify that a vmod is integrating
with the blessed ``vrt`` interface provided by ``varnishd`` or go
deeper in the stack.
As a rule of thumb you, if the VMOD uses more than the VRT (Varnish
RunTime), in which case it needs to be built for the exact Varnish
version, use ``strict``. If it complies to the VRT and only needs
to be rebuilt when breaking changes are introduced to the VRT API,
use ``vrt``.
The ``$Version`` line is also optional. It specifies the version identifier
compiled into the VMOD binary for later identification. If omitted,
``PACKAGE_STRING`` from an automake ``Makefile`` will be used, or ``NOVERSION``
otherwise.
The ``$Module`` line gives the name of the module, the manual section
where the documentation will reside, and the description.
The ``$Event`` line specifies an optional "Event" function, which
will be called whenever a VCL program which imports this VMOD is
loaded or transitions to any of the warm, active, cold or discarded
states. More on this below.
The ``$Function`` lines define three functions in the VMOD, along
with the types of the arguments, and that is probably where the
hardest bit of writing a VMOD is to be found, so we will talk about
that at length in a moment.
Notice that the third function returns VOID, that makes it a "procedure"
in VCL lingo, meaning that it cannot be used in expressions, right side
of assignments and such. Instead it can be used as a primary action,
something functions which return a value cannot::
sub vcl_recv {
std.set_ip_tos(32);
}
Running vmodtool.py on the vmod.vcc file, produces a "vcc_if.c" and
"vcc_if.h" files, which you must use to build your shared library
file.
Forget about vcc_if.c everywhere but your Makefile, you will never
need to care about its contents, and you should certainly never
modify it, that voids your warranty instantly.
But vcc_if.h is important for you, it contains the prototypes for
the functions you want to export to VCL.
For the std VMOD, the compiled vcc_if.h file looks like this::
VCL_STRING vmod_toupper(VRT_CTX, VCL_STRANDS);
VCL_STRING vmod_tolower(VRT_CTX, VCL_STRANDS);
VCL_VOID vmod_set_ip_tos(VRT_CTX, VCL_INT);
vmod_event_f event_function;
Those are your C prototypes. Notice the ``vmod_`` prefix on the
function names, more on that in :ref:`ref-vmod-symbols`.
Named arguments and default values
----------------------------------
The basic vmod.vcc function declaration syntax introduced above makes all
arguments mandatory for calls from vcl - which implies that they need
to be given in order.
Naming the arguments as in::
$Function BOOL match_acl(ACL acl, IP ip)
allows calls from VCL with named arguments in any order, for example::
if (debug.match_acl(ip=client.ip, acl=local)) { # ...
Named arguments also take default values, so for this example from
the debug vmod::
$Function STRING argtest(STRING one, REAL two=2, STRING three="3",
STRING comma=",", INT four=4)
only argument `one` is required, so that all of the following are
valid invocations from vcl::
debug.argtest("1", 2.1, "3a")
debug.argtest("1", two=2.2, three="3b")
debug.argtest("1", three="3c", two=2.3)
debug.argtest("1", 2.4, three="3d")
debug.argtest("1", 2.5)
debug.argtest("1", four=6);
The C interface does not change with named arguments and default
values, arguments remain positional and default values appear no
different to user specified values.
`Note` that default values have to be given in the native C-type
syntax, see below. As a special case, ``NULL`` has to be given as ``0``.
Optional arguments
------------------
The vmod.vcc declaration also allows for optional arguments in square
brackets like so::
$Function VOID opt(PRIV_TASK priv, INT four = 4, [STRING opt])
With any optional argument present, the C function prototype looks
completely different:
* Only the ``VRT_CTX`` and object pointer arguments (only for
methods) remain positional
* All other arguments get passed in a struct as the last
argument of the C function.
The argument struct is simple, vmod authors should check the
`vmodtool`-generated ``vcc_if.c`` file for the function and struct
declarations:
* for each optional argument, a ``valid_``\ `argument` member
is used to signal the presence of the respective optional
argument.
