File: bonuses_texts.json

package info (click to toggle)
vcmi 0.99%2Bdfsg%2Bgit20190113.f06c8a87-2
  • links: PTS, VCS
  • area: contrib
  • in suites: bullseye
  • size: 11,136 kB
  • sloc: cpp: 142,615; sh: 315; objc: 248; makefile: 32; ansic: 28; python: 13
file content (470 lines) | stat: -rw-r--r-- 8,995 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
// macros:
// ${val} - value of bonuses; Selector: type,subtype
// ${subtype.creature} - creature name
// ${subtype.spell} - spell name
// ${MR} - magic resistance of bearer


{
	"ADDITIONAL_ATTACK":
	{
		"name": "Double Strike",
		"description": "Attacks twice"
	},

	"ADDITIONAL_RETALIATION":
	{
		"name": "Additional retaliations",
		"description": "May Retaliate ${val} extra times"
	},

	"AIR_IMMUNITY":
	{
		"name": "Air immunity",
		"description": "Immune to all Air school spells"
	},

	"ATTACKS_ALL_ADJACENT":
	{
		"name": "Attack all around",
		"description": "Attacks all adjacent enemies"
	},

	"BLOCKS_RETALIATION":
	{
		"name": "No retaliation",
		"description": "Enemy cannot Retaliate"
	},
	
	"BLOCKS_RANGED_RETALIATION":
	{
		"name": "No ranged retaliation",
		"description": "Enemy cannot Retaliate by shooting"
	},

	"CATAPULT":
	{
		"name": "Catapult",
		"description": "Attacks siege walls"
	},
	
	"CATAPULT_EXTRA_SHOTS":
	{
		"name": "Additional siege attacks",
		"description": "Can hit siege walls ${val} extra times per attack"
	},

	"CHANGES_SPELL_COST_FOR_ALLY":
	{
		"name": "Reduce Casting Cost (${val})",
		"description": "Reduces spell cost for hero"
	},

	"CHANGES_SPELL_COST_FOR_ENEMY":
	{
		"name": "Magic Damper (${val})",
		"description": "Increases Cost of enemy spells"
	},

	"CHARGE_IMMUNITY":
	{
		"name": "Immune to Charge",
		"description": "Immune to Champion charge"
	},

	"DAEMON_SUMMONING":
	{
		"name": "Summoner (${subtype.creature})",
		"description": "Can rise creatures from corpses"
	},

	"DARKNESS":
	{
		"name": "Darkness cover",
		"description": "Adds ${val} darkness radius"
	},

	"DEATH_STARE":
	{
		"name": "Death Stare (${val}%)",
		"description": "${val}% chance to kill single creature"
	},

	"DEFENSIVE_STANCE":
	{
		"name": "Defense Bonus",
		"description": "+${val} Defense when defending"
	},

	"DESTRUCTION":
	{
		"name": "Destruction",
		"description": "Has ${val}% chance to kill extra units after attack"
	},

	"DOUBLE_DAMAGE_CHANCE":
	{
		"name": "Death Blow",
		"description": "${val}% chance for double damage"
	},

	"DRAGON_NATURE":
	{
		"name": "Dragon",
		"description": "Creature has a Dragon Nature"
	},

	"DIRECT_DAMAGE_IMMUNITY":
	{
		"name": "Direct Damage Immunity",
		"description": "Immune to direct damage spells"
	},

	"EARTH_IMMUNITY":
	{
		"name": "Earth immunity",
		"description": "Immune to all Earth school spells"
	},

	"ENCHANTER":
	{
		"name": "Enchanter",
		"description": "Can cast mass ${subtype.spell} every turn"
	},

	"ENCHANTED":
	{
		"name": "Enchanted",
		"description": "Affected by permanent ${subtype.spell}"
	},

	"ENEMY_DEFENCE_REDUCTION":
	{
		"name": "Ignore Defense (${val}%)",
		"description": "Ignores part of Defence for the attack"
	},

	"GENERAL_DAMAGE_REDUCTION":
	{
		"name": "Reduce Damage (${val}%)",
		"description": "Reduces physical damage from ranged or melee"
	},

	"FIRE_IMMUNITY":
	{
		"name": "Fire immunity",
		"description": "Immune to all Fire school spells"
	},

	"FIRE_SHIELD":
	{
		"name": "Fire Shield (${val}%)",
		"description": "Reflects part of melee damage"
	},

	"FIRST_STRIKE":
	{
		"name": "First Strike",
		"description": "This creature attacks first instead of retaliating"
	},

	"FEAR":
	{
		"name": "Fear",
		"description": "Causes Fear on an enemy stack"
	},

	"FEARLESS":
	{
		"name": "Fearless",
		"description": "Immune to Fear ability"
	},

	"FLYING":
	{
		"name": "Fly",
		"description": "Can Fly (ignores obstacles)"
	},

	"FREE_SHOOTING":
	{
		"name": "Shoot Close",
		"description": "Can shoot in Close Combat"
	},

	"FULL_HP_REGENERATION":
	{
		"name": "Regeneration",
		"description": "May Regenerate to full Health"
	},

	"HATE":
	{
		"name": "Hates ${subtype.creature}",
		"description": "Does ${val}% more damage"
	},

	"HEALER":
	{
		"name": "Healer",
		"description": "Heals allied units"
	},

	"HP_REGENERATION":
	{
		"name": "Regeneration",
		"description": "Heals ${val} hit points every round"
	},

	"JOUSTING":
	{
		"name": "Champion Charge",
		"description": "+5% damage per hex travelled"
	},

