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/*
* CScenarioInfoScreen.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CSelectionBase.h"
/// Scenario information screen shown during the game
class CScenarioInfoScreen : public WindowBase, public ISelectionScreenInfo
{
public:
std::shared_ptr<CButton> buttonBack;
std::shared_ptr<InfoCard> card;
std::shared_ptr<OptionsTab> opt;
const StartInfo * localSi;
CMapInfo * localMi;
CScenarioInfoScreen();
~CScenarioInfoScreen();
const CMapInfo * getMapInfo() override;
const StartInfo * getStartInfo() override;
};
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