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/*-
* Copyright (c) 2006 Verdens Gang AS
* Copyright (c) 2006-2015 Varnish Software AS
* All rights reserved.
*
* Author: Poul-Henning Kamp <phk@phk.freebsd.dk>
* Author: Martin Blix Grydeland <martin@varnish-software.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
#include "config.h"
#include <sys/mman.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <fcntl.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "vdef.h"
#include "vas.h"
#include "miniobj.h"
#include "vmb.h"
#include "vqueue.h"
#include "vre.h"
#include "vsl_priv.h"
#include "vapi/vsl.h"
#include "vapi/vsm.h"
#include "vsl_api.h"
struct vslc_vsm {
unsigned magic;
#define VSLC_VSM_MAGIC 0x4D3903A6
struct VSL_cursor cursor;
unsigned options;
struct vsm *vsm;
struct vsm_fantom vf;
const struct VSL_head *head;
const uint32_t *end;
struct VSLC_ptr next;
};
static void
vslc_vsm_delete(const struct VSL_cursor *cursor)
{
struct vslc_vsm *c;
AN(cursor);
CAST_OBJ_NOTNULL(c, cursor->priv_data, VSLC_VSM_MAGIC);
AZ(VSM_Unmap(c->vsm, &c->vf));
assert(&c->cursor == cursor);
FREE_OBJ(c);
}
/*
* We tolerate the fact that segment_n wraps around eventually: for the default
* vsl_space of 80MB and 8 segments, each segment is 10MB long, so we wrap
* roughly after 40 pebibytes (32bit) or 160 yobibytes (64bit) worth of vsl
* written.
*
* The vsm_check would fail if a vslc paused while this amount of data was
* written
*/
static enum vsl_check v_matchproto_(vslc_check_f)
vslc_vsm_check(const struct VSL_cursor *cursor, const struct VSLC_ptr *ptr)
{
const struct vslc_vsm *c;
unsigned dist;
CAST_OBJ_NOTNULL(c, cursor->priv_data, VSLC_VSM_MAGIC);
assert(&c->cursor == cursor);
if (ptr->ptr == NULL)
return (vsl_check_e_inval);
dist = c->head->segment_n - ptr->priv;
if (dist >= VSL_SEGMENTS - 2)
/* Too close to continue */
return (vsl_check_e_inval);
if (dist >= VSL_SEGMENTS - 4)
/* Warning level */
return (vsl_check_warn);
/* Safe */
return (vsl_check_valid);
}
static enum vsl_status v_matchproto_(vslc_next_f)
vslc_vsm_next(const struct VSL_cursor *cursor)
{
struct vslc_vsm *c;
enum vsl_check i;
uint32_t t;
CAST_OBJ_NOTNULL(c, cursor->priv_data, VSLC_VSM_MAGIC);
assert(&c->cursor == cursor);
while (1) {
i = vslc_vsm_check(&c->cursor, &c->next);
if (i < vsl_check_warn) {
if (VSM_StillValid(c->vsm, &c->vf) != VSM_valid)
return (vsl_e_abandon);
else
return (vsl_e_overrun);
}
t = *(volatile const uint32_t *)c->next.ptr;
AN(t);
if (t == VSL_ENDMARKER) {
if (VSM_StillValid(c->vsm, &c->vf) != VSM_valid)
return (vsl_e_abandon);
if (c->options & VSL_COPT_TAILSTOP)
return (vsl_e_eof);
/* No new records available */
return (vsl_end);
}
/* New data observed. Ensure load ordering with the log
* writer. */
VRMB();
if (t == VSL_WRAPMARKER) {
/* Wrap around not possible at front */
assert(c->next.ptr != c->head->log);
c->next.ptr = c->head->log;
while (c->next.priv % VSL_SEGMENTS)
c->next.priv++;
continue;
}
c->cursor.rec = c->next;
c->next.ptr = VSL_NEXT(c->next.ptr);
if (VSL_TAG(c->cursor.rec.ptr) == SLT__Batch) {
if (!(c->options & VSL_COPT_BATCH))
/* Skip the batch record */
continue;
/* Next call will point to the first record past
the batch */
c->next.ptr +=
VSL_WORDS(VSL_BATCHLEN(c->cursor.rec.ptr));
}
while ((c->next.ptr - c->head->log) / c->head->segsize >
c->next.priv % VSL_SEGMENTS)
c->next.priv++;
assert(c->next.ptr >= c->head->log);
assert(c->next.ptr < c->end);
return (vsl_more);
}
}
static enum vsl_status v_matchproto_(vslc_reset_f)
vslc_vsm_reset(const struct VSL_cursor *cursor)
{
struct vslc_vsm *c;
unsigned u, segment_n;
enum vsl_status r;
CAST_OBJ_NOTNULL(c, cursor->priv_data, VSLC_VSM_MAGIC);
assert(&c->cursor == cursor);
c->cursor.rec.ptr = NULL;
segment_n = c->head->segment_n;
/* Make sure offset table is not stale compared to segment_n */
VRMB();
if (c->options & VSL_COPT_TAIL) {
/* Start in the same segment varnishd currently is in and
run forward until we see the end */
u = c->next.priv = segment_n;
assert(c->head->offset[c->next.priv % VSL_SEGMENTS] >= 0);
c->next.ptr = c->head->log +
c->head->offset[c->next.priv % VSL_SEGMENTS];
do {
if (c->head->segment_n - u > 1) {
/* Give up if varnishd is moving faster
than us */
return (vsl_e_overrun);
}
r = vslc_vsm_next(&c->cursor);
} while (r == vsl_more);
if (r != vsl_end)
return (r);
} else {
/* Starting (VSL_SEGMENTS - 3) behind varnishd. This way
* even if varnishd advances segment_n immediately, we'll
* still have a full segment worth of log before the
* general constraint of at least 2 segments apart will be
* broken.