	"KING1":
	{
		"name": "King 1",
		"description": "Vulnerable to basic SLAYER"
	},

	"KING2":
	{
		"name": "King 2",
		"description": "Vulnerable to advanced SLAYER"
	},

	"KING3":
	{
		"name": "King 3",
		"description":"Vulnerable to expert SLAYER"
	},

	"LEVEL_SPELL_IMMUNITY":
	{
		"name": "Spell immunity 1-${val}",
		"description": "Immune to spells of levels 1-${val}"
	},

	"LIFE_DRAIN":
	{
		"name": "Drain life (${val}%)",
		"description": "Drains ${val}% of damage dealt"
	},

	"MANA_CHANNELING":
	{
		"name": "Magic Channel ${val}%",
		"description": "Gives your hero mana spent by enemy"
	},

	"MANA_DRAIN":
	{
		"name": "Mana Drain",
		"description": "Drains ${val} mana every turn"
	},

	"MAGIC_MIRROR":
	{
		"name": "Magic Mirror (${val}%)",
		"description": "${val}% chance to redirects an offensive spell to enemy"
	},

	"MAGIC_RESISTANCE":
	{
		"name": "Magic Resistance(${MR}%)",
		"description": "${MR}% chance to resist enemy spell"
	},

	"MIND_IMMUNITY":
	{
		"name": "Mind Spell Immunity",
		"description": "Immune to Mind-type spells"
	},

	"NO_DISTANCE_PENALTY":
	{
		"name": "No distance penalty",
		"description": "Full damage from any distance"
	},

	"NO_MELEE_PENALTY":
	{
		"name": "No melee penalty",
		"description": "Creature has no Melee Penalty"
	},

	"NO_MORALE":
	{
		"name": "Neutral Morale",
		"description": "Creature is immune to morale effects"
	},

	"NO_WALL_PENALTY":
	{
		"name": "No wall penalty",
		"description": "Full damage during siege"
	},

	"NON_LIVING":
	{
		"name": "Non living",
		"description": "Immunity to many effects"
	},

	"RANDOM_SPELLCASTER":
	{
		"name": "Random spellcaster",
		"description": "Can cast random spell"
	},
	
	"RANGED_RETALIATION":
	{
		"name": "Ranged retaliation",
		"description": "Can perform ranged counterattack"
	},

	"RECEPTIVE":
	{
		"name": "Receptive",
		"description": "No Immunity to Friendly Spells"
	},
	
	"REBIRTH":
	{
		"name": "Rebirth (${val}%)",
		"description": "${val}% of stack will rise after death"
	},

	"RETURN_AFTER_STRIKE":
	{
		"name": "Attack and Return",
		"description": "Returns after melee attack"
	},

	"SELF_LUCK":
	{
		"name": "Positive luck",
		"description": "Always has Positive Luck"
	},

	"SELF_MORALE":
	{
		"name": "Positive morale",
		"description": "Always has Positive Morale"
	},

	"SHOOTER":
	{
		"name": "Ranged",
		"description": "Creature can shoot"
	},

	"SHOOTS_ALL_ADJACENT":
	{
		"name": "Shoot all around",
		"description": "This creature's ranged attacks strike all targets in a small area"
	},
	
	"SOUL_STEAL":
	{
		"name": "Soul Steal",
		"description": "Gains ${val} new creatures for each enemy killed"
	},

	"SPELLCASTER":
	{
		"name": "Spellcaster",
		"description": "Can cast ${subtype.spell}"
	},

	"SPELL_AFTER_ATTACK":
	{
		"name": "Cast After Attack",
		"description": "${val}% to cast ${subtype.spell} after attack"
	},

	"SPELL_BEFORE_ATTACK":
	{
		"name": "Cast Before Attack",
		"description": "${val}% to cast ${subtype.spell} before attack"
	},

	"SPELL_DAMAGE_REDUCTION":
	{
		"name": "Spell Resistance",
		"description": "Damage from spells reduced ${val}%."
	},

	"SPELL_IMMUNITY":
	{
		"name": "Spell immunity",
		"description": "Immune to ${subtype.spell}"
	},

	"SPELL_LIKE_ATTACK":
	{
		"name": "Spell-like attack",
		"description": "Attacks with ${subtype.spell}"
	},

	"SPELL_RESISTANCE_AURA":
	{
		"name": "Aura of Resistance",
		"description": "Nearby stacks get ${val}% resistance"
	},

	"SUMMON_GUARDIANS":
	{
		"name": "Summon guardians",
		"description": "At battle start summons ${subtype.creature} (${val}%)"
	},

	"SYNERGY_TARGET":
	{
		"name": "Synergizable",
		"description": "This creature is vulnerable to synergy effect"
	},

	"TWO_HEX_ATTACK_BREATH":
	{
		"name": "Breath",
		"description": "Breath Attack (2-hex range)"
	},

	"THREE_HEADED_ATTACK":
	{
		"name": "Three-headed attack",
		"description": "Attacks three adjacent units"
	},
	
	"TRANSMUTATION":
	{
		"name": "Transmutation",
		"description": "${val}% chance to transform attacked unit to other type"
	},

	"UNDEAD":
	{
		"name": "Undead",
		"description": "Creature is Undead"
	},

	"UNLIMITED_RETALIATIONS":
	{
		"name": "Unlimited retaliations",
		"description": "Retaliates any number of attacks"
	},

	"WATER_IMMUNITY":
	{
		"name": "Water immunity",
		"description": "Immune to all Water school spells"
	},
	
	"WIDE_BREATH":
	{
		"name": "Wide breath",
		"description": "Wide breath attack (multiple hexes)"
	}
}