``valid_`` argstruct members should only be used as truth
values, irrespective of their actual data type.
* named arguments are passed in argument struct members by the
same name and with the same data type.
* unnamed (positional) arguments are passed as ``arg``\ `n`
with `n` starting at 1 and incrementing with the argument's
position.
Optionally, the VCL and C argument names can be specified independently using
the ``<vclname>:<cname>`` syntax. See :ref:`ref-vmod-symbols` for details.
.. _ref-vmod-vcl-c-objects:
Objects and methods
-------------------
Varnish also supports a simple object model for vmods. Objects and
methods are declared in the vcc file as::
$Object class(...)
$Method .method(...)
For declared object classes of a vmod, object instances can then be
created in ``vcl_init { }`` using the ``new`` statement::
sub vcl_init {
new foo = vmod.class(...);
}
and have their methods called anywhere (including in ``vcl_init {}``
after the instantiation)::
sub somewhere {
foo.method(...);
}
Nothing prevents a method to be named like the constructor and the
meaning of such a method is up to the vmod author::
$Object foo(...)
$Method .bar(...)
$Method .foo(...)
Object instances are represented as pointers to vmod-implemented C
structs. Varnish only provides space to store the address of object
instances and ensures that the right object address gets passed to C
functions implementing methods.
* Objects' scope and lifetime are the vcl
* Objects can only be created in ``vcl_init {}`` and have
their destructors called by varnish after ``vcl_fini {}``
has completed.
vmod authors are advised to understand the prototypes in the
`vmodtool`\ -generated ``vcc_if.c`` file:
* For ``$Object`` declarations, a constructor and destructor
function must be implemented
* The constructor is named by the suffix ``__init``, always is
of ``VOID`` return type and has the following arguments
before the vcc-declared parameters:
* ``VRT_CTX`` as usual
* a pointer-pointer to return the address of the created
oject
* a string containing the vcl name of the object instance
* The destructor is named by the suffix ``__fini``, always is
of ``VOID`` return type and has a single argument, the
pointer-pointer to the address of the object. The destructor
is expected clear the address of the object stored in that
pointer-pointer.
* Methods gain the pointer to the object as an argument after
the ``VRT_CTX``.
As varnish is in no way involved in managing object instances other
than passing their addresses, vmods need to implement all aspects of
managing instances, in particular their memory management. As the
lifetime of object instances is the vcl, they will usually be
allocated from the heap.
Functions and Methods scope restriction
---------------------------------------
The ``$Restrict`` stanza offers a way to limit the scope of the preceding vmod function
or method, so that they can only be called from restricted vcl call sites.
It must only appear after a ``$Method`` or ``$Function`` and has the following syntax::
$Restrict scope1 [scope2 ...]
Possible scope values are:
``backend, client, housekeeping, vcl_recv, vcl_pipe, vcl_pass, vcl_hash, vcl_purge, vcl_miss, vcl_hit,
vcl_deliver, vcl_synth, vcl_backend_fetch, vcl_backend_response, vcl_backend_error, vcl_init, vcl_fini``
Deprecated Aliases
------------------
The ``$Alias`` stanza offers a mechanism to rename a function or an
object's method without removing the previous name. This allows name
changes to maintain compatibility until the alias is dropped.
The syntax for a function is::
$Alias deprecated_function original_function
[description]
The syntax for a method is::
$Alias .deprecated_method object.original_method
[description]
The ``$Alias`` stanza can appear anywhere, this allows grouping them
in a dedicated "deprecated" section of their manual. The optional
description can be used to explain why a function was renamed.
.. _ref-vmod-vcl-c-types:
VCL and C data types
====================
VCL data types are targeted at the job, so for instance, we have data
types like "DURATION" and "HEADER", but they all have some kind of C
language representation. Here is a description of them.