*/
c->next.priv = segment_n - (VSL_SEGMENTS - 3);
while (c->head->offset[c->next.priv % VSL_SEGMENTS] < 0) {
/* seg 0 must be initialized */
assert(c->next.priv % VSL_SEGMENTS != 0);
c->next.priv++;
}
assert(c->head->offset[c->next.priv % VSL_SEGMENTS] >= 0);
c->next.ptr = c->head->log +
c->head->offset[c->next.priv % VSL_SEGMENTS];
}
assert(c->next.ptr >= c->head->log);
assert(c->next.ptr < c->end);
return (vsl_end);
}
static const struct vslc_tbl vslc_vsm_tbl = {
.magic = VSLC_TBL_MAGIC,
.delete = vslc_vsm_delete,
.next = vslc_vsm_next,
.reset = vslc_vsm_reset,
.check = vslc_vsm_check,
};
struct VSL_cursor *
VSL_CursorVSM(struct VSL_data *vsl, struct vsm *vsm, unsigned options)
{
struct vslc_vsm *c;
struct vsm_fantom vf;
struct VSL_head *head;
enum vsl_status r;
CHECK_OBJ_NOTNULL(vsl, VSL_MAGIC);
if (!VSM_Get(vsm, &vf, VSL_CLASS, NULL)) {
(void)vsl_diag(vsl,
"No VSL chunk found (child not started ?)");
return (NULL);
}
if (VSM_Map(vsm, &vf)) {
(void)vsl_diag(vsl,
"VSM_Map(): %s", VSM_Error(vsm));
return (NULL);
}
AN(vf.b);
head = vf.b;
if (memcmp(head->marker, VSL_HEAD_MARKER, sizeof head->marker)) {
AZ(VSM_Unmap(vsm, &vf));
(void)vsl_diag(vsl, "Not a VSL chunk");
return (NULL);
}
ALLOC_OBJ(c, VSLC_VSM_MAGIC);
if (c == NULL) {
AZ(VSM_Unmap(vsm, &vf));
(void)vsl_diag(vsl, "Out of memory");
return (NULL);
}
c->cursor.priv_tbl = &vslc_vsm_tbl;
c->cursor.priv_data = c;
c->options = options;
c->vsm = vsm;
c->vf = vf;
c->head = head;
c->end = c->head->log + c->head->segsize * VSL_SEGMENTS;
assert(c->end <= (const uint32_t *)vf.e);
r = vslc_vsm_reset(&c->cursor);
if (r != vsl_end) {
AZ(VSM_Unmap(vsm, &vf));
(void)vsl_diag(vsl, "Cursor initialization failure (%d)", r);
FREE_OBJ(c);
return (NULL);
}
return (&c->cursor);
}
struct vslc_file {
unsigned magic;
#define VSLC_FILE_MAGIC 0x1D65FFEF
int fd;
int close_fd;
ssize_t buflen;
uint32_t *buf;
struct VSL_cursor cursor;
};
static void
vslc_file_delete(const struct VSL_cursor *cursor)
{
struct vslc_file *c;
AN(cursor);
CAST_OBJ_NOTNULL(c, cursor->priv_data, VSLC_FILE_MAGIC);
assert(&c->cursor == cursor);
if (c->close_fd)
(void)close(c->fd);
if (c->buf != NULL)
free(c->buf);
FREE_OBJ(c);
}
/* Read n bytes from fd into buf */
static ssize_t
vslc_file_readn(int fd, void *buf, ssize_t n)
{
ssize_t t = 0;
ssize_t l;
assert(n > 0);
while (t < n) {
l = read(fd, (char *)buf + t, n - t);
if (l <= 0)
return (l);
t += l;
}
return (t);
}
static enum vsl_status v_matchproto_(vslc_next_f)
vslc_file_next(const struct VSL_cursor *cursor)
{
struct vslc_file *c;
ssize_t i;
ssize_t l;
CAST_OBJ_NOTNULL(c, cursor->priv_data, VSLC_FILE_MAGIC);
assert(&c->cursor == cursor);
do {
c->cursor.rec.ptr = NULL;
assert(c->buflen >= 2);
i = vslc_file_readn(c->fd, c->buf, VSL_BYTES(VSL_OVERHEAD));
