File: CMessage.h

package info (click to toggle)
vcmi 0.99%2Bdfsg-2
  • links: PTS, VCS
  • area: contrib
  • in suites: stretch
  • size: 10,264 kB
  • ctags: 16,826
  • sloc: cpp: 121,945; objc: 248; sh: 193; makefile: 28; python: 13; ansic: 9
file content (48 lines) | stat: -rw-r--r-- 1,506 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
#pragma once

#include "Graphics.h"
#include "gui/Geometries.h"


/*
 * CMessage.h, part of VCMI engine
 *
 * Authors: listed in file AUTHORS in main folder
 *
 * License: GNU General Public License v2.0 or later
 * Full text of license available in license.txt file, in main folder
 *
 */
 
struct SDL_Surface;
enum EWindowType {infoOnly, infoOK, yesOrNO};
class CInfoWindow;
class CDefHandler;
class CComponent;
class CSelWindow;
class ComponentResolved;

/// Class which draws formatted text messages and generates chat windows
class CMessage
{
public:
	//Function usd only in CMessage.cpp
	static std::pair<int,int> getMaxSizes(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight);
	static SDL_Surface * blitTextOnSur(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight, int & curh, SDL_Surface * ret, int xCenterPos=-1); //xPos==-1 works as if ret->w/2

	/// Draw border on exiting surface
	static void drawBorder(PlayerColor playerColor, SDL_Surface * ret, int w, int h, int x=0, int y=0);

	/// Draw simple dialog box (borders and background only)
	static SDL_Surface * drawDialogBox(int w, int h, PlayerColor playerColor = PlayerColor(1));

	static void drawIWindow(CInfoWindow * ret, std::string text, PlayerColor player);

	/// split text in lines
	static std::vector<std::string> breakText(std::string text, size_t maxLineWidth, EFonts font);

	/// constructor
	static void init();
	/// destructor
	static void dispose();
};