All but the PRIV types have typedefs: VCL_INT, VCL_REAL, etc.
Notice that most of the non-native (C pointer) types are ``const``,
which, if returned by a vmod function/method, are assumed to be
immutable. In other words, a vmod `must not` modify any data which was
previously returned.
When returning non-native values, the producing function is
responsible for arranging memory management. Either by freeing the
structure later by whatever means available or by using storage
allocated from the client or backend workspaces.
ACL
C-type: ``const struct vrt_acl *``
A type for named ACLs declared in VCL.
BACKEND
C-type: ``const struct director *``
A type for backend and director implementations. See
:ref:`ref-writing-a-director`.
BLOB
C-type: ``const struct vmod_priv *``
An opaque type to pass random bits of memory between VMOD
functions.
BODY
C-type: ``const void *``
A type only used on the LHS of an assignment that can take
either a blob or an expression that can be converted to a
string.
BOOL
C-type: ``unsigned``
Zero means false, anything else means true.
BYTES
C-type: ``double``
Unit: bytes.
A storage space, as in 1024 bytes.
DURATION
C-type: ``double``
Unit: seconds.
A time interval, as in 25 seconds.
ENUM
vcc syntax: ENUM { val1, val2, ... }
vcc example: ``ENUM { one, two, three } number="one"``
C-type: ``const char *``
Allows values from a set of constant strings. `Note` that the
C-type is a string, not a C enum.
Enums will be passed as fixed pointers, so instead of string
comparisons, also pointer comparisons with ``VENUM(name)`` are
possible.
HEADER
C-type: ``const struct gethdr_s *``
These are VCL compiler generated constants referencing a
particular header in a particular HTTP entity, for instance
``req.http.cookie`` or ``beresp.http.last-modified``. By passing
a reference to the header, the VMOD code can both read and write
the header in question.
If the header was passed as STRING, the VMOD code only sees
the value, but not where it came from.
HTTP
C-type: ``struct http *``
A reference to a header object as ``req.http`` or ``bereq.http``.
INT
C-type: ``long``
A (long) integer as we know and love them.
IP
C-type: ``const struct suckaddr *``
This is an opaque type, see the ``include/vsa.h`` file for
which primitives we support on this type.
PRIV_CALL
See :ref:`ref-vmod-private-pointers` below.
PRIV_TASK
See :ref:`ref-vmod-private-pointers` below.
PRIV_TOP
See :ref:`ref-vmod-private-pointers` below.
PRIV_VCL
See :ref:`ref-vmod-private-pointers` below.
PROBE
C-type: ``const struct vrt_backend_probe *``
A named standalone backend probe definition.
REAL
C-type: ``double``
A floating point value.
REGEX
C-type: ``const struct vre *``
This is an opaque type for regular expressions with a VCL scope.
The REGEX type is only meant for regular expression literals
managed by the VCL compiler. For dynamic regular expressions or
complex usage see the API from the ``include/vre.h`` file.
STRING
C-type: ``const char *``
A NUL-terminated text-string.
Can be NULL to indicate a nonexistent string, for instance in::
mymod.foo(req.http.foobar);
If there were no "foobar" HTTP header, the vmod_foo()
function would be passed a NULL pointer as argument.
STEVEDORE
C-type: ``const struct stevedore *``
A storage backend.
STRANDS
C-Type: ``const struct strands *``
Strands are a list of strings that gets passed in a struct with the
following members:
* ``int n``: the number of strings
* ``const char **p``: the array of strings with `n` elements
A VMOD should never hold onto strands beyond a function or method
execution. See ``include/vrt.h`` for the details.
TIME
C-type: ``double``
Unit: seconds since UNIX epoch.
An absolute time, as in 1284401161.
VCL_SUB
C-type: ``const struct vcl_sub *``
Opaque handle on a VCL subroutine.
References to subroutines can be passed into VMODs as
arguments and called later through ``VRT_call()``. The scope
strictly is the VCL: vmods must ensure that ``VCL_SUB``
references never be called from a different VCL.