if (i < 0)
return (vsl_e_io);
if (i == 0)
return (vsl_e_eof);
assert(i == VSL_BYTES(VSL_OVERHEAD));
l = VSL_OVERHEAD + VSL_WORDS(VSL_LEN(c->buf));
if (c->buflen < l) {
while (c->buflen < l)
c->buflen = 2 * l;
c->buf = realloc(c->buf, VSL_BYTES(c->buflen));
AN(c->buf);
}
if (l > 2) {
i = vslc_file_readn(c->fd, c->buf + VSL_OVERHEAD,
VSL_BYTES(l - VSL_OVERHEAD));
if (i < 0)
return (vsl_e_io);
if (i == 0)
return (vsl_e_eof);
assert(i == VSL_BYTES(l - VSL_OVERHEAD));
}
c->cursor.rec.ptr = c->buf;
} while (VSL_TAG(c->cursor.rec.ptr) == SLT__Batch);
return (vsl_more);
}
static enum vsl_status v_matchproto_(vslc_reset_f)
vslc_file_reset(const struct VSL_cursor *cursor)
{
(void)cursor;
/* XXX: Implement me */
return (vsl_e_eof);
}
static const struct vslc_tbl vslc_file_tbl = {
.magic = VSLC_TBL_MAGIC,
.delete = vslc_file_delete,
.next = vslc_file_next,
.reset = vslc_file_reset,
.check = NULL,
};
struct vslc_mmap {
unsigned magic;
#define VSLC_MMAP_MAGIC 0x7de15f61
int fd;
int close_fd;
char *b;
char *e;
struct VSL_cursor cursor;
struct VSLC_ptr next;
};
static void
vslc_mmap_delete(const struct VSL_cursor *cursor)
{
struct vslc_mmap *c;
AN(cursor);
CAST_OBJ_NOTNULL(c, cursor->priv_data, VSLC_MMAP_MAGIC);
assert(&c->cursor == cursor);
AZ(munmap(c->b, c->e - c->b));
if (c->close_fd)
(void)close(c->fd);
FREE_OBJ(c);
}
static enum vsl_status v_matchproto_(vslc_next_f)
vslc_mmap_next(const struct VSL_cursor *cursor)
{
struct vslc_mmap *c;
const char *t;
CAST_OBJ_NOTNULL(c, cursor->priv_data, VSLC_MMAP_MAGIC);
assert(&c->cursor == cursor);
c->cursor.rec = c->next;
t = TRUST_ME(c->cursor.rec.ptr);
if (t == c->e)
return (vsl_e_eof);
c->next.ptr = VSL_NEXT(c->next.ptr);
t = TRUST_ME(c->next.ptr);
if (t > c->e)
return (vsl_e_io);
return (vsl_more);
}
static enum vsl_status v_matchproto_(vslc_reset_f)
vslc_mmap_reset(const struct VSL_cursor *cursor)
{
struct vslc_mmap *c;
CAST_OBJ_NOTNULL(c, cursor->priv_data, VSLC_MMAP_MAGIC);
assert(&c->cursor == cursor);
return (vsl_e_eof);
}
static enum vsl_check v_matchproto_(vslc_check_f)
vslc_mmap_check(const struct VSL_cursor *cursor, const struct VSLC_ptr *ptr)
{
struct vslc_mmap *c;
const char *t;
CAST_OBJ_NOTNULL(c, cursor->priv_data, VSLC_MMAP_MAGIC);
assert(&c->cursor == cursor);
AN(ptr->ptr);
t = TRUST_ME(ptr->ptr);
assert(t > c->b);
assert(t <= c->e);
return (vsl_check_valid);
}
static const struct vslc_tbl vslc_mmap_tbl = {
.magic = VSLC_TBL_MAGIC,
.delete = vslc_mmap_delete,
.next = vslc_mmap_next,
.reset = vslc_mmap_reset,
.check = vslc_mmap_check,
};
static struct VSL_cursor *
vsl_cursor_mmap(struct VSL_data *vsl, int fd, int close_fd)
{
struct vslc_mmap *c;
struct stat st[1];
void *p;
AZ(fstat(fd, st));
if ((st->st_mode & S_IFMT) != S_IFREG)
return (MAP_FAILED);
