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/*
* CLobbyScreen.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CSelectionBase.h"
class CBonusSelection;
class CLobbyScreen : public CSelectionBase
{
public:
std::shared_ptr<CButton> buttonChat;
CLobbyScreen(ESelectionScreen type);
~CLobbyScreen();
void toggleTab(std::shared_ptr<CIntObject> tab) override;
void startCampaign();
void startScenario(bool allowOnlyAI = false);
void toggleMode(bool host);
void toggleChat();
void updateAfterStateChange();
const CMapInfo * getMapInfo() override;
const StartInfo * getStartInfo() override;
std::shared_ptr<CBonusSelection> bonusSel;
};
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