``VRT_call()`` fails the VCL for recursive calls and when the
``VCL_SUB`` cannot be called from the current context
(e.g. calling a subroutine accessing ``req`` from the backend
side).
For more than one invocation of ``VRT_call()``, VMODs *must*
check if ``VRT_handled()`` returns non-zero in-between calls:
The called SUB may have returned with an action (any
``return(x)`` other than plain ``return``) or may have failed
the VCL, and in both cases the calling VMOD *must* return
also, possibly after having conducted some cleanup. Note that
undoing the handling through ``VRT_handling()`` is a bug.
``VRT_check_call()`` can be used to check if a ``VRT_call()``
would succeed in order to avoid the potential VCL failure. It
returns ``NULL`` if ``VRT_call()`` would make the call or an
error string why not.
VOID
C-type: ``void``
Can only be used for return-value, which makes the function a VCL
procedure.
.. _ref-vmod-symbols:
C symbols
=========
Through generation of ``vcc_if.h``, ``vmodtool.py`` pre-defines the names of
most symbols on the C side of the vmod interface, namely:
* function names as *<prefix>_<function>*
* event handler names as *<prefix>_<handler>*
* method names as *<prefix>_<class>_<method>*, with two special methods named
* ``_init`` for the constructor and
* ``_fini`` for the destructor
* class struct names as *<prefix>_<vmod>_<class>*
* argument struct names for support of optional arguments as
*arg_<prefix>_<vmod>_<function>* for functions and
*arg_<prefix>_<vmod>_<class>_<method>* for methods, with member names
* *valid_<argument>* for the flag of optional arguments being present and
* *<argument>* for the argument name
* enum values as *enum_<prefix>_<vmod>_<value>*
For the above, the *<xxx>* placeholders are defined as:
*<prefix>*
The ``$Prefix`` stanza value, if defined in the ``.vcc`` file, or
``vmod`` by default.
*<vmod>*
The vmod name fro the ``$Module`` stanza of the ``.vcc`` file.
*<argument>*
The function or method argument *cname* or, if not given, *vclname*
as specified using the *<vclname>:<cname>* syntax.
The other placeholders should be self-explanatory as the name of the respective
function, class, method or handler.
In summary, symbol names can either be influenced by the vmod author globally
using ``$Prefix``, or using the *<vclname>:<cname>* syntax for argument names.
.. _ref-vmod-private-pointers:
Private Pointers
================
It is often useful for library functions to maintain local state,
this can be anything from a precompiled regexp to open file descriptors
and vast data structures.
The VCL compiler supports the following private pointers:
* ``PRIV_CALL`` "per call" private pointers are useful to cache/store
state relative to the specific call or its arguments, for instance a
compiled regular expression specific to a regsub() statement or
simply caching the most recent output of some expensive operation.
These private pointers live for the duration of the loaded VCL.
* ``PRIV_TASK`` "per task" private pointers are useful for state that
applies to calls for either a specific request or a backend
request. For instance this can be the result of a parsed cookie
specific to a client. Note that ``PRIV_TASK`` contexts are separate
for the client side and the backend side, so use in
``vcl_backend_*`` will yield a different private pointer from the
one used on the client side.
These private pointers live only for the duration of their task.
* ``PRIV_TOP`` "per top-request" private pointers live for the
duration of one request and all its ESI-includes. They are only
defined for the client side. When used from backend VCL subs, a NULL
pointer will potentially be passed and a VCL failure triggered.
These private pointers live only for the duration of their top
level request
.. PRIV_TOP see #3498
* ``PRIV_VCL`` "per vcl" private pointers are useful for such global
state that applies to all calls in this VCL, for instance flags that
determine if regular expressions are case-sensitive in this vmod or
similar. The ``PRIV_VCL`` object is the same object that is passed
to the VMOD's event function.
