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/*
* ScopeGuard.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
namespace vstd
{
template<typename Func>
class ScopeGuard
{
bool fire;
Func f;
explicit ScopeGuard(ScopeGuard&);
ScopeGuard& operator=(ScopeGuard&);
public:
ScopeGuard(ScopeGuard &&other):
fire(false),
f(other.f)
{
std::swap(fire, other.fire);
}
explicit ScopeGuard(Func && f):
fire(true),
f(std::forward<Func>(f))
{}
~ScopeGuard()
{
f();
}
};
template <typename Func>
ScopeGuard<Func> makeScopeGuard(Func&& exitScope)
{
return ScopeGuard<Func>(std::forward<Func>(exitScope));
}
}
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