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/*
* mock_spells_Problem.h part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../../lib/spells/Magic.h"
namespace spells
{
class ProblemMock : public Problem
{
public:
void add(MetaString && description, Severity severity = CRITICAL) override
{
//TODO: do something with description
add(severity);
}
MOCK_METHOD1(add, void(Severity));
MOCK_CONST_METHOD1(getAll, void(std::vector<std::string> &));
};
}
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