This private pointer lives for the duration of the loaded VCL.
The ``PRIV_CALL`` vmod_privs are finalized before ``PRIV_VCL``.
The way it works in the vmod code, is that a ``struct vmod_priv *`` is
passed to the functions where one of the ``PRIV_*`` argument types is
specified.
This structure contains three members::
struct vmod_priv {
void *priv;
long len;
const struct vmod_priv_methods *methods;
};
The ``.priv`` and ``.len`` elements can be used for whatever the vmod
code wants to use them for.
``.methods`` can be an optional pointer to a struct of callbacks::
typedef void vmod_priv_fini_f(VRT_CTX, void *);
struct vmod_priv_methods {
unsigned magic;
const char *type;
vmod_priv_fini_f *fini;
};
``.magic`` has to be initialized to
``VMOD_PRIV_METHODS_MAGIC``. ``.type`` should be a descriptive name to
help debugging.
``.fini`` will be called for a non-NULL ``.priv`` of the ``struct
vmod_priv`` when the scope ends with that ``.priv`` pointer as its
second argument besides a ``VRT_CTX``.
The common case where a private data structure is allocated with
malloc(3) would look like this::
static void
myfree(VRT_CTX, void *p)
{
CHECK_OBJ_NOTNULL(ctx, VRT_CTX_MAGIC);
free (p);
}
static const struct vmod_priv_methods mymethods[1] = {{
.magic = VMOD_PRIV_METHODS_MAGIC,
.type = "mystate",
.fini = myfree
}};
// ....
if (priv->priv == NULL) {
priv->priv = calloc(1, sizeof(struct myfoo));
AN(priv->priv);
priv->methods = mymethods;
mystate = priv->priv;
mystate->foo = 21;
...
} else {
mystate = priv->priv;
}
if (foo > 25) {
...
}
Private Pointers Memory Management
----------------------------------
The generic malloc(3) / free(3) approach documented above works for
all private pointers. It is the simplest and less error prone (as long
as allocated memory is properly freed though the fini callback), but
comes at the cost of calling into the heap memory allocator.
Per-vmod constant data structures can be assigned to any private
pointer type, but, obviously, free(3) must not be used on them.
Dynamic data stored in ``PRIV_TASK`` and ``PRIV_TOP`` pointers can
also come from the workspace:
* For ``PRIV_TASK``, any allocation from ``ctx->ws`` works, like so::
if (priv->priv == NULL) {
priv->priv = WS_Alloc(ctx->ws, sizeof(struct myfoo));
if (priv->priv == NULL) {
VRT_fail(ctx, "WS_Alloc failed");
return (...);
}
priv->methods = mymethods;
mystate = priv->priv;
mystate->foo = 21;
...
* For ``PRIV_TOP``, first of all keep in mind that it must only be
used from the client context, so vmod code should error out for
``ctx->req == NULL``.
For dynamic data, the *top request's* workspace must be used, which
complicates things a bit::
if (priv->priv == NULL) {
struct ws *ws;
CHECK_OBJ_NOTNULL(ctx->req, REQ_MAGIC);
CHECK_OBJ_NOTNULL(ctx->req->top, REQTOP_MAGIC);
CHECK_OBJ_NOTNULL(ctx->req->top->topreq, REQ_MAGIC);
ws = ctx->req->top->topreq->ws;
priv->priv = WS_Alloc(ws, sizeof(struct myfoo));
// ... same as above for PRIV_TASK
Notice that allocations on the workspace do not need to be freed,
their lifetime is the respective task.
Private Pointers and Objects
----------------------------
``PRIV_TASK`` and ``PRIV_TOP`` arguments to methods are not per object
instance, but per vmod as for ordinary vmod functions. Thus, vmods
requiring per-task / per top-request state for object instances need
to implement other means to associate storage with object instances.