assert(st->st_size >= (off_t)(sizeof VSL_FILE_ID));
p = mmap(NULL, st->st_size, PROT_READ, MAP_PRIVATE, fd, 0);
if (p == MAP_FAILED) {
vsl_diag(vsl, "Cannot mmap: %s", strerror(errno));
return (MAP_FAILED);
}
ALLOC_OBJ(c, VSLC_MMAP_MAGIC);
if (c == NULL) {
(void)munmap(p, st->st_size);
if (close_fd)
(void)close(fd);
vsl_diag(vsl, "Out of memory");
return (NULL);
}
c->cursor.priv_tbl = &vslc_mmap_tbl;
c->cursor.priv_data = c;
c->fd = fd;
c->close_fd = close_fd;
c->b = p;
c->e = c->b + st->st_size;
c->next.ptr = TRUST_ME(c->b + sizeof VSL_FILE_ID);
return (&c->cursor);
}
struct VSL_cursor *
VSL_CursorFile(struct VSL_data *vsl, const char *name, unsigned options)
{
struct VSL_cursor *mc;
struct vslc_file *c;
int fd;
int close_fd = 0;
char buf[sizeof VSL_FILE_ID];
ssize_t i;
CHECK_OBJ_NOTNULL(vsl, VSL_MAGIC);
AN(name);
(void)options;
if (!strcmp(name, "-"))
fd = STDIN_FILENO;
else {
fd = open(name, O_RDONLY);
if (fd < 0) {
vsl_diag(vsl, "Cannot open %s: %s", name,
strerror(errno));
return (NULL);
}
close_fd = 1;
}
i = vslc_file_readn(fd, buf, sizeof buf);
if (i <= 0) {
if (close_fd)
(void)close(fd);
vsl_diag(vsl, "VSL file read error: %s",
i < 0 ? strerror(errno) : "EOF");
return (NULL);
}
assert(i == sizeof buf);
if (memcmp(buf, VSL_FILE_ID, sizeof buf)) {
if (close_fd)
(void)close(fd);
vsl_diag(vsl, "Not a VSL file: %s", name);
return (NULL);
}
mc = vsl_cursor_mmap(vsl, fd, close_fd);
if (mc == NULL)
return (NULL);
if (mc != MAP_FAILED)
return (mc);
ALLOC_OBJ(c, VSLC_FILE_MAGIC);
if (c == NULL) {
if (close_fd)
(void)close(fd);
vsl_diag(vsl, "Out of memory");
return (NULL);
}
c->cursor.priv_tbl = &vslc_file_tbl;
c->cursor.priv_data = c;
c->fd = fd;
c->close_fd = close_fd;
c->buflen = VSL_WORDS(BUFSIZ);
c->buf = malloc(VSL_BYTES(c->buflen));
AN(c->buf);
return (&c->cursor);
}
void
VSL_DeleteCursor(const struct VSL_cursor *cursor)
{
const struct vslc_tbl *tbl;
CAST_OBJ_NOTNULL(tbl, cursor->priv_tbl, VSLC_TBL_MAGIC);
if (tbl->delete == NULL)
return;
(tbl->delete)(cursor);
}
enum vsl_status
VSL_ResetCursor(const struct VSL_cursor *cursor)
{
const struct vslc_tbl *tbl;
CAST_OBJ_NOTNULL(tbl, cursor->priv_tbl, VSLC_TBL_MAGIC);
if (tbl->reset == NULL)
return (vsl_e_eof);
return ((tbl->reset)(cursor));
}
enum vsl_status
VSL_Next(const struct VSL_cursor *cursor)
{
const struct vslc_tbl *tbl;
CAST_OBJ_NOTNULL(tbl, cursor->priv_tbl, VSLC_TBL_MAGIC);
AN(tbl->next);
return ((tbl->next)(cursor));
}
enum vsl_check
VSL_Check(const struct VSL_cursor *cursor, const struct VSLC_ptr *ptr)
{
const struct vslc_tbl *tbl;
CAST_OBJ_NOTNULL(tbl, cursor->priv_tbl, VSLC_TBL_MAGIC);
if (tbl->check == NULL)
return (vsl_check_e_notsupp);
return ((tbl->check)(cursor, ptr));
}
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