This is what ``VRT_priv_task()`` / ``VRT_priv_task_get()`` and
``VRT_priv_top()`` / ``VRT_priv_top_get()`` are for:
The non-get functions either return an existing ``PRIV_TASK`` /
``PRIV_TOP`` for a given ``void *`` argument or create one. They
return ``NULL`` in case of an allocation failure.
The ``_get()`` functions do not create a ``PRIV_*``, but return either
an existing one or ``NULL``.
By convention, private pointers for object instance are created on the
address of the object, as in this example for a ``PRIV_TASK``::
VCL_VOID
myvmod_obj_method(VRT_CTX, struct myvmod_obj *o)
{
struct vmod_priv *p;
p = VRT_priv_task(ctx, o);
// ... see above
The ``PRIV_TOP`` case looks identical except for calling
``VRT_priv_top(ctx, o)`` in place of ``VRT_priv_task(ctx, o)``, but be
reminded that the ``VRT_priv_top*()`` functions must only be called
from client context (if ``ctx->req != NULL``).
.. _ref-vmod-event-functions:
Event functions
===============
VMODs can have an "event" function which is called when a VCL which
imports the VMOD is loaded or discarded. This corresponds to the
``VCL_EVENT_LOAD`` and ``VCL_EVENT_DISCARD`` events, respectively.
In addition, this function will be called when the VCL temperature is
changed to cold or warm, corresponding to the ``VCL_EVENT_COLD`` and
``VCL_EVENT_WARM`` events.
The first argument to the event function is a VRT context.
The second argument is the vmod_priv specific to this particular VCL,
and if necessary, a VCL specific VMOD "fini" function can be attached
to its "free" hook.
The third argument is the event.
If the VMOD has private global state, which includes any sockets or files
opened, any memory allocated to global or private variables in the C-code etc,
it is the VMODs own responsibility to track how many VCLs were loaded or
discarded and free this global state when the count reaches zero.
VMOD writers are *strongly* encouraged to release all per-VCL resources for a
given VCL when it emits a ``VCL_EVENT_COLD`` event. You will get a chance to
reacquire the resources before the VCL becomes active again and be notified
first with a ``VCL_EVENT_WARM`` event. Unless a user decides that a given VCL
should always be warm, an inactive VMOD will eventually become cold and should
manage resources accordingly.
An event function must return zero upon success. It is only possible to fail
an initialization with the ``VCL_EVENT_LOAD`` or ``VCL_EVENT_WARM`` events.
Should such a failure happen, a ``VCL_EVENT_DISCARD`` or ``VCL_EVENT_COLD``
event will be sent to the VMODs that succeeded to put them back in a cold
state. The VMOD that failed will not receive this event, and therefore must
not be left half-initialized should a failure occur.
If your VMOD is running an asynchronous background job you can hold a reference
to the VCL to prevent it from going cold too soon and get the same guarantees
as backends with ongoing requests for instance. For that, you must acquire the
reference by calling ``VRT_VCL_Prevent_Discard`` when you receive a ``VCL_EVENT_WARM`` and
later calling ``VRT_VCL_Allow_Discard`` once the background job is over. Receiving a
``VCL_EVENT_COLD`` is your cue to terminate any background job bound to a VCL.
You can find an example of VCL references in vmod-debug::
priv_vcl->vclref = VRT_VCL_Prevent_Discard(ctx, "vmod-debug");
...
VRT_VCL_Allow_Discard(&ctx, &priv_vcl->vclref);
In this simplified version, you can see that you need at least a VCL-bound data
structure like a ``PRIV_VCL`` or a VMOD object to keep track of the reference
and later release it. You also have to provide a description, it will be printed
to the user if they try to warm up a cooling VCL::
$ varnishadm vcl.list
available auto/cooling 0 vcl1
active auto/warm 0 vcl2
$ varnishadm vcl.state vcl1 warm
Command failed with error code 300
Failed <vcl.state vcl1 auto>
Message:
VCL vcl1 is waiting for:
- vmod-debug
In the case where properly releasing resources may take some time, you can
opt for an asynchronous worker, either by spawning a thread and tracking it, or
by using Varnish's worker pools.
When to lock, and when not to lock
==================================
Varnish is heavily multithreaded, so by default VMODs must implement
their own locking to protect shared resources.
When a VCL is loaded or unloaded, the event and priv->free are
run sequentially all in a single thread, and there is guaranteed
to be no other activity related to this particular VCL, nor are
there init/fini activity in any other VCL or VMOD at this time.
That means that the VMOD init, and any object init/fini functions
are already serialized in sensible order, and won't need any locking,
unless they access VMOD specific global state, shared with other VCLs.
Traffic in other VCLs which also import this VMOD, will be happening
while housekeeping is going on.
Statistics Counters
===================
Starting in Varnish 6.0, VMODs can define their own counters that appear
in *varnishstat*.
If you're using autotools, see the ``VARNISH_COUNTERS`` macro in
varnish.m4 for documentation on getting your build set up.
Counters are defined in a .vsc file. The ``VARNISH_COUNTERS`` macro
calls *vsctool.py* to turn a *foo.vsc* file into *VSC_foo.c* and
*VSC_foo.h* files, just like *vmodtool.py* turns *foo.vcc* into
*vcc_foo_if.c* and *vcc_foo_if.h* files. Similarly to the VCC files, the
generated VSC files give you a structure and functions that you can use
in your VMOD's code to create and destroy the counters your defined. The
*vsctool.py* tool also generates a *VSC_foo.rst* file that you can
include in your documentation to describe the counters your VMOD has.
The .vsc file looks like this:
.. code-block:: none
.. varnish_vsc_begin:: xkey
:oneliner: xkey Counters
:order: 70
Metrics from vmod_xkey
.. varnish_vsc:: g_keys
:type: gauge
:oneliner: Number of surrogate keys
Number of surrogate keys in use. Increases after a request that includes a new key in the xkey header. Decreases when a key is purged or when all cache objects associated with a key expire.
.. varnish_vsc_end:: xkey
Counters can have the following parameters:
type
The type of metric this is. Can be one of ``counter``,
``gauge``, or ``bitmap``.
ctype
The type that this counter will have in the C code. This can
only be ``uint64_t`` and does not need to be specified.
level
The verbosity level of this counter. *varnishstat* will only
show counters with a higher verbosity level than the one
currently configured. Can be one of ``info``, ``diag``, or
``debug``.
oneliner
A short, one line description of the counter.
group
I don't know what this does.
format
Can be one of ``integer``, ``bytes``, ``bitmap``, or ``duration``.
After these parameters, a counter can have a longer description, though
this description has to be all on one line in the .vsc file.
You should call ``VSC_*_New()`` when your VMOD is loaded and
``VSC_*_Destroy()`` when it is unloaded. See the generated
``VSC_*.h`` file for the full details about the structure that contains
your counters.
.. _ref-vmod-tmpdir:
Temporary Files
===============
``varnishd`` creates a directory named ``worker_tmpdir`` under the
varnish working directory (see ``varnishd -n`` argument) for
read/write access by the worker process.
From the perspective of VMODs, the relative path is always
``worker_tmpdir``.
This directory is intended (though not limited) to provide a place for
VMODs to create temporary files using ``mkstemp()`` and related libc
functions. VMODs are responsible for cleaning up files which are no
longer required, and they will ultimately be removed when the
``varnishd`` worker process restarts. There is no isolation between
VMODs (as is the case anyway).
A simple example for how to use it::
#include <stdlib.h>
#include <unistd.h>
#include "vdef.h"
#include "vas.h"
static void
tmpfile_example(void) {
int fd;
char name[] = "worker_tmpdir/myvmod.XXXXXX";
fd = mkstemp(name);
if (fd < 0) {
// handle error
return;
}
// hide file
AZ(unlink(name));
// use fd
AZ(close(fd